clean up infinite researchsystem shitcode (#13136)
* clean up infinite researchsystem shitcode * fml some more shit * make syncing work logically * naming naming naming
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@@ -24,19 +24,10 @@ public sealed class LatheUpdateState : BoundUserInterfaceState
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/// Sent to the server to sync material storage and the recipe queue.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class LatheSyncRequestMessage : BoundUserInterfaceMessage { }
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public sealed class LatheSyncRequestMessage : BoundUserInterfaceMessage
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{
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/// <summary>
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/// Sent to the server to sync the lathe's technology database with the research server.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class LatheServerSyncMessage : BoundUserInterfaceMessage { }
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/// <summary>
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/// Sent to the server to open the ResearchClient UI.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class LatheServerSelectionMessage : BoundUserInterfaceMessage { }
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}
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/// <summary>
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/// Sent to the server when a client queues a new recipe.
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@@ -2,15 +2,34 @@
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namespace Content.Shared.Research.Components
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{
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/// <summary>
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/// This is an entity that is able to connect to a <see cref="ResearchServerComponent"/>
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/// </summary>
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[RegisterComponent]
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public sealed class ResearchClientComponent : Component
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{
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public bool ConnectedToServer => Server != null;
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/// <summary>
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/// The server the client is connected to
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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public EntityUid? Server { get; set; }
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}
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/// <summary>
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/// Raised on the client whenever its server is changed
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/// </summary>
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/// <param name="Server">Its new server</param>
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[ByRefEvent]
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public readonly record struct ResearchRegistrationChangedEvent(EntityUid? Server);
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/// <summary>
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/// Sent to the server when the client deselects a research server.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class ResearchClientServerDeselectedMessage : BoundUserInterfaceMessage
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{
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public ResearchClientServerDeselectedMessage()
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{
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}
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}
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/// <summary>
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@@ -33,10 +52,6 @@ namespace Content.Shared.Research.Components
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[Serializable, NetSerializable]
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public sealed class ResearchClientSyncMessage : BoundUserInterfaceMessage
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{
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public ResearchClientSyncMessage()
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{
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}
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}
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[NetSerializable, Serializable]
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@@ -0,0 +1,74 @@
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Shared.Research.Components
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{
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[RegisterComponent, NetworkedComponent]
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public sealed class ResearchServerComponent : Component
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{
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/// <summary>
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/// The name of the server
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/// </summary>
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[DataField("servername"), ViewVariables(VVAccess.ReadWrite)]
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public string ServerName = "RDSERVER";
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/// <summary>
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/// The amount of points on the server.
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/// </summary>
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[DataField("points"), ViewVariables(VVAccess.ReadWrite)]
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public int Points;
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/// <summary>
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/// A unique numeric id representing the server
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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public int Id;
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/// <summary>
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/// Entities connected to the server
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/// </summary>
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/// <remarks>
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/// This is not safe to read clientside
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/// </remarks>
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[ViewVariables(VVAccess.ReadOnly)]
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public List<EntityUid> Clients = new();
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[DataField("nextUpdateTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan NextUpdateTime = TimeSpan.Zero;
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[DataField("researchConsoleUpdateTime"), ViewVariables(VVAccess.ReadWrite)]
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public readonly TimeSpan ResearchConsoleUpdateTime = TimeSpan.FromSeconds(1);
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}
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[Serializable, NetSerializable]
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public sealed class ResearchServerState : ComponentState
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{
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public string ServerName;
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public int Points;
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public int Id;
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public ResearchServerState(string serverName, int points, int id)
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{
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ServerName = serverName;
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Points = points;
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Id = id;
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}
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}
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/// <summary>
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/// Event raised on a server's clients when the point value of the server is changed.
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/// </summary>
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/// <param name="Server"></param>
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/// <param name="Total"></param>
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/// <param name="Delta"></param>
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[ByRefEvent]
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public readonly record struct ResearchServerPointsChangedEvent(EntityUid Server, int Total, int Delta);
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/// <summary>
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/// Event raised every second to calculate the amount of points added to the server.
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/// </summary>
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/// <param name="Server"></param>
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/// <param name="Points"></param>
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[ByRefEvent]
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public record struct ResearchServerGetPointsPerSecondEvent(EntityUid Server, int Points);
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}
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@@ -22,15 +22,13 @@ namespace Content.Shared.Research.Components
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[Serializable, NetSerializable]
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public sealed class ConsoleServerSyncMessage : BoundUserInterfaceMessage
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{
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public ConsoleServerSyncMessage()
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{}
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}
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[Serializable, NetSerializable]
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public sealed class ConsoleServerSelectionMessage : BoundUserInterfaceMessage
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{
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public ConsoleServerSelectionMessage()
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{}
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}
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[Serializable, NetSerializable]
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@@ -8,13 +8,31 @@ namespace Content.Shared.Research.Components
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[RegisterComponent, NetworkedComponent]
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public sealed class TechnologyDatabaseComponent : Component
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{
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/// <summary>
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/// The ids of all the technologies which have been unlocked.
