Add missing guide button to network configurator (#16288)

This commit is contained in:
Julian Giebel
2023-05-10 00:55:56 +02:00
committed by GitHub
parent 02e85b0f44
commit 509ba87e4a
3 changed files with 8 additions and 4 deletions

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@@ -11,7 +11,7 @@ Artifacts consist of a randomly-generated graph structure. They consist of nodes
Each node has two main components: a [color=#a4885c]stimulus[/color] and a [color=#a4885c]reaction[/color]. A stimulus is the external behavior that triggers the reaction. Some reactions are instantaneous effects while others are permanent changes. Triggering the reaction causes the artifact to move to one of the node's edges.
With these basic principles, you can begin to grasp how the different nodes of an artifact are interconnected, and how one can move between them by repeatedly activating nodes.
With these basic principles, you can begin to grasp how the different nodes of an artifact are interconnected, and how one can move between them by repeatedly activating nodes.
While it might seem random to an untrained eye, a skilled scientist can learn to understand the internal structure of any artifact.
@@ -20,9 +20,9 @@ While it might seem random to an untrained eye, a skilled scientist can learn to
<GuideEntityEmbed Entity="MachineArtifactAnalyzer"/>
<GuideEntityEmbed Entity="ComputerAnalysisConsole"/>
</Box>
The main equipment that you'll be using for Xenoarchaeology is the [color=#a4885c]artifact analyzer[/color] and the [color=#a4885c]analysis console[/color]. You can use these to create reports that contain valuable information about an artifact.
The main equipment that you'll be using for Xenoarchaeology is the [color=#a4885c]artifact analyzer[/color] and the [color=#a4885c]analysis console[/color]. You can use these to create reports that contain valuable information about an artifact.
To set them up, simply link them with a multitool, set an artifact on top of the analyzer, and press the [color=#a4885c]Scan[/color] button.
To set them up, simply link them with a network configurator, set an artifact on top of the analyzer, and press the [color=#a4885c]Scan[/color] button.
Using the console, you can extract points from the artifact using the [color=#a4885c]Extract[/color] button. The amount of points you extract is based on how many of the nodes of the artifact have been activated.