Fix maploading once and for all. (#7501)
This commit is contained in:
@@ -64,7 +64,7 @@ namespace Content.IntegrationTests.Tests.Body
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MetabolizerSystem metaSys = default;
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MapId mapId;
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IMapGrid grid = null;
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GridId? grid = null;
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SharedBodyComponent body = default;
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EntityUid human = default;
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GridAtmosphereComponent relevantAtmos = default;
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@@ -75,7 +75,7 @@ namespace Content.IntegrationTests.Tests.Body
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await server.WaitPost(() =>
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{
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mapId = mapManager.CreateMap();
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grid = mapLoader.LoadBlueprint(mapId, testMapName);
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grid = mapLoader.LoadBlueprint(mapId, testMapName).gridId;
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});
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Assert.NotNull(grid, $"Test blueprint {testMapName} not found.");
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@@ -94,11 +94,12 @@ namespace Content.IntegrationTests.Tests.Body
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await server.WaitAssertion(() =>
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{
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var coords = new Vector2(0.5f, -1f);
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var coordinates = new EntityCoordinates(grid.GridEntityId, coords);
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var geid = mapManager.GetGridEuid(grid.Value);
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var coordinates = new EntityCoordinates(geid, coords);
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human = entityManager.SpawnEntity("HumanBodyDummy", coordinates);
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respSys = EntitySystem.Get<RespiratorSystem>();
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metaSys = EntitySystem.Get<MetabolizerSystem>();
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relevantAtmos = entityManager.GetComponent<GridAtmosphereComponent>(grid.GridEntityId);
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relevantAtmos = entityManager.GetComponent<GridAtmosphereComponent>(geid);
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startingMoles = GetMapMoles();
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Assert.True(entityManager.TryGetComponent(human, out body));
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@@ -140,7 +141,7 @@ namespace Content.IntegrationTests.Tests.Body
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var entityManager = server.ResolveDependency<IEntityManager>();
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MapId mapId;
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IMapGrid grid = null;
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GridId? grid = null;
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RespiratorComponent respirator = null;
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EntityUid human = default;
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@@ -149,7 +150,7 @@ namespace Content.IntegrationTests.Tests.Body
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await server.WaitPost(() =>
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{
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mapId = mapManager.CreateMap();
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grid = mapLoader.LoadBlueprint(mapId, testMapName);
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grid = mapLoader.LoadBlueprint(mapId, testMapName).gridId;
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});
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Assert.NotNull(grid, $"Test blueprint {testMapName} not found.");
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@@ -157,7 +158,8 @@ namespace Content.IntegrationTests.Tests.Body
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await server.WaitAssertion(() =>
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{
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var center = new Vector2(0.5f, -1.5f);
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var coordinates = new EntityCoordinates(grid.GridEntityId, center);
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var geid = mapManager.GetGridEuid(grid.Value);
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var coordinates = new EntityCoordinates(geid, center);
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human = entityManager.SpawnEntity("HumanBodyDummy", coordinates);
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Assert.True(entityManager.HasComponent<SharedBodyComponent>(human));
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@@ -59,15 +59,15 @@ public sealed class FluidSpill : ContentIntegrationTest
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var spillSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SpillableSystem>();
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var gameTiming = server.ResolveDependency<IGameTiming>();
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MapId mapId;
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IMapGrid? grid = null;
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GridId? gridid = null;
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await server.WaitPost(() =>
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{
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mapId = mapManager.CreateMap();
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grid = mapLoader.LoadBlueprint(mapId, SpillMapsYml)!;
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gridid = mapLoader.LoadBlueprint(mapId, SpillMapsYml).gridId;
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});
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if (grid == null)
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if (gridid == null)
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{
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Assert.Fail($"Test blueprint {SpillMapsYml} not found.");
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return;
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@@ -75,6 +75,7 @@ public sealed class FluidSpill : ContentIntegrationTest
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await server.WaitAssertion(() =>
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{
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var grid = mapManager.GetGrid(gridid.Value);
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var solution = new Solution("Water", FixedPoint2.New(100));
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var tileRef = grid.GetTileRef(_origin);
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var puddle = spillSystem.SpillAt(tileRef, solution, "PuddleSmear");
