Adds dedicated salvage specialist role (#6451)
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@@ -8,6 +8,7 @@
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supervisors: "the head of personnel"
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access:
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- Cargo
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- Salvage
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- Quartermaster
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- Maintenance
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- External
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24
Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
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24
Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
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@@ -0,0 +1,24 @@
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- type: job
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id: SalvageSpecialist
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name: "salvage spationaut"
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icon: "ShaftMiner"
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startingGear: SalvageSpecialistGear
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departments:
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- Cargo
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supervisors: "the quartermaster and head of personnel"
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access:
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- Cargo
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- Salvage
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- Maintenance
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- External
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- type: startingGear
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id: SalvageSpecialistGear
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equipment:
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jumpsuit: ClothingUniformJumpsuitSalvageSpecialist
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back: ClothingBackpackFilled
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shoes: ClothingShoesBootsSalvage
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id: SalvagePDA
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ears: ClothingHeadsetCargo
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satchel: ClothingBackpackSatchelFilled
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duffelbag: ClothingBackpackDuffelFilled
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@@ -15,6 +15,7 @@
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# Could probably do with some kind of wildcard or whatever to automate this.
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# HELL FUCKING YEAH WE COULD
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# Guys please don't fight
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# Seriously though...
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- Captain
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- HeadOfPersonnel
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- ChiefEngineer
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@@ -28,6 +29,7 @@
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- Engineering
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- Medical
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- Quartermaster
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- Salvage
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- Cargo
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- Research
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- Service
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@@ -15,6 +15,7 @@
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- Security # HoPcurity strikes again
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- Service
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- Quartermaster
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- Salvage
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- Cargo
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- Maintenance
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- Janitor
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