main cult

This commit is contained in:
EnefFlow
2024-01-27 15:19:52 +03:00
committed by Aviu00
parent 6310813ce6
commit 4fab8188f0
429 changed files with 12281 additions and 9 deletions

View File

@@ -2,7 +2,9 @@ using Content.Client.Administration.Managers;
using Content.Client.Ghost;
using Content.Shared.Administration;
using Content.Shared.Chat;
using Content.Shared.White.Cult;
using Robust.Client.Console;
using Robust.Client.Player;
using Robust.Shared.Utility;
namespace Content.Client.Chat.Managers
@@ -12,6 +14,9 @@ namespace Content.Client.Chat.Managers
[Dependency] private readonly IClientConsoleHost _consoleHost = default!;
[Dependency] private readonly IClientAdminManager _adminMgr = default!;
[Dependency] private readonly IEntitySystemManager _systems = default!;
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IPlayerManager _player = default!;
private ISawmill _sawmill = default!;
@@ -47,6 +52,12 @@ namespace Content.Client.Chat.Managers
_consoleHost.ExecuteCommand($"me \"{CommandParsing.Escape(str)}\"");
break;
case ChatSelectChannel.Cult:
var localEnt = _player.LocalPlayer != null ? _player.LocalPlayer.ControlledEntity : null;
if (_entities.TryGetComponent(localEnt, out CultistComponent? comp))
_consoleHost.ExecuteCommand($"csay \"{CommandParsing.Escape(str)}\"");
break;
case ChatSelectChannel.Dead:
if (_systems.GetEntitySystemOrNull<GhostSystem>() is {IsGhost: true})
goto case ChatSelectChannel.Local;

View File

@@ -20,6 +20,8 @@ using Content.Shared.Input;
using Content.Shared.Radio;
using Content.Shared.White;
using Content.Shared.White.Utils;
using Content.Shared.White.Cult;
using Content.Shared.White.Cult.Systems;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.Player;
@@ -50,6 +52,8 @@ public sealed class ChatUIController : UIController
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly CultistWordGeneratorManager _wordGenerator = default!;
[UISystemDependency] private readonly ExamineSystem? _examine = default;
[UISystemDependency] private readonly GhostSystem? _ghost = default;
@@ -69,7 +73,8 @@ public sealed class ChatUIController : UIController
{SharedChatSystem.EmotesAltPrefix, ChatSelectChannel.Emotes},
{SharedChatSystem.AdminPrefix, ChatSelectChannel.Admin},
{SharedChatSystem.RadioCommonPrefix, ChatSelectChannel.Radio},
{SharedChatSystem.DeadPrefix, ChatSelectChannel.Dead}
{SharedChatSystem.DeadPrefix, ChatSelectChannel.Dead},
{SharedChatSystem.CultPrefix, ChatSelectChannel.Cult}, //WD EDIT
};
public static readonly Dictionary<ChatSelectChannel, char> ChannelPrefixes = new()
@@ -82,7 +87,9 @@ public sealed class ChatUIController : UIController
{ChatSelectChannel.Emotes, SharedChatSystem.EmotesPrefix},
{ChatSelectChannel.Admin, SharedChatSystem.AdminPrefix},
{ChatSelectChannel.Radio, SharedChatSystem.RadioCommonPrefix},
{ChatSelectChannel.Dead, SharedChatSystem.DeadPrefix}
{ChatSelectChannel.Dead, SharedChatSystem.DeadPrefix},
{ChatSelectChannel.Cult, SharedChatSystem.CultPrefix} // WD EDIT
};
/// <summary>
@@ -195,6 +202,9 @@ public sealed class ChatUIController : UIController
_input.SetInputCommand(ContentKeyFunctions.FocusAdminChat,
InputCmdHandler.FromDelegate(_ => FocusChannel(ChatSelectChannel.Admin)));
_input.SetInputCommand(ContentKeyFunctions.FocusCultChat,
InputCmdHandler.FromDelegate(_ => FocusChannel(ChatSelectChannel.Cult)));
_input.SetInputCommand(ContentKeyFunctions.FocusRadio,
InputCmdHandler.FromDelegate(_ => FocusChannel(ChatSelectChannel.Radio)));
@@ -210,11 +220,22 @@ public sealed class ChatUIController : UIController
_input.SetInputCommand(ContentKeyFunctions.CycleChatChannelBackward,
InputCmdHandler.FromDelegate(_ => CycleChatChannel(false)));
// WD EDIT
SubscribeLocalEvent<EventCultistComponentState>(OnUpdateCultState);
// WD EDIT END
var gameplayStateLoad = UIManager.GetUIController<GameplayStateLoadController>();
gameplayStateLoad.OnScreenLoad += OnScreenLoad;
gameplayStateLoad.OnScreenUnload += OnScreenUnload;
}
// WD EDIT
private void OnUpdateCultState(EventCultistComponentState ev)
{
UpdateChannelPermissions();
}
// WD EDIT END
public void OnScreenLoad()
{
SetMainChat(true);
@@ -512,6 +533,15 @@ public sealed class ChatUIController : UIController
CanSendChannels |= ChatSelectChannel.Admin;
}
// WD EDIT
var localEnt = _player.LocalPlayer != null ? _player.LocalPlayer.ControlledEntity : null;
if (_entities.TryGetComponent(localEnt, out CultistComponent? comp))
{
FilterableChannels |= ChatChannel.Cult;
CanSendChannels |= ChatSelectChannel.Cult;
}
// WD EDIT END
SelectableChannels = CanSendChannels;
// Necessary so that we always have a channel to fall back to.
@@ -801,6 +831,13 @@ public sealed class ChatUIController : UIController
AddSpeechBubble(msg, SpeechBubble.SpeechType.Whisper);
break;
// WD EDIT
case ChatChannel.Cult:
msg.Message = _wordGenerator.GenerateText(msg.Message);
AddSpeechBubble(msg, SpeechBubble.SpeechType.Whisper);
break;
// WD EDIT END
case ChatChannel.Dead:
if (_ghost is not {IsGhost: true})
break;

View File

@@ -22,7 +22,8 @@ public sealed partial class ChannelFilterPopup : Popup
ChatChannel.Admin,
ChatChannel.AdminAlert,
ChatChannel.AdminChat,
ChatChannel.Server
ChatChannel.Server,
ChatChannel.Cult // WD EDIT
};
private readonly Dictionary<ChatChannel, ChannelFilterCheckbox> _filterStates = new();

