Hud fix
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@@ -18,7 +18,7 @@ public sealed class ShowHealthIconsSystem : EquipmentHudSystem<ShowHealthIconsCo
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public HashSet<string> DamageContainers = new();
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public HashSet<string> DamageContainers = new();
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[ValidatePrototypeId<StatusIconPrototype>]
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[ValidatePrototypeId<StatusIconPrototype>]
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private const string HealthIconFine = "HealthIconLife"; // WD EDIT
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private const string HealthIconFine = "HealthIconFine";
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -159,6 +159,14 @@
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- type: Clothing
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- type: Clothing
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sprite: Clothing/Eyes/Hud/medsec.rsi
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sprite: Clothing/Eyes/Hud/medsec.rsi
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- type: ShowSecurityIcons
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- type: ShowSecurityIcons
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- type: ShowHealthIcons
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damageContainers:
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- Biological
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- type: ClothingGrantComponent
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component:
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- type: ShowWhiteHealthBars
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damageContainers:
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- Biological
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- type: entity
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- type: entity
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parent: ClothingEyesBase
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parent: ClothingEyesBase
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@@ -2,6 +2,6 @@
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id: HealthIconFine
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id: HealthIconFine
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priority: 0
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priority: 0
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icon:
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icon:
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sprite: Interface/Misc/health_icons.rsi
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sprite: Interface/Misc/health_state.rsi
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state: Fine
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state: life_state
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locationPreference: Right
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locationPreference: Right
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