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@@ -87,6 +88,7 @@ public sealed class FluidSpill : ContentIntegrationTest
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server.Assert(() =>
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{
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var grid = mapManager.GetGrid(gridid.Value);
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var puddle = GetPuddle(entityManager, grid, _origin);
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Assert.That(puddle, Is.Not.Null);
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@@ -118,15 +120,15 @@ public sealed class FluidSpill : ContentIntegrationTest
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var spillSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<SpillableSystem>();
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var gameTiming = server.ResolveDependency<IGameTiming>();
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MapId mapId;
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IMapGrid? grid = null;
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GridId? gridId = null;
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await server.WaitPost(() =>
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{
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mapId = mapManager.CreateMap();
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grid = mapLoader.LoadBlueprint(mapId, SpillMapsYml)!;
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gridId = mapLoader.LoadBlueprint(mapId, SpillMapsYml).gridId;
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});
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if (grid == null)
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if (gridId == null)
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{
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Assert.Fail($"Test blueprint {SpillMapsYml} not found.");
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return;
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@@ -135,14 +137,14 @@ public sealed class FluidSpill : ContentIntegrationTest
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await server.WaitAssertion(() =>
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{
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var solution = new Solution("Water", FixedPoint2.New(20.01));
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var grid = mapManager.GetGrid(gridId.Value);
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var tileRef = grid.GetTileRef(_origin);
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var puddle = spillSystem.SpillAt(tileRef, solution, "PuddleSmear");
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Assert.That(puddle, Is.Not.Null);
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});
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if (grid == null)
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if (gridId == null)
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{
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Assert.Fail($"Test blueprint {SpillMapsYml} not found.");
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return;
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@@ -153,6 +155,7 @@ public sealed class FluidSpill : ContentIntegrationTest
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server.Assert(() =>
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{
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var grid = mapManager.GetGrid(gridId.Value);
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var puddle = GetPuddle(entityManager, grid, _origin);
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Assert.That(puddle, Is.Not.Null);
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Assert.That(puddle!.CurrentVolume, Is.EqualTo(FixedPoint2.New(20)));
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@@ -28,8 +28,8 @@ namespace Content.IntegrationTests.Tests
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// TODO: Un-hardcode the grid Id for this test.
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mapLoader.SaveBlueprint(new GridId(1), "save load save 1.yml");
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var mapId = mapManager.CreateMap();
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var grid = mapLoader.LoadBlueprint(mapId, "save load save 1.yml");
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mapLoader.SaveBlueprint(grid!.Index, "save load save 2.yml");
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var grid = mapLoader.LoadBlueprint(mapId, "save load save 1.yml").gridId;
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mapLoader.SaveBlueprint(grid!.Value, "save load save 2.yml");
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});
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await server.WaitIdleAsync();
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@@ -83,7 +83,7 @@ namespace Content.IntegrationTests.Tests
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var mapLoader = server.ResolveDependency<IMapLoader>();
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var mapManager = server.ResolveDependency<IMapManager>();
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IMapGrid grid = default;
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GridId? grid = default;
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// Load saltern.yml as uninitialized map, and save it to ensure it's up to date.
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server.Post(() =>
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@@ -91,8 +91,8 @@ namespace Content.IntegrationTests.Tests
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var mapId = mapManager.CreateMap();
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mapManager.AddUninitializedMap(mapId);
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mapManager.SetMapPaused(mapId, true);
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grid = mapLoader.LoadBlueprint(mapId, "Maps/saltern.yml");
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mapLoader.SaveBlueprint(grid.Index, "load save ticks save 1.yml");
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grid = mapLoader.LoadBlueprint(mapId, "Maps/saltern.yml").gridId;
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mapLoader.SaveBlueprint(grid!.Value, "load save ticks save 1.yml");
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});
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// Run 5 ticks.
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@@ -100,7 +100,7 @@ namespace Content.IntegrationTests.Tests
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server.Post(() =>
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{
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mapLoader.SaveBlueprint(grid.Index, "/load save ticks save 2.yml");
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mapLoader.SaveBlueprint(grid!.Value, "/load save ticks save 2.yml");
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});
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await server.WaitIdleAsync();
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