View File

@@ -64,6 +64,7 @@ public sealed class ChannelSelectorButton : ChatPopupButton<ChannelSelectorPopup
ChatSelectChannel.OOC => Color.LightSkyBlue,
ChatSelectChannel.Dead => Color.MediumPurple,
ChatSelectChannel.Admin => Color.HotPink,
ChatSelectChannel.Cult => Color.DarkRed,
_ => Color.DarkGray
};
}

View File

@@ -16,7 +16,8 @@ public sealed class ChannelSelectorPopup : Popup
ChatSelectChannel.LOOC,
ChatSelectChannel.OOC,
ChatSelectChannel.Dead,
ChatSelectChannel.Admin
ChatSelectChannel.Admin,
ChatSelectChannel.Cult // WD EDIT
// NOTE: Console is not in there and it can never be permanently selected.
// You can, however, still submit commands as console by prefixing with /.
};

View File

@@ -0,0 +1,86 @@
using System.Numerics;
using Content.Shared.Humanoid;
using Content.Shared.White.Cult;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client._White.Cult;
public sealed class CultHudOverlay : Overlay
{
private readonly IEntityManager _entityManager;
private readonly SharedTransformSystem _transformSystem;
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowFOV;
protected override void Draw(in OverlayDrawArgs args)
{
var handle = args.WorldHandle;
var rotation = args.Viewport.Eye?.Rotation ?? Angle.Zero;
var spriteQuery = _entityManager.GetEntityQuery<SpriteComponent>();
var xformQuery = _entityManager.GetEntityQuery<TransformComponent>();
const float scale = 1f;
var scaleMatrix = Matrix3.CreateScale(new Vector2(scale, scale));
var rotationMatrix = Matrix3.CreateRotation(-rotation);
foreach (var cultist in _entityManager.EntityQuery<CultistComponent>(true))
{
if (!xformQuery.TryGetComponent(cultist.Owner, out var xform) ||
xform.MapID != args.MapId)
{
continue;
}
var worldPosition = _transformSystem.GetWorldPosition(xform);
var worldMatrix = Matrix3.CreateTranslation(worldPosition);
Matrix3.Multiply(scaleMatrix, worldMatrix, out var scaledWorld);
Matrix3.Multiply(rotationMatrix, scaledWorld, out var matty);
handle.SetTransform(matty);
var cultistIcon = new SpriteSpecifier.Rsi(new ResPath("/Textures/White/Cult/cult_hud.rsi"), "cult");
var iconTexture = _entityManager.EntitySysManager.GetEntitySystem<SpriteSystem>().Frame0(cultistIcon);
float yOffset;
float xOffset;
if (spriteQuery.TryGetComponent(cultist.Owner, out var sprite))
{
yOffset = sprite.Bounds.Height - 10f; //sprite.Bounds.Height + 7f;
xOffset = sprite.Bounds.Width - 40f; //sprite.Bounds.Width + 7f;
}
else
{
yOffset = 1f;
xOffset = 1f;
}
// Position above the entity (we've already applied the matrix transform to the entity itself)
// Offset by the texture size for every do_after we have.
var position = new Vector2(xOffset / EyeManager.PixelsPerMeter, yOffset / EyeManager.PixelsPerMeter);
// Draw the underlying bar texture
if (sprite != null && !sprite.ContainerOccluded)
{
handle.DrawTexture(iconTexture, position);
}
}
handle.UseShader(null);
handle.SetTransform(Matrix3.Identity);
}
public CultHudOverlay(IEntityManager entityManager)
{
_entityManager = entityManager;
_transformSystem = _entityManager.EntitySysManager.GetEntitySystem<SharedTransformSystem>();
}
}

View File

@@ -0,0 +1,65 @@
using System.Numerics;
using Robust.Client.GameObjects;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Client._White.Cult;
public sealed class CultPentagramSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _robustRandom = default!;
private const string Rsi = "White/Cult/pentagram.rsi";
private static readonly string[] States =
{
"halo1",
"halo2",
"halo3",
"halo4",
"halo5",
"halo6"
};
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PentagramComponent, ComponentStartup>(PentagramAdded);
SubscribeLocalEvent<PentagramComponent, ComponentShutdown>(PentagramRemoved);
}
private void PentagramAdded(EntityUid uid, PentagramComponent component, ComponentStartup args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (sprite.LayerMapTryGet(PentagramKey.Key, out var _))
return;
var adj = sprite.Bounds.Height / 2 + ((1.0f/32) * 10.0f);
var randomIndex = _robustRandom.Next(0, States.Length);
var randomState = States[randomIndex];
var layer = sprite.AddLayer(new SpriteSpecifier.Rsi(new ResPath(Rsi), randomState));
sprite.LayerMapSet(PentagramKey.Key, layer);
sprite.LayerSetOffset(layer, new Vector2(0.0f, adj));
}
private void PentagramRemoved(EntityUid uid, PentagramComponent component, ComponentShutdown args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (!sprite.LayerMapTryGet(PentagramKey.Key, out var layer))
return;
sprite.RemoveLayer(layer);
}
private enum PentagramKey
{
Key
}
}

View File

@@ -0,0 +1,40 @@
using Content.Shared.White.Cult.Items;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.Items.VeilShifter;
public sealed class VeilVisualizerSystem : VisualizerSystem<VeilVisualsComponent>
{
private const string StateOn = "icon-on";
private const string StateOff = "icon";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<VoidTeleportComponent, ComponentInit>(OnInit);
}
private void OnInit(EntityUid uid, VoidTeleportComponent component, ComponentInit args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite)
|| !AppearanceSystem.TryGetData<bool>(uid, VeilVisuals.Activated, out var activated))
return;
sprite.LayerSetState(VeilVisualsLayers.Activated, activated ? StateOn : StateOff);
}
protected override void OnAppearanceChange(EntityUid uid, VeilVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null
|| !AppearanceSystem.TryGetData<bool>(uid, VeilVisuals.Activated, out var activated))
return;
args.Sprite.LayerSetState(VeilVisualsLayers.Activated, activated ? component.StateOn : component.StateOff);
}
}
public enum VeilVisualsLayers : byte
{
Activated
}

View File

@@ -0,0 +1,13 @@
namespace Content.Client._White.Cult.Items.VeilShifter;
[RegisterComponent]
public sealed partial class VeilVisualsComponent : Component
{
[DataField("stateOn")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOn = "icon-on";
[DataField("stateOff")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOff = "icon";
}

