Маг (#336)
* GameRule, a lot of prototypes and FTL pending * some protos * - add: Magic additions, tweaks and bugfixes. * - add: Wizard gamerule. * - tweak: Do not call shuttle. --------- Co-authored-by: melano <92106367+melanoTurbo@users.noreply.github.com>
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@@ -3,6 +3,7 @@ using Content.Server._White.Carrying;
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using Content.Server._White.Cult.GameRule;
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using Content.Server._White.Mood;
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using Content.Server._White.Other.FastAndFuriousSystem;
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using Content.Server._White.Wizard;
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using Content.Server.Administration.Systems;
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using Content.Server.Bible.Components;
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using Content.Server.Body.Components;
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@@ -404,7 +405,7 @@ public sealed partial class ChangelingSystem
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if (!_ui.TryGetUi(user, TransformStingSelectorUiKey.Key, out var bui))
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return;
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if (HasComp<ChangelingComponent>(target) || HasComp<SpaceNinjaComponent>(target) ||
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if (HasComp<ChangelingComponent>(target) || HasComp<SpaceNinjaComponent>(target) || HasComp<WizardComponent>(target) ||
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_tag.HasTag(target, "Unimplantable")) // Terminator check
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{
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_popup.PopupEntity(Loc.GetString("changeling-popup-transform-not-effective"), user, user);
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