Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
* kobold variety - allows kobolds to have random colors and horns * hey lets maybe not crash in this case, lets maybe let the color continue being null in this case * excuse us vscode what the fuck is this * brightens kob base, makes kob outline more bold, fixes to the prototype because our code spaghett * okay yeah angler horns just dont work At All. the floppy kobold ears, however? MWAH. chef's kis * we've been staring at these critters all day - makes base color line up with the base color of some of the markings
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@@ -5,11 +5,15 @@
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "Drawn by Ubaser",
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"copyright": "Drawn by Ubaser, modified by Bhijn and Myr",
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"states": [
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{
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"name": "kobold",
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"directions": 4
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},
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{
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"name": "outline",
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"directions": 4
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}
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]
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}
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Resources/Textures/Mobs/Animals/kobold.rsi/outline.png
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Resources/Textures/Mobs/Animals/kobold.rsi/outline.png
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