View File

@@ -0,0 +1,23 @@
using Content.Shared.White.Cult.Items;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.Items.VoidTorch;
public sealed class VoidTorchVisualizerSystem : VisualizerSystem<VoidTorchVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, VoidTorchVisualsComponent component, ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if (args.Sprite == null
|| !AppearanceSystem.TryGetData<bool>(uid, VoidTorchVisuals.Activated, out var activated))
return;
args.Sprite.LayerSetState(VoidTorchVisualsLayers.Activated, activated ? component.StateOn : component.StateOff);
}
}
public enum VoidTorchVisualsLayers : byte
{
Activated
}

View File

@@ -0,0 +1,13 @@
namespace Content.Client._White.Cult.Items.VoidTorch;
[RegisterComponent]
public sealed partial class VoidTorchVisualsComponent : Component
{
[DataField("stateOn")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOn = "icon-on";
[DataField("stateOff")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOff = "icon";
}

View File

@@ -0,0 +1,6 @@
namespace Content.Client._White.Cult;
public enum NarsieLayer
{
Default
}

View File

@@ -0,0 +1,69 @@
using Content.Shared.White.Cult;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
namespace Content.Client._White.Cult;
public sealed class NarsieVisualizer : VisualizerSystem<NarsieComponent>
{
[Dependency] private readonly AnimationPlayerSystem _animationSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<NarsieComponent, AnimationCompletedEvent>(OnAnimationCompleted);
}
private void OnAnimationCompleted(EntityUid uid, NarsieComponent component, AnimationCompletedEvent args)
{
SetDefaultState(Comp<SpriteComponent>(uid));
}
protected override void OnAppearanceChange(EntityUid uid, NarsieComponent component, ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if(args.Sprite == null) return;
if (!args.AppearanceData.TryGetValue(NarsieVisualState.VisualState, out var narsieVisualsObject) || narsieVisualsObject is not NarsieVisuals narsieVisual)
return;
switch (narsieVisual)
{
case NarsieVisuals.Spawning:
PlaySpawnAnimation(uid);
break;
case NarsieVisuals.Spawned:
if(_animationSystem.HasRunningAnimation(uid, "narsie_spawn")) break;
SetDefaultState(args.Sprite);
break;
}
}
private void PlaySpawnAnimation(EntityUid uid)
{
_animationSystem.Play(uid, NarsieSpawnAnimation, "narsie_spawn");
}
private void SetDefaultState(SpriteComponent component)
{
component.LayerSetVisible(NarsieLayer.Default, true);
component.LayerSetState(NarsieLayer.Default, new RSI.StateId("narsie"));
component.LayerSetAutoAnimated(NarsieLayer.Default, true);
}
private static readonly Animation NarsieSpawnAnimation = new()
{
Length = TimeSpan.FromSeconds(3.5),
AnimationTracks =
{
new AnimationTrackSpriteFlick()
{
LayerKey = NarsieLayer.Default,
KeyFrames = {new AnimationTrackSpriteFlick.KeyFrame(new RSI.StateId("narsie_spawn_anim"), 0f)}
}
}
};
}

View File

@@ -0,0 +1,9 @@
using Content.Shared.White.Cult.Pentagram;
using Robust.Shared.GameStates;
namespace Content.Client._White.Cult;
[NetworkedComponent, RegisterComponent]
public sealed partial class PentagramComponent : SharedPentagramComponent
{
}

View File

@@ -0,0 +1,40 @@
using Content.Shared.White.Cult.Pylon;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.Pylon;
public sealed class PylonVisualizerSystem : VisualizerSystem<PylonVisualsComponent>
{
private const string StateOn = "pylon";
private const string StateOff = "pylon_off";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharedPylonComponent, ComponentInit>(OnInit);
}
private void OnInit(EntityUid uid, SharedPylonComponent component, ComponentInit args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite)
|| !AppearanceSystem.TryGetData<bool>(uid, PylonVisualsLayers.Activated, out var activated))
return;
sprite.LayerSetState(PylonVisualsLayers.Activated, activated ? StateOn : StateOff);
}
protected override void OnAppearanceChange(EntityUid uid, PylonVisualsComponent component, ref AppearanceChangeEvent args)
{
if (args.Sprite == null
|| !AppearanceSystem.TryGetData<bool>(uid, PylonVisuals.Activated, out var activated))
return;
args.Sprite.LayerSetState(PylonVisualsLayers.Activated, activated ? component.StateOn : component.StateOff);
}
}
public enum PylonVisualsLayers : byte
{
Activated
}

View File

@@ -0,0 +1,15 @@
using Content.Client.Storage.Visualizers;
namespace Content.Client._White.Cult.Pylon;
[RegisterComponent]
public sealed partial class PylonVisualsComponent : Component
{
[DataField("stateOn")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOn = "pylon";
[DataField("stateOff")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOff = "pylon_off";
}

View File

@@ -0,0 +1,48 @@
using Content.Shared.White.Cult;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Player;
namespace Content.Client._White.Cult;
public sealed class ShowCultHudSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!;
private Overlay _overlay = default!;
public override void Initialize()
{
SubscribeLocalEvent<CultistComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<CultistComponent, ComponentRemove>(OnComponentRemoved);
SubscribeLocalEvent<CultistComponent, PlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<CultistComponent, PlayerDetachedEvent>(OnPlayerDetached);
_overlay = new CultHudOverlay(EntityManager);
}
private void OnComponentInit(EntityUid uid, CultistComponent component, ComponentInit args)
{
if (_player.LocalPlayer?.ControlledEntity != uid) return;
_overlayManager.AddOverlay(_overlay);
}
private void OnComponentRemoved(EntityUid uid, CultistComponent component, ComponentRemove args)
{
if (_player.LocalPlayer?.ControlledEntity != uid) return;
_overlayManager.RemoveOverlay(_overlay);
}
private void OnPlayerAttached(EntityUid uid, CultistComponent component, PlayerAttachedEvent args)
{
_overlayManager.AddOverlay(_overlay);
}
private void OnPlayerDetached(EntityUid uid, CultistComponent component, PlayerDetachedEvent args)
{
_overlayManager.RemoveOverlay(_overlay);
}
}

View File

@@ -0,0 +1,23 @@
using Content.Shared.White.Cult;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.Structures;
public sealed class CultCraftStructureVisualizerSystem : VisualizerSystem<CultCraftStructureVisualsComponent>
{
protected override void OnAppearanceChange(EntityUid uid, CultCraftStructureVisualsComponent component, ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if (args.Sprite == null
|| !AppearanceSystem.TryGetData<bool>(uid, CultCraftStructureVisuals.Activated, out var activated))
return;
args.Sprite.LayerSetState(CultCraftStructureVisualsLayers.Activated, activated ? component.StateOn : component.StateOff);
}
}
public enum CultCraftStructureVisualsLayers : byte
{
Activated
}

