Revert "Mind ecs" (#14881)

This commit is contained in:
Leon Friedrich
2023-03-27 10:24:00 +13:00
committed by GitHub
parent c6c8fa2075
commit 4d71b1b81e
85 changed files with 684 additions and 1150 deletions

View File

@@ -1,6 +1,5 @@
using Content.Server.GameTicking;
using Content.Server.Ghost.Components;
using Content.Server.Mind;
using Content.Server.Players;
using Content.Shared.Administration;
using Content.Shared.Ghost;
@@ -34,12 +33,10 @@ namespace Content.Server.Administration.Commands
shell.WriteLine("You can't ghost here!");
return;
}
var mindSystem = _entities.System<MindSystem>();
if (mind.VisitingEntity != default && _entities.HasComponent<GhostComponent>(mind.VisitingEntity))
{
mindSystem.UnVisit(mind);
player.ContentData()!.Mind?.UnVisit();
return;
}
@@ -59,12 +56,12 @@ namespace Content.Server.Administration.Commands
else if (!string.IsNullOrWhiteSpace(mind.Session?.Name))
_entities.GetComponent<MetaDataComponent>(ghost).EntityName = mind.Session.Name;
mindSystem.Visit(mind, ghost);
mind.Visit(ghost);
}
else
{
_entities.GetComponent<MetaDataComponent>(ghost).EntityName = player.Name;
mindSystem.TransferTo(mind, ghost);
mind.TransferTo(ghost);
}
var comp = _entities.GetComponent<GhostComponent>(ghost);