Add price multiplier for armor component (#24561)
* Add price multiplier for armor component * Fix datafiled
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@@ -15,6 +15,13 @@ public sealed partial class ArmorComponent : Component
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/// </summary>
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[DataField(required: true)]
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public DamageModifierSet Modifiers = default!;
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/// <summary>
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/// A multiplier applied to the calculated point value
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/// to determine the monetary value of the armor
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/// </summary>
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[DataField]
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public float PriceMultiplier = 1;
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}
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/// <summary>
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