View File

@@ -0,0 +1,13 @@
namespace Content.Client._White.Cult.Structures;
[RegisterComponent]
public sealed partial class CultCraftStructureVisualsComponent : Component
{
[DataField("stateOn")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOn = "icon";
[DataField("stateOff")]
[ViewVariables(VVAccess.ReadWrite)]
public string? StateOff = "icon-off";
}

View File

@@ -0,0 +1,56 @@
using Content.Shared.White.Cult.UI;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
namespace Content.Client._White.Cult.UI.Altar;
[UsedImplicitly]
public sealed class AltarBUI : BoundUserInterface
{
private AltarWindow? _window;
public AltarBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new AltarWindow();
_window.OnClose += Close;
_window.OnItemSelected += OnItemSelected;
}
private void OnItemSelected(string item)
{
var evt = new AltarBuyRequest(item);
SendMessage(evt);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_window?.Dispose();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is AltarListingBUIState listingState)
{
_window?.SetListing(listingState.Items);
}
else if(state is AltarTimerBUIState timerState)
{
_window?.SetTimer(timerState.NextTimeUse);
}
}
}

View File

@@ -0,0 +1,9 @@
<Control SetSize="50 50" MaxSize="50 50" xmlns="https://spacestation14.io"
xmlns:graphics="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client">
<PanelContainer>
<PanelContainer.PanelOverride>
<graphics:StyleBoxFlat BackgroundColor="#000000FF" />
</PanelContainer.PanelOverride>
<TextureButton Name="BuyListingButton" Access="Public" HorizontalAlignment="Center" VerticalAlignment="Center" SetSize="48 48" MaxSize="48 48"/>
</PanelContainer>
</Control>

View File

@@ -0,0 +1,21 @@
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.Altar;
[GenerateTypedNameReferences]
public partial class AltarListingControl : Control
{
public AltarListingControl(EntityPrototype prototype, Texture icon, Action<string>? clickAction)
{
RobustXamlLoader.Load(this);
ToolTip = $"{prototype.Name}\n{prototype.Description}";
BuyListingButton.TextureNormal = icon;
BuyListingButton.OnButtonDown += _ => clickAction?.Invoke(prototype.ID);
}
}

View File

@@ -0,0 +1,7 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="{Loc agent-id-menu-title}">
<RichTextLabel Name="TimerLabel"></RichTextLabel>
<BoxContainer Name="ListingContainer" Orientation="Horizontal" SeparationOverride="4" MinWidth="150">
</BoxContainer>
</DefaultWindow>

View File

@@ -0,0 +1,92 @@
using Content.Client.GameTicking.Managers;
using Content.Client.TextScreen;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
namespace Content.Client._White.Cult.UI.Altar;
[GenerateTypedNameReferences]
public partial class AltarWindow : DefaultWindow
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly SpriteSystem _spriteSystem = default!;
[Dependency] private readonly PrototypeManager _prototypeManager = default!;
public event Action<string>? OnItemSelected;
private TimeSpan? _nextTimeUse = null!;
private List<AltarListingControl> _listingControls = new();
public AltarWindow()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_nextTimeUse == null) return;
var remainingTime = _nextTimeUse.Value - _gameTiming.CurTime;
if (remainingTime.TotalSeconds < 0)
{
remainingTime = TimeSpan.Zero;
}
var remainingTimeText = TextScreenSystem.TimeToString(remainingTime);
TimerLabel.SetMessage(remainingTimeText);
}
public void SetListing(List<string> prototypes)
{
foreach (var prototypeId in prototypes)
{
var prototype = _prototypeManager.Index<EntityPrototype>(prototypeId);
if(prototype == null) return;
var prototypeIcon = _spriteSystem.GetPrototypeIcon(prototype).Default;
AddListingControl(prototype);
}
}
public void AddListingControl(EntityPrototype entityPrototype)
{
var icon = _spriteSystem.GetPrototypeIcon(entityPrototype).Default;
var control = new AltarListingControl(entityPrototype, icon, OnItemSelected);
ListingContainer.AddChild(control);
_listingControls.Add(control);
}
public void SetTimer(TimeSpan? timer)
{
_nextTimeUse = timer;
if (timer == null)
{
TimerLabel.SetMessage("Алтарь готов к использованию");
SetListingButtonsState(true);
return;
}
SetListingButtonsState(false);
}
private void SetListingButtonsState(bool enabled)
{
foreach (var listingControl in _listingControls)
{
listingControl.BuyListingButton.Disabled = enabled;
}
}
}

View File

@@ -0,0 +1,52 @@
using System.Linq;
using Content.Client._White.UserInterface.Radial;
using Content.Shared.White.Cult.Runes.Components;
using Content.Shared.White.Cult.UI;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.ConstructSelector;
public sealed class ConstructSelectorBui : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private SpriteSystem _spriteSystem = default!;
private bool _selected;
public ConstructSelectorBui(EntityUid owner, Enum uiKey) : base(owner, uiKey) { }
protected override void Open()
{
base.Open();
_spriteSystem = _entityManager.EntitySysManager.GetEntitySystem<SpriteSystem>();
var shellComponent = _entityManager.GetComponent<ConstructShellComponent>(Owner);
var shellSelector = new RadialContainer();
shellSelector.Closed += () =>
{
if(_selected) return;
SendMessage(new ConstructFormSelectedEvent(shellComponent.ConstructForms.First()));
};
foreach (var form in shellComponent.ConstructForms)
{
var formPrototype = _prototypeManager.Index<EntityPrototype>(form);
var button = shellSelector.AddButton(formPrototype.Name, _spriteSystem.GetPrototypeIcon(formPrototype).Default);
button.Controller.OnPressed += _ =>
{
_selected = true;
SendMessage(new ConstructFormSelectedEvent(form));
shellSelector.Close();
};
}
shellSelector.OpenCentered();
}
}

