Roundstart antag role restrictions revival (#20108)
Co-authored-by: Ray <vigersray@gmail.com> Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -1,45 +1,46 @@
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Roles
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namespace Content.Shared.Roles;
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/// <summary>
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/// Describes information for a single antag.
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/// </summary>
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[Prototype("antag")]
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[Serializable, NetSerializable]
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public sealed class AntagPrototype : IPrototype
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{
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[ViewVariables]
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[IdDataField]
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public string ID { get; private set; } = default!;
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/// <summary>
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/// Describes information for a single antag.
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/// The name of this antag as displayed to players.
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/// </summary>
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[Prototype("antag")]
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public sealed class AntagPrototype : IPrototype
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{
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[ViewVariables]
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[IdDataField]
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public string ID { get; private set; } = default!;
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[DataField("name")]
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public string Name { get; private set; } = "";
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/// <summary>
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/// The name of this antag as displayed to players.
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/// </summary>
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[DataField("name")]
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public string Name { get; private set; } = "";
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/// <summary>
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/// The antag's objective, shown in a tooltip in the antag preference menu or as a ghost role description.
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/// </summary>
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[DataField("objective", required: true)]
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public string Objective { get; private set; } = "";
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/// <summary>
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/// The description of this antag shown in a tooltip.
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/// </summary>
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[DataField("description")]
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public string? Description { get; private set; }
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/// <summary>
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/// Whether or not the antag role is one of the bad guys.
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/// </summary>
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[DataField("antagonist")]
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public bool Antagonist { get; private set; }
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/// <summary>
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/// The antag's objective, displayed at round-start to the player.
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/// </summary>
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[DataField("objective")]
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public string Objective { get; private set; } = "";
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/// <summary>
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/// Whether or not the player can set the antag role in antag preferences.
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/// </summary>
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[DataField("setPreference")]
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public bool SetPreference { get; private set; }
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/// <summary>
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/// Whether or not the antag role is one of the bad guys.
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/// </summary>
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[DataField("antagonist")]
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public bool Antagonist { get; private set; }
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/// <summary>
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/// Whether or not the player can set the antag role in antag preferences.
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/// </summary>
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[DataField("setPreference")]
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public bool SetPreference { get; private set; }
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}
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/// <summary>
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/// Requirements that must be met to opt in to this antag role.
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/// </summary>
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[DataField("requirements")]
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public HashSet<JobRequirement>? Requirements;
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}
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@@ -3,6 +3,7 @@ using Content.Shared.Players.PlayTimeTracking;
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using Content.Shared.Roles.Jobs;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Utility;
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@@ -12,9 +13,11 @@ namespace Content.Shared.Roles
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/// Abstract class for playtime and other requirements for role gates.
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/// </summary>
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[ImplicitDataDefinitionForInheritors]
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[Serializable, NetSerializable]
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public abstract partial class JobRequirement{}
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[UsedImplicitly]
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[Serializable, NetSerializable]
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public sealed partial class DepartmentTimeRequirement : JobRequirement
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{
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/// <summary>
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@@ -39,6 +42,7 @@ namespace Content.Shared.Roles
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}
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[UsedImplicitly]
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[Serializable, NetSerializable]
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public sealed partial class RoleTimeRequirement : JobRequirement
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{
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/// <summary>
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@@ -55,6 +59,7 @@ namespace Content.Shared.Roles
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}
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[UsedImplicitly]
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[Serializable, NetSerializable]
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public sealed partial class OverallPlaytimeRequirement : JobRequirement
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{
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/// <inheritdoc cref="DepartmentTimeRequirement.Time"/>
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@@ -209,7 +214,6 @@ namespace Content.Shared.Roles
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return false;
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}
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return true;
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}
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default:
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