Fix RoundEndMsg being retarded and writing 0 as length (#1721)
This commit is contained in:
@@ -214,7 +214,7 @@ namespace Content.Shared
|
|||||||
buffer.Write(RoundDuration.Seconds);
|
buffer.Write(RoundDuration.Seconds);
|
||||||
|
|
||||||
|
|
||||||
buffer.Write(PlayerCount);
|
buffer.Write(AllPlayersEndInfo.Count);
|
||||||
foreach(var playerEndInfo in AllPlayersEndInfo)
|
foreach(var playerEndInfo in AllPlayersEndInfo)
|
||||||
{
|
{
|
||||||
buffer.Write(playerEndInfo.PlayerOOCName);
|
buffer.Write(playerEndInfo.PlayerOOCName);
|
||||||
|
|||||||
Reference in New Issue
Block a user