View File

@@ -0,0 +1,89 @@
using Content.Client._White.UserInterface.Radial;
using Content.Shared.White.Cult;
using Content.Shared.White.Cult.UI;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.CultistFactory;
public sealed class CultistFactoryBUI : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private RadialContainer? _radialContainer;
private bool _updated = false;
public CultistFactoryBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
private void ResetUI()
{
_radialContainer?.Close();
_radialContainer = null;
_updated = false;
}
protected override void Open()
{
base.Open();
if (_radialContainer != null)
ResetUI();
_radialContainer = new RadialContainer();
if (State != null)
UpdateState(State);
}
private void PopulateRadial(IReadOnlyCollection<string> ids)
{
foreach (var id in ids)
{
if (!_prototypeManager.TryIndex<CultistFactoryProductionPrototype>(id, out var prototype))
return;
if (_radialContainer == null)
continue;
var button = _radialContainer.AddButton(prototype.Name, prototype.Icon);
button.Controller.OnPressed += _ =>
{
Select(id);
};
}
}
private void Select(string id)
{
SendMessage(new CultistFactoryItemSelectedMessage(id));
ResetUI();
Close();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
ResetUI();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_updated)
return;
if (state is CultistFactoryBUIState newState)
{
PopulateRadial(newState.Ids);
}
if (_radialContainer == null)
return;
_radialContainer?.OpenAttachedLocalPlayer();
_updated = true;
}
}

View File

@@ -0,0 +1,54 @@
using Content.Shared.White.Cult.UI;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.ListViewSelector;
public sealed class ListViewSelectorBUI : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private ListViewSelectorWindow? _window;
public ListViewSelectorBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new ListViewSelectorWindow(_prototypeManager);
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += (item, index) =>
{
var msg = new ListViewItemSelectedMessage(item, index);
SendMessage(msg);
};
if(State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is ListViewBUIState newState)
{
_window?.PopulateList(newState.Items, newState.IsUsingPrototypes);
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Close();
}
}

View File

@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="{Loc runes-window-title}"
MinWidth="350"
MinHeight="400">
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Name="ItemsContainer" Orientation="Vertical"></BoxContainer>
</ScrollContainer>
</DefaultWindow>

View File

@@ -0,0 +1,45 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.ListViewSelector;
[GenerateTypedNameReferences]
public partial class ListViewSelectorWindow : DefaultWindow
{
public Action<string, int>? ItemSelected;
private readonly IPrototypeManager _prototypeManager;
public ListViewSelectorWindow(IPrototypeManager prototypeManager)
{
RobustXamlLoader.Load(this);
_prototypeManager = prototypeManager;
}
public void PopulateList(List<string> items, bool isPrototypes)
{
ItemsContainer.RemoveAllChildren();
foreach (var item in items)
{
var button = new Button();
var itemName = Loc.GetString($"ent-{item}");
if (isPrototypes)
{
if(_prototypeManager.TryIndex<EntityPrototype>(item, out var itemPrototype))
{
itemName = itemPrototype.Name;
}
}
button.Text = itemName;
button.OnPressed += _ => ItemSelected?.Invoke(item, items.IndexOf(item));
ItemsContainer.AddChild(button);
}
}
}

View File

@@ -0,0 +1,45 @@
using Content.Shared.White.Cult.UI;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.UI.NameSelector;
public sealed class NameSelectorBUI : BoundUserInterface
{
public NameSelectorBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
private NameSelectorWindow? _window;
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnNameChange += OnNameSelected;
_window.OnClose += Close;
}
private void OnNameSelected(string name)
{
SendMessage(new NameSelectorMessage(name));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not NameSelectorBuiState cast || _window == null)
{
return;
}
_window.UpdateState(cast.Name);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}

View File

@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Time to choose..">
<BoxContainer Orientation="Vertical">
<Label Text="Задайте название для метки." />
<LineEdit Name="NameSelector" HorizontalExpand="True" />
<Button Name="NameSelectorSet" Text="Принять" />
</BoxContainer>
</DefaultWindow>

View File

@@ -0,0 +1,26 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client._White.Cult.UI.NameSelector;
[GenerateTypedNameReferences]
public sealed partial class NameSelectorWindow: DefaultWindow
{
public Action<string>? OnNameChange;
public NameSelectorWindow()
{
RobustXamlLoader.Load(this);
NameSelectorSet.OnPressed += _ =>
{
OnNameChange!(NameSelector.Text);
};
}
public void UpdateState(string name)
{
NameSelector.Text = name;
}
}

View File

@@ -0,0 +1,44 @@
using Content.Client._White.UserInterface.Radial;
using Content.Shared.White.Cult;
using Content.Shared.White.Cult.Components;
using Robust.Client.GameObjects;
using Robust.Client.Utility;
namespace Content.Client._White.Cult.UI.SpellSelector;
public sealed class SpellSelectorBUI : BoundUserInterface
{
private RadialContainer? _radialContainer;
public SpellSelectorBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_radialContainer = new RadialContainer();
_radialContainer.Closed += Close;
foreach (var action in CultistComponent.CultistActions)
{
var button = _radialContainer.AddButton(action.DisplayName, action.Icon?.Frame0());
button.Controller.OnPressed += _ =>
{
SendMessage(new CultEmpowerSelectedBuiMessage(action));
Close();
};
}
_radialContainer.OpenAttachedLocalPlayer();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_radialContainer?.Close();
}
}

View File

@@ -0,0 +1,129 @@
using Content.Client._White.UserInterface.Radial;
using Content.Client.Construction;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Popups;
using Content.Shared.White.Cult.Structures;
using Robust.Client.GameObjects;
using Robust.Client.Placement;
using Robust.Client.Player;
using Robust.Shared.Enums;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.StructureRadial;
public sealed class StructureCraftBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IPlacementManager _placement = default!;
[Dependency] private readonly IEntitySystemManager _systemManager = default!;
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
private RadialContainer? _radialContainer;
public StructureCraftBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
private void CreateUI()
{
if (_radialContainer != null)
ResetUI();
_radialContainer = new RadialContainer();
foreach (var prototype in _prototypeManager.EnumeratePrototypes<CultStructurePrototype>())
{
var radialButton = _radialContainer.AddButton(prototype.StructureName, prototype.Icon);
radialButton.Controller.OnPressed += _ =>
{
Select(prototype.StructureId);
};
}
_radialContainer.OpenAttachedLocalPlayer();
}
private void ResetUI()
{
_radialContainer?.Close();
_radialContainer = null;
}
protected override void Open()
{
base.Open();
CreateUI();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
ResetUI();
}
private void Select(string id)
{
CreateBlueprint(id);
ResetUI();
Close();
}
private void CreateBlueprint(string id)
{
var newObj = new PlacementInformation
{
Range = 2,
IsTile = false,
EntityType = id,
PlacementOption = "SnapgridCenter"
};
_prototypeManager.TryIndex<ConstructionPrototype>(id, out var construct);
if (construct == null)
return;
var player = _player.LocalPlayer?.ControlledEntity;
if (player == null)
return;
if (construct.ID == "CultPylon" && CheckForStructure(player, id))
{
var popup = _entMan.System<SharedPopupSystem>();
popup.PopupClient(Loc.GetString("cult-structure-craft-another-structure-nearby"), player.Value, player.Value);
return;
}
var constructSystem = _systemManager.GetEntitySystem<ConstructionSystem>();
var hijack = new ConstructionPlacementHijack(constructSystem, construct);
_placement.BeginPlacing(newObj, hijack);
}
private bool CheckForStructure(EntityUid? uid, string id)
{
if (uid == null)
return false;
if (!_entMan.TryGetComponent<TransformComponent>(uid, out var transform))
return false;
var lookupSystem = _entMan.System<EntityLookupSystem>();
var entities = lookupSystem.GetEntitiesInRange(transform.Coordinates, 15f);
foreach (var ent in entities)
{
if (!_entMan.TryGetComponent<MetaDataComponent>(ent, out var metadata))
continue;
if (metadata.EntityPrototype?.ID == id)
return true;
}
return false;
}
}

