Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)

* kobold variety - allows kobolds to have random colors and horns

* hey lets maybe not crash in this case, lets maybe let the color continue being null in this case

* excuse us vscode what the fuck is this

* brightens kob base, makes kob outline more bold, fixes to the prototype because our code spaghett

* okay yeah angler horns just dont work At All. the floppy kobold ears, however? MWAH. chef's kis

* we've been staring at these critters all day - makes base color line up with the base color of some of the markings
This commit is contained in:
deathride58
2024-01-03 19:39:00 -05:00
committed by GitHub
parent 2130e39732
commit 4d0d2e4c5a
7 changed files with 89 additions and 8 deletions

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@@ -5,11 +5,15 @@
"y": 32
},
"license": "CC-BY-SA-3.0",
"copyright": "Drawn by Ubaser",
"copyright": "Drawn by Ubaser, modified by Bhijn and Myr",
"states": [
{
"name": "kobold",
"directions": 4
},
{
"name": "outline",
"directions": 4
}
]
}

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