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/// </summary>
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[DataField("technologyIds", customTypeSerializer: typeof(PrototypeIdListSerializer<TechnologyPrototype>))]
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public List<string> TechnologyIds = new();
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/// <summary>
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/// The ids of all the lathe recipes which have been unlocked.
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/// This is maintained alongside the TechnologyIds
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/// </summary>
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[DataField("recipeIds", customTypeSerializer: typeof(PrototypeIdListSerializer<LatheRecipePrototype>))]
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public List<string> RecipeIds = new();
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}
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/// <summary>
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/// Event raised on the database whenever its
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/// technologies or recipes are modified.
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/// </summary>
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/// <remarks>
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/// This event is forwarded from the
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/// server to all of it's clients.
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/// </remarks>
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[ByRefEvent]
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public readonly record struct TechnologyDatabaseModifiedEvent;
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[Serializable, NetSerializable]
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public sealed class TechnologyDatabaseState : ComponentState
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{
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@@ -1,22 +1,35 @@
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Research.Systems;
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public abstract class SharedResearchSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ResearchServerComponent, ComponentGetState>(OnServerGetState);
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SubscribeLocalEvent<ResearchServerComponent, ComponentHandleState>(OnServerHandleState);
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SubscribeLocalEvent<TechnologyDatabaseComponent, ComponentGetState>(OnTechnologyGetState);
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SubscribeLocalEvent<TechnologyDatabaseComponent, ComponentHandleState>(OnTechnologyHandleState);
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}
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private void OnServerGetState(EntityUid uid, ResearchServerComponent component, ref ComponentGetState args)
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{
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args.State = new ResearchServerState(component.ServerName, component.Points, component.Id);
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}
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private void OnServerHandleState(EntityUid uid, ResearchServerComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not ResearchServerState state)
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return;
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component.ServerName = state.ServerName;
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component.Points = state.Points;
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component.Id = state.Id;
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}
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private void OnTechnologyHandleState(EntityUid uid, TechnologyDatabaseComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not TechnologyDatabaseState state)
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@@ -34,40 +47,35 @@ public abstract class SharedResearchSystem : EntitySystem
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/// Returns whether a technology is unlocked on this database or not.
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/// </summary>
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/// <returns>Whether it is unlocked or not</returns>
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public bool IsTechnologyUnlocked(EntityUid uid, string technologyId, TechnologyDatabaseComponent? component = null)
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public bool IsTechnologyUnlocked(EntityUid uid, TechnologyPrototype technology, TechnologyDatabaseComponent? component = null)
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{
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return Resolve(uid, ref component) && component.TechnologyIds.Contains(technologyId);
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return Resolve(uid, ref component) && IsTechnologyUnlocked(uid, technology.ID, component);
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}
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/// <summary>
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/// Returns whether a technology is unlocked on this database or not.
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/// </summary>
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/// <returns>Whether it is unlocked or not</returns>
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public bool IsTechnologyUnlocked(EntityUid uid, TechnologyPrototype technologyId, TechnologyDatabaseComponent? component = null)
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public bool IsTechnologyUnlocked(EntityUid uid, string technologyId, TechnologyDatabaseComponent? component = null)
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{
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return Resolve(uid, ref component) && IsTechnologyUnlocked(uid, technologyId.ID, component);
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return Resolve(uid, ref component, false) && component.TechnologyIds.Contains(technologyId);
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}
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/// <summary>
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/// Returns whether a technology can be unlocked on this database,
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/// taking parent technologies into account.
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/// Returns whether or not all the prerequisite
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/// technologies for a technology are unlocked.
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/// </summary>
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/// <returns>Whether it could be unlocked or not</returns>
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public bool CanUnlockTechnology(EntityUid uid, TechnologyPrototype technology, TechnologyDatabaseComponent? component = null)
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/// <param name="uid"></param>
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/// <param name="prototype"></param>
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/// <param name="component"></param>
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/// <returns>Whether or not the prerequesites are present</returns>
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public bool ArePrerequesitesUnlocked(EntityUid uid, TechnologyPrototype prototype, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return false;
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if (IsTechnologyUnlocked(uid, technology.ID, component))
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return false;
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foreach (var technologyId in technology.RequiredTechnologies)
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foreach (var technologyId in prototype.RequiredTechnologies)
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{
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_prototypeManager.TryIndex(technologyId, out TechnologyPrototype? requiredTechnology);
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if (requiredTechnology == null)
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return false;
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if (!IsTechnologyUnlocked(uid, requiredTechnology.ID, component))
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if (!IsTechnologyUnlocked(uid, technologyId, component))
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return false;
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}
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return true;
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