View File

@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="{Loc 'Choose'}"
MinWidth="300"
MinHeight="400">
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Name="ItemsContainer" Orientation="Vertical"></BoxContainer>
</ScrollContainer>
</DefaultWindow>

View File

@@ -0,0 +1,36 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client._White.Cult.UI.SummonCultistList;
[GenerateTypedNameReferences]
public partial class SummonCultistListWindow : DefaultWindow
{
public Action<int, int>? ItemSelected;
public SummonCultistListWindow()
{
RobustXamlLoader.Load(this);
}
public void PopulateList(List<int> items, List<string> labels)
{
ItemsContainer.RemoveAllChildren();
var count = Math.Min(items.Count, labels.Count);
for (var i = 0; i < count; i++)
{
var item = items[i];
var button = new Button();
button.Text = labels[i];
button.OnPressed += _ => ItemSelected?.Invoke(item, items.IndexOf(item));
ItemsContainer.AddChild(button);
}
}
}

View File

@@ -0,0 +1,43 @@
using Content.Shared.White.Cult.UI;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.UI.SummonCultistList;
public sealed class SummonCultistListWindowBUI : BoundUserInterface
{
private SummonCultistListWindow? _window;
public SummonCultistListWindowBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += (item, index) =>
{
var msg = new SummonCultistListWindowItemSelectedMessage(item, index);
SendMessage(msg);
_window.Close();
};
if (State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is SummonCultistListWindowBUIState newState)
{
_window?.PopulateList(newState.Items, newState.Label);
}
}
}

View File

@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="{Loc 'Teleport to'}"
MinWidth="300"
MinHeight="400">
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Name="ItemsContainer" Orientation="Vertical"></BoxContainer>
</ScrollContainer>
</DefaultWindow>

View File

@@ -0,0 +1,41 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client._White.Cult.UI.TeleportRunesList;
[GenerateTypedNameReferences]
public partial class TeleportRunesListWindow : DefaultWindow
{
public Action<int, int>? ItemSelected;
public TeleportRunesListWindow()
{
RobustXamlLoader.Load(this);
}
public void PopulateList(List<int> items, List<string> labels)
{
ItemsContainer.RemoveAllChildren();
var count = Math.Min(items.Count, labels.Count);
for (var i = 0; i < count; i++)
{
var item = items[i];
var button = new Button();
button.Text = labels[i];
button.OnPressed += _ => ItemSelected?.Invoke(item, items.IndexOf(item));
ItemsContainer.AddChild(button);
}
}
public void Clear()
{
ItemsContainer.RemoveAllChildren();
}
}

View File

@@ -0,0 +1,43 @@
using Content.Shared.White.Cult.UI;
using Robust.Client.GameObjects;
namespace Content.Client._White.Cult.UI.TeleportRunesList;
public sealed class TeleportRunesListWindowBUI : BoundUserInterface
{
private TeleportRunesListWindow? _window;
public TeleportRunesListWindowBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += (item, index) =>
{
var msg = new TeleportRunesListWindowItemSelectedMessage(item, index);
SendMessage(msg);
_window.Close();
};
if (State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is TeleportRunesListWindowBUIState newState)
{
_window?.PopulateList(newState.Items, newState.Label);
}
}
}

View File

@@ -0,0 +1,41 @@
using System.Linq;
using Content.Client.Eui;
using Content.Client._White.Cult.UI.TeleportRunesList;
using Content.Shared.Eui;
using Content.Shared.White.Cult.UI;
namespace Content.Client._White.Cult.UI.TeleportSpell;
public sealed class TeleportSpellEui : BaseEui
{
private TeleportRunesListWindow _window;
public TeleportSpellEui()
{
_window = new TeleportRunesListWindow();
}
public override void Opened()
{
_window.OpenCentered();
_window.ItemSelected += (index, _) => SendMessage(new TeleportSpellTargetRuneSelected(){RuneUid = index});
_window.OnClose += () => SendMessage(new CloseEuiMessage());
base.Opened();
}
public override void Closed()
{
base.Closed();
_window.Close();
}
public override void HandleState(EuiStateBase state)
{
if(state is not TeleportSpellEuiState cast) return;
_window.Clear();
_window.PopulateList(cast.Runes.Keys.ToList(), cast.Runes.Values.ToList());
}
}

View File

@@ -0,0 +1,9 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="{Loc 'cult-torch-window-title'}"
MinWidth="300"
MinHeight="400">
<ScrollContainer HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Name="ItemsContainer" Orientation="Vertical"></BoxContainer>
</ScrollContainer>
</DefaultWindow>

View File

@@ -0,0 +1,35 @@
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.Torch;
[GenerateTypedNameReferences]
public partial class TorchWindow : DefaultWindow
{
public Action<string, string>? ItemSelected;
public TorchWindow()
{
RobustXamlLoader.Load(this);
}
public void PopulateList(Dictionary<string, string> items)
{
ItemsContainer.RemoveAllChildren();
foreach (var item in items.Keys)
{
var button = new Button();
var itemName = items[item];
button.Text = itemName;
button.OnPressed += _ => ItemSelected?.Invoke(item, items[item]);
ItemsContainer.AddChild(button);
}
}
}

View File

@@ -0,0 +1,47 @@
using System.Data;
using Content.Shared.White.Cult.Items;
using Robust.Client.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.Torch;
public sealed class TorchWindowBUI : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private TorchWindow? _window;
public TorchWindowBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnClose += Close;
_window.ItemSelected += (uid, item) =>
{
var msg = new TorchWindowItemSelectedMessage(uid, item);
SendMessage(msg);
_window.Close();
};
if (State != null)
UpdateState(State);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is TorchWindowBUIState newState)
{
_window?.PopulateList(newState.Items);
}
}
}

