Update battery-gun item status when charge changes (#6579)

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
This commit is contained in:
Leon Friedrich
2022-02-16 19:57:16 +13:00
committed by GitHub
parent f88cbbac11
commit 4dfcacb86a
5 changed files with 34 additions and 73 deletions

View File

@@ -1,22 +0,0 @@
using System;
using Content.Shared.Weapons.Ranged.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Ranged.Barrels.Components
{
[Serializable, NetSerializable]
public class BatteryBarrelComponentState : ComponentState
{
public FireRateSelector FireRateSelector { get; }
public (int count, int max)? Magazine { get; }
public BatteryBarrelComponentState(
FireRateSelector fireRateSelector,
(int count, int max)? magazine)
{
FireRateSelector = fireRateSelector;
Magazine = magazine;
}
}
}