Airlock construction (#3609)
* Add construction and deconstsruction of airlocks * Change name to door electronics * Rearrange things * Fix errors * Fix physics error from bumping * Prevent editing the map for now * Address reviews * Change switch to if * Fix newlines
This commit is contained in:
@@ -24,6 +24,7 @@
|
||||
- state: panel_open
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Physics
|
||||
mass: 100
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
@@ -37,6 +38,7 @@
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
- type: Door
|
||||
board: DoorElectronics
|
||||
- type: Airlock
|
||||
- type: Appearance
|
||||
visuals:
|
||||
@@ -68,8 +70,58 @@
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: airlock
|
||||
node: airlock
|
||||
- type: IconSmooth
|
||||
key: walls
|
||||
mode: NoSprite
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
- type: entity
|
||||
id: AirlockAssembly
|
||||
name: airlock assembly
|
||||
description: It opens, it closes, and maybe crushes you.
|
||||
components:
|
||||
- type: Clickable
|
||||
- type: RCDDeconstructWhitelist
|
||||
- type: InteractionOutline
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
drawdepth: Mobs
|
||||
sprite: Constructible/Structures/Doors/Standard/basic.rsi
|
||||
state: "assembly"
|
||||
- type: Physics
|
||||
mass: 100
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.49,-0.49,0.49,0.49"
|
||||
mask:
|
||||
- MobImpassable
|
||||
layer:
|
||||
- MobImpassable
|
||||
- VaultImpassable
|
||||
- type: Anchorable
|
||||
snap: true
|
||||
- type: Pullable
|
||||
- type: SnapGrid
|
||||
offset: Center
|
||||
- type: Damageable
|
||||
resistances: metallicResistances
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
!type:DamageTrigger
|
||||
damage: 300
|
||||
behaviors:
|
||||
- !type:DoActsBehavior
|
||||
acts: ["Destruction"]
|
||||
- type: Construction
|
||||
graph: airlock
|
||||
node: assembly
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
- type: entity
|
||||
id: DoorElectronics
|
||||
parent: BaseItem
|
||||
name: door electronics
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- DoorElectronics
|
||||
- type: Sprite
|
||||
sprite: Constructible/Misc/module.rsi
|
||||
state: door_electronics
|
||||
- type: AccessReader
|
||||
@@ -79,6 +79,10 @@
|
||||
- coillv-10
|
||||
- coillv-20
|
||||
- coillv-30
|
||||
- type: Material
|
||||
materials:
|
||||
- key: enum.MaterialKeys.Stack
|
||||
mat: Cable
|
||||
|
||||
- type: entity
|
||||
parent: ApcExtensionCableStack
|
||||
@@ -90,7 +94,6 @@
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
stackType: ApcExtensionCableStack1
|
||||
count: 1
|
||||
|
||||
- type: entity
|
||||
|
||||
Reference in New Issue
Block a user