View File

@@ -0,0 +1,18 @@
<Control
xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client._White.UserInterface.Radial">
<BoxContainer>
<TextureButton
Name="Controller"
Access="Public"
VerticalExpand="True"
HorizontalExpand="True">
<TextureRect Access="Public" Name="BackgroundTexture"
VerticalExpand="True"
HorizontalExpand="True"
VerticalAlignment="Center" HorizontalAlignment="Center" Stretch="KeepAspect">
</TextureRect>
</TextureButton>
</BoxContainer>
</Control>

View File

@@ -0,0 +1,51 @@
using System.Numerics;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Animations;
using Robust.Shared.Timing;
namespace Content.Client._White.UserInterface.Radial;
[GenerateTypedNameReferences, Virtual, PublicAPI]
public sealed partial class RadialButton : Control
{
[Animatable] public Vector2 Offset { get; set; }
public string? Content { get; set; }
public string Texture
{
set => Controller.TexturePath = value;
}
public string? Tooltip
{
set => Controller.ToolTip = value;
get => Controller.ToolTip;
}
public float? TooltipDelay
{
set => Controller.TooltipDelay = value;
get => Controller.TooltipDelay;
}
[Animatable]
public Vector2 ButtonSize
{
get => this.Size;
set => this.SetSize = value;
}
public RadialButton()
{
RobustXamlLoader.Load(this);
Offset = Vector2.Zero;
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
}
}

View File

@@ -0,0 +1,17 @@
<controls:RadialContainer
xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client._White.UserInterface.Radial"
Visible="False"
MaxSize="0 0">
<BoxContainer>
<controls:RadialButton
Name="CloseButton"
Access="Public"
VerticalExpand="True"
HorizontalExpand="True"
Content="{Loc 'radial-ui-close'}"
Texture="/Textures/Interface/Default/blocked.png"/>
<LayoutContainer Access="Public" Name="Layout" HorizontalExpand="True" VerticalExpand="True"></LayoutContainer>
<RichTextLabel Access="Public" Name="ActionLabel" HorizontalExpand="True" Visible="False"/>
</BoxContainer>
</controls:RadialContainer>

