Adds edge firelocks

This commit is contained in:
Víctor Aguilera Puerto
2020-09-08 15:20:58 +02:00
parent 95ba81fa32
commit 511147f299
24 changed files with 467 additions and 3 deletions

View File

@@ -74,3 +74,35 @@
sprite: Constructible/Structures/Doors/firelock_glass.rsi
- type: Icon
sprite: Constructible/Structures/Doors/firelock_glass.rsi
- type: entity
id: FirelockEdge
parent: Firelock
name: firelock
prefix: south
components:
- type: Firelock
occludes: false
canCrush: false
- type: Occluder
enabled: false
- type: Sprite
sprite: Constructible/Structures/Doors/edge_door_hazard.rsi
- type: Icon
sprite: Constructible/Structures/Doors/edge_door_hazard.rsi
- type: Airtight
fixVacuum: true
airBlockedDirection:
- South
- type: Collidable
shapes:
- !type:PhysShapeAabb
bounds: "-0.49,-0.49,-0.2,0.49" # don't want this colliding with walls or they won't close
mask:
- MobImpassable
layer:
- Opaque
- Impassable
- MobImpassable
- VaultImpassable
- SmallImpassable