Add table deconstruction and fix table destructible spawns (#3705)
* Add table deconstruction and fix table destructible spawns * Change table names to match and add construction recipes * Fix reinforced table and table frame destruction not dropping metal rods
This commit is contained in:
@@ -28,6 +28,37 @@
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offset: Center
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- type: Climbable
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- type: entity
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id: TableFrame
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parent: TableBase
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name: "table frame"
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description: Pieces of metal that make the frame of a table.
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components:
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- type: Sprite
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sprite: Constructible/Structures/Tables/frame.rsi
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- type: Icon
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sprite: Constructible/Structures/Tables/frame.rsi
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- type: Damageable
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resistances: metallicResistances
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 1
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behaviors:
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- !type:PlaySoundBehavior
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sound: /Audio/Effects/metalbreak.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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PartRodMetal1:
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min: 1
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: table
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node: TableFrame
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- type: entity
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id: Table
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parent: TableBase
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@@ -55,37 +86,9 @@
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: entity
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id: TableFrame
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parent: TableBase
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name: "table frame"
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description: Pieces of metal that make the frame of a table.
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components:
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- type: Sprite
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sprite: Constructible/Structures/Tables/frame.rsi
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- type: Icon
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sprite: Constructible/Structures/Tables/frame.rsi
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- type: Damageable
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resistances: metallicResistances
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 1
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behaviors:
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- !type:PlaySoundBehavior
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sound: /Audio/Effects/metalbreak.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel1:
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min: 1
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: TableFrame
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graph: table
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node: Table
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- type: entity
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id: TableBar
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@@ -112,8 +115,14 @@
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SheetSteel1:
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min: 1
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max: 1
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MaterialCloth1:
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min: 1
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: table
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node: TableBar
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- type: entity
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id: TableMetal
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@@ -142,12 +151,9 @@
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: MetalTable
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- type: entity
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id: TableR
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id: TableReinforced
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parent: TableBase
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name: "reinforced table"
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description: "A square piece of metal standing on four metal legs. Extra robust."
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@@ -169,13 +175,13 @@
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel1:
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min: 1
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max: 1
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min: 2
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max: 2
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: ReinforcedTable
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graph: table
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node: TableReinforced
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- type: entity
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id: TableGlass
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@@ -205,11 +211,11 @@
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: GlassTable
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graph: table
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node: TableGlass
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- type: entity
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id: TableGlassR
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id: TableReinforcedGlass
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parent: TableBase
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name: "reinforced glass table"
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description: "A square piece of glass, standing on four metal legs. Extra robust."
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@@ -233,11 +239,14 @@
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ShardGlass:
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min: 1
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max: 1
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PartRodMetal1:
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min: 1
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: RGlassTable
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graph: table
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node: TableReinforcedGlass
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- type: entity
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id: TableWood
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@@ -267,8 +276,8 @@
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: WoodTable
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graph: table
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node: TableWood
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- type: entity
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id: TableCarpet
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@@ -295,11 +304,14 @@
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MaterialWoodPlank:
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min: 1
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max: 1
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MaterialCloth1:
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min: 1
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max: 1
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: Tables
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node: PokerTable
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graph: table
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node: TableCarpet
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- type: entity
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id: TableStone
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