Add IResettingEntitySystem for entity systems that do resetting cleanup (#2257)
* Add IResettingEntitySystem for entity systems that do resetting cleanup * You got a license for that submodule update?
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7
Content.Shared/GameTicking/IResettingEntitySystem.cs
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7
Content.Shared/GameTicking/IResettingEntitySystem.cs
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@@ -0,0 +1,7 @@
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namespace Content.Shared.GameTicking
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{
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public interface IResettingEntitySystem
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{
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void Reset();
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}
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}
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@@ -7,7 +7,7 @@ using Robust.Shared.Interfaces.Serialization;
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using Robust.Shared.IoC;
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using Robust.Shared.Network;
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namespace Content.Shared
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namespace Content.Shared.GameTicking
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{
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public abstract class SharedGameTicker
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{
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@@ -2,6 +2,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.GameTicking;
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using Content.Shared.Roles;
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using Content.Shared.Text;
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using Robust.Shared.Interfaces.Random;
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