Spacelube slide (#24801)

* Space lube now makes you slide

* review

* oh lord he slippin

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Arendian
2024-02-01 11:39:10 +01:00
committed by GitHub
parent c4f275bc53
commit 4f3b8d740c
7 changed files with 112 additions and 9 deletions

View File

@@ -21,9 +21,15 @@ namespace Content.Server.Chemistry.TileReactions
[DataField("requiredSlipSpeed")] private float _requiredSlipSpeed = 6;
[DataField("paralyzeTime")] private float _paralyzeTime = 1;
/// <summary>
/// <see cref="SlipperyComponent.SuperSlippery"/>
/// </summary>
[DataField("superSlippery")] private bool _superSlippery;
public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
if (reactVolume < 5) return FixedPoint2.Zero;
if (reactVolume < 5)
return FixedPoint2.Zero;
var entityManager = IoCManager.Resolve<IEntityManager>();
@@ -33,7 +39,8 @@ namespace Content.Server.Chemistry.TileReactions
var slippery = entityManager.EnsureComponent<SlipperyComponent>(puddleUid);
slippery.LaunchForwardsMultiplier = _launchForwardsMultiplier;
slippery.ParalyzeTime = _paralyzeTime;
entityManager.Dirty(slippery);
slippery.SuperSlippery = _superSlippery;
entityManager.Dirty(puddleUid, slippery);
var step = entityManager.EnsureComponent<StepTriggerComponent>(puddleUid);
entityManager.EntitySysManager.GetEntitySystem<StepTriggerSystem>().SetRequiredTriggerSpeed(puddleUid, _requiredSlipSpeed, step);