[tweak] critical logs in admin chat
# Conflicts: # Content.Server/AME/AMENodeGroup.cs # Content.Server/AME/Components/AMEControllerComponent.cs # Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs # Content.Server/Atmos/Piping/Unary/EntitySystems/GasCanisterSystem.cs # Content.Server/Gravity/GravityGeneratorSystem.cs # Content.Server/Singularity/EntitySystems/ContainmentFieldGeneratorSystem.cs # Content.Server/Singularity/EntitySystems/EventHorizonSystem.cs # Content.Server/Singularity/EntitySystems/SingularityGeneratorSystem.cs
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@@ -2,6 +2,7 @@ using Content.Server.Administration.Logs;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Binary.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Chat.Managers;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.Nodes;
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@@ -29,6 +30,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly EntityManager _entityManager = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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public override void Initialize()
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{
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@@ -124,8 +127,12 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnToggleStatusMessage(EntityUid uid, GasPressurePumpComponent pump, GasPressurePumpToggleStatusMessage args)
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{
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pump.Enabled = args.Enabled;
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var player = args.Session.AttachedEntity!.Value;
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_adminLogger.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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$"{ToPrettyString(player):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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if (_entityManager.GetComponent<MetaDataComponent>(uid).EntityName == "plasma pump" && args.Enabled)
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-plasma-pump-enabled",
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("pump", ToPrettyString(uid)), ("player", ToPrettyString(player))));
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DirtyUI(uid, pump);
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UpdateAppearance(uid, pump);
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}
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@@ -133,8 +140,12 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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private void OnOutputPressureChangeMessage(EntityUid uid, GasPressurePumpComponent pump, GasPressurePumpChangeOutputPressureMessage args)
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{
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pump.TargetPressure = Math.Clamp(args.Pressure, 0f, Atmospherics.MaxOutputPressure);
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var player = args.Session.AttachedEntity!.Value;
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_adminLogger.Add(LogType.AtmosPressureChanged, LogImpact.Medium,
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
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$"{ToPrettyString(player):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
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if (_entityManager.GetComponent<MetaDataComponent>(uid).EntityName == "plasma pump")
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-plasma-pump-pressure-change",
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("pump", ToPrettyString(uid)), ("player", ToPrettyString(player)), ("pressure", args.Pressure)));
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DirtyUI(uid, pump);
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}
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@@ -4,6 +4,7 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.Cargo.Systems;
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using Content.Server.Chat.Managers;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.NodeGroups;
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@@ -36,6 +37,9 @@ public sealed class GasCanisterSystem : EntitySystem
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
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[Dependency] private readonly ItemSlotsSystem _slots = default!;
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[Dependency] private readonly IChatManager _chatManager = default!;
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private readonly int _plasmaThreshold = 1000;
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public override void Initialize()
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{
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@@ -134,19 +138,24 @@ public sealed class GasCanisterSystem : EntitySystem
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private void OnCanisterChangeReleaseValve(EntityUid uid, GasCanisterComponent canister, GasCanisterChangeReleaseValveMessage args)
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{
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var impact = LogImpact.High;
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// filling a jetpack with plasma is less important than filling a room with it
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impact = canister.GasTankSlot.HasItem ? LogImpact.Medium : LogImpact.High;
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var impact = canister.GasTankSlot.HasItem ? LogImpact.Medium : LogImpact.High;
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var containedGasDict = new Dictionary<Gas, float>();
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var containedGasArray = Gas.GetValues(typeof(Gas));
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for (int i = 0; i < containedGasArray.Length; i++)
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for (var i = 0; i < containedGasArray.Length; i++)
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{
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containedGasDict.Add((Gas)i, canister.Air.Moles[i]);
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}
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_adminLogger.Add(LogType.CanisterValve, impact, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the valve on {ToPrettyString(uid):canister} to {args.Valve:valveState} while it contained [{string.Join(", ", containedGasDict)}]");
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var player = args.Session.AttachedEntity.GetValueOrDefault();
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_adminLogger.Add(LogType.CanisterValve, impact, $"{ToPrettyString(player):player} set the valve on {ToPrettyString(uid):canister} to {args.Valve:valveState} while it contained [{string.Join(", ", containedGasDict)}]");
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if (args.Valve && containedGasDict[Gas.Plasma] >= _plasmaThreshold)
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{
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_chatManager.SendAdminAnnouncement(Loc.GetString("admin-chatalert-plasma-canister-opened",
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("player", ToPrettyString(player)), ("canister", ToPrettyString(uid))));
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}
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canister.ReleaseValve = args.Valve;
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DirtyUI(uid, canister);
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