Adds force-gun (#16561)

This commit is contained in:
metalgearsloth
2023-05-19 17:10:31 +10:00
committed by GitHub
parent eb94a785f9
commit 4efb41aa58
26 changed files with 373 additions and 76 deletions

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@@ -6,7 +6,7 @@ namespace Content.Shared.Throwing
/// Raised when an entity that was thrown lands. This occurs before they stop moving and is when their tile-friction is reapplied.
/// </summary>
[ByRefEvent]
public readonly record struct LandEvent(EntityUid? User);
public readonly record struct LandEvent(EntityUid? User, bool PlaySound);
/// <summary>
/// Raised when a thrown entity is no longer moving.