View File

@@ -0,0 +1,428 @@
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using Content.Client.Message;
using Content.Client.Resources;
using Robust.Client.Animations;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Animations;
using Robust.Shared.Console;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Client._White.UserInterface.Radial;
public sealed class RadialContainerCommandTest : LocalizedCommands
{
public override string Command => "radialtest";
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
string[] tips =
{
"Testovый туултип. Здесь можете расписать разную инфу о кнопке/действии",
"Из окна дуло. Штирлиц закрыл окно. Дуло исчезло.",
"Негры пидорасы Негры пидорасы Негры пидорасы Негры пидорасы"
};
var radial = new RadialContainer();
for (int i = 0; i < 8; i++)
{
var testButton = radial.AddButton("Action " + i, "/Textures/Interface/emotions.svg.192dpi.png");
testButton.Tooltip = tips[IoCManager.Resolve<IRobustRandom>().Next(0, 2)];
testButton.Controller.OnPressed += (_) => { Logger.Debug("Press gay"); };
}
radial.CloseButton.Controller.OnPressed += (_) =>
{
Logger.Debug("Close event for your own logic");
};
radial.OpenAttachedLocalPlayer();
}
}
[GenerateTypedNameReferences, Virtual]
public partial class RadialContainer : Control
{
private EntityUid? _attachedEntity;
private bool _isAttached = false;
private bool _isOpened = false;
private Vector2 _focusSize = new Vector2(64, 64);
private Vector2 _normalSize = new Vector2(50, 50);
private float _moveAniTime = 0.3f;
private float _focusAniTime = 0.25f;
private string _backgroundTexture = "/Textures/Interface/Default/SlotBackground.png";
private const int MaxButtons = 8;
public const string MoveAnimationKey = "move";
public const string InSizeAnimationKey = "insize";
public const string OutSizeAnimationKey = "outsize";
public Action? Closed;
public float FocusSize
{
get => _focusSize.Y;
set => _focusSize = new Vector2(value, value);
}
public float NormalSize
{
get => _normalSize.Y;
set => _normalSize = new Vector2(value, value);
}
public float MoveAnimationTime
{
get => _moveAniTime;
set => _moveAniTime = value;
}
public float FocusAnimationTime
{
get => _focusAniTime;
set => _focusAniTime = value;
}
public bool IsAction = true;
public float VerticalOffset = 0.0f;
public float DistanceAvaible = 10.0f;
public RadialContainer() : base()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
}
public void Open(Vector2 position)
{
AddToRoot();
LayoutContainer.SetPosition(this, position);
UpdateButtons();
}
public void OpenCentered()
{
AddToRoot();
if (Parent != null)
LayoutContainer.SetPosition(this, (Parent.Size/2) - (this.Size/2));
else
LayoutContainer.SetPosition(this, (UserInterfaceManager.MainViewport.Size/2) - (this.Size/2));
UpdateButtons();
}
public void OpenCenteredLeft() => OpenCenteredAt(new Vector2(0.37f, 0.5f));
public void OpenCenteredAt(Vector2 position)
{
AddToRoot();
if (Parent == null)
return;
LayoutContainer.SetPosition(this, (Parent.Size * position) - (this.Size/2));
UpdateButtons();
}
/// <summary>
/// Open on attached entity in the world.
/// </summary>
public void OpenAttached(EntityUid uid)
{
if (uid == EntityUid.Invalid)
return;
AddToRoot();
_attachedEntity = uid;
_isAttached = true;
UpdateButtons();
}
/// <summary>
/// Open on our (player) attached entity.
/// </summary>
public void OpenAttachedLocalPlayer()
{
var localPlayer = IoCManager.Resolve<IPlayerManager>().LocalPlayer;
if (localPlayer == null)
return;
AddToRoot();
_attachedEntity = localPlayer.ControlledEntity;
_isAttached = true;
UpdateButtons();
}
public void Close(bool canDispose = true)
{
Parent?.RemoveChild(this);
Visible = false;
_isOpened = false;
Closed?.Invoke();
if (canDispose)
Dispose();
}
public RadialButton AddButton(string action, string? texture = null)
{
var button = new RadialButton();
button.Content = action;
button.Controller.TextureNormal = IoCManager.Resolve<IResourceCache>().GetTexture(_backgroundTexture);
if (texture != null)
button.BackgroundTexture.Texture = IoCManager.Resolve<IResourceCache>().GetTexture(texture);
Layout.AddChild(button);
return button;
}
public RadialButton AddButton(string action, Texture? texture)
{
var button = new RadialButton();
button.Content = action;
button.Controller.TextureNormal = IoCManager.Resolve<IResourceCache>().GetTexture(_backgroundTexture);
if (texture != null)
button.BackgroundTexture.Texture = texture;
Layout.AddChild(button);
return button;
}
private void AddToRoot()
{
if (_isOpened)
return;
UserInterfaceManager.WindowRoot.AddChild(this);
_isOpened = !_isOpened;
}
private void UpdateButtons()
{
Visible = true;
var angleDegrees = 360/Layout.ChildCount;
var stepAngle = -angleDegrees + -90;
var distance = GetDistance();
foreach (var child in Layout.Children)
{
var button = (RadialButton)child;
button.ButtonSize = _normalSize;
stepAngle += angleDegrees;
var pos = GetPointFromPolar(stepAngle, distance);
PlayRadialAnimation(button, pos, MoveAnimationKey);
button.Controller.OnMouseEntered += (_) =>
{
PlaySizeAnimation(button, _focusSize, OutSizeAnimationKey, InSizeAnimationKey);
ActionLabel.SetMarkup(button.Content ?? string.Empty);
ActionLabel.Visible = IsAction;
};
button.Controller.OnMouseExited += (_) =>
{
PlaySizeAnimation(button, _normalSize, InSizeAnimationKey, OutSizeAnimationKey);
ActionLabel.Visible = false;
};
}
CloseButton.ButtonSize = _normalSize;
CloseButton.Controller.OnMouseEntered += (_) =>
{
PlaySizeAnimation(CloseButton, _focusSize, OutSizeAnimationKey, InSizeAnimationKey);
ActionLabel.SetMarkup(CloseButton.Content ?? string.Empty);
ActionLabel.Visible = true;
};
CloseButton.Controller.OnMouseExited += (_) =>
{
PlaySizeAnimation(CloseButton, _normalSize, InSizeAnimationKey, OutSizeAnimationKey);
ActionLabel.Visible = false;
};
CloseButton.Controller.OnPressed += (_) =>
{
Close();
};
}
private void PlayRadialAnimation(Control button, Vector2 pos, string playKey)
{
var anim = new Animation
{
Length = TimeSpan.FromMilliseconds(_moveAniTime * 1000),
AnimationTracks =
{
new AnimationTrackControlProperty
{
Property = nameof(RadialButton.Offset),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(new Vector2(0,0), 0f),
new AnimationTrackProperty.KeyFrame(pos, _moveAniTime)
}
}
}
};
if (!button.HasRunningAnimation(playKey))
button.PlayAnimation(anim, playKey);
}
private void PlaySizeAnimation(Control button, Vector2 size, string playKey, string? stopKey)
{
var anim = new Animation
{
Length = TimeSpan.FromMilliseconds(_focusAniTime * 1000),
AnimationTracks =
{
new AnimationTrackControlProperty
{
Property = nameof(RadialButton.ButtonSize),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(button.Size, 0f),
new AnimationTrackProperty.KeyFrame(size, _focusAniTime)
}
}
}
};
if (stopKey != null && button.HasRunningAnimation(stopKey))
button.StopAnimation(stopKey);
if (!button.HasRunningAnimation(playKey))
button.PlayAnimation(anim, playKey);
}
protected override void Draw(DrawingHandleScreen handle)
{
base.Draw(handle);
foreach (var child in Layout.Children)
{
var button = (RadialButton)child;
LayoutContainer.SetPosition(child, button.Offset - (button.Size/2));
}
LayoutContainer.SetPosition(CloseButton, CloseButton.Offset - (CloseButton.Size/2));
LayoutContainer.SetPosition(ActionLabel,
new Vector2(0 - (GetTextWidth(ActionLabel) / 4), GetDistance(4.5f) ));
}
protected override void FrameUpdate(FrameEventArgs args)
{
if (!_isAttached)
return;
base.FrameUpdate(args);
var entityManager = IoCManager.Resolve<IEntityManager>();
var eyeManager = IoCManager.Resolve<IEyeManager>();
if (entityManager.Deleted(_attachedEntity))
{
Timer.Spawn(0, Die);
return;
}
if (!entityManager.TryGetComponent<TransformComponent>(_attachedEntity, out var xform) || xform.MapID != eyeManager.CurrentMap)
{
return;
}
var localPlayer = IoCManager.Resolve<IPlayerManager>().LocalPlayer;
if (localPlayer == null)
return;
// Check distance beetween entities
if (entityManager.TryGetComponent<TransformComponent>(localPlayer.ControlledEntity, out var myxform))
{
var onePoint = xform.WorldPosition;
var twoPoint = myxform.WorldPosition;
var distance = (onePoint - twoPoint).Length();
if (DistanceAvaible < distance)
{
Timer.Spawn(0, Die);
return;
}
}
var offset = (-eyeManager.CurrentEye.Rotation).ToWorldVec() * -VerticalOffset;
var worldPos = xform.WorldPosition + offset;
var lowerCenter = eyeManager.WorldToScreen(worldPos) / UIScale;
var screenPos = lowerCenter - new Vector2(DesiredSize.X / 2, DesiredSize.Y / 2);
// Round to nearest 0.5
screenPos = (screenPos * 2).Rounded() / 2;
LayoutContainer.SetPosition(this, screenPos);
}
private int GetTextWidth(RichTextLabel text)
{
var font = GetFont(text);
var msg = text.GetMessage();
if (msg == null)
return 0;
var width = 0;
foreach (var t in msg)
{
var metrics = font.GetCharMetrics(new Rune(t), 1);
if (metrics != null)
width += metrics.Value.Width + metrics.Value.Advance;
}
return width;
}
private void Die()
{
if (Disposed)
return;
Close();
}
private Font GetFont(Control element)
{
if (element.TryGetStyleProperty<Font>("font", out var font))
{
return font;
}
return UserInterfaceManager.ThemeDefaults.DefaultFont;
}
private float GetDistance(float offset = 0.0f)
{
var distance = FocusSize * 1.2f;
if (Layout.Children.Count() <= MaxButtons)
return distance + offset;
for (var i = 0; i < (Layout.Children.Count() - MaxButtons); i++)
{
distance += (NormalSize/3);
}
return distance + offset;
}
private static Vector2 GetPointFromPolar(double angleDegrees, double distance)
{
var angleRadians = angleDegrees * (Math.PI / 180.0);
var x = distance * Math.Cos(angleRadians);
var y = distance * Math.Sin(angleRadians);
return new Vector2((int)Math.Round(x), (int)Math.Round(y));
}
}