Adds edge firelocks
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@@ -88,7 +88,7 @@ namespace Content.Server.GameObjects.Components.Atmos
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Owner.EntityManager.EventBus.SubscribeEvent<RotateEvent>(EventSource.Local, this, RotateEvent);
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if(_fixAirBlockedDirectionInitialize)
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RotateEvent(new RotateEvent(Owner, Angle.Zero, Owner.Transform.LocalRotation));
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RotateEvent(new RotateEvent(Owner, Angle.South, Owner.Transform.LocalRotation));
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UpdatePosition();
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}
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