Movement acceleration (#8969)
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@@ -95,9 +95,6 @@ namespace Content.Server.AI.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public float PushStrength { get; set; } = IMobMoverComponent.PushStrengthDefault;
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[ViewVariables(VVAccess.ReadWrite)]
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public float WeightlessStrength { get; set; } = IMobMoverComponent.WeightlessStrengthDefault;
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/// <inheritdoc />
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[ViewVariables(VVAccess.ReadWrite)]
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public float GrabRange { get; set; } = IMobMoverComponent.GrabRangeDefault;
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@@ -42,7 +42,7 @@ namespace Content.Server.Physics.Controllers
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foreach (var (mobMover, mover, physics, xform) in EntityManager.EntityQuery<IMobMoverComponent, IMoverComponent, PhysicsComponent, TransformComponent>())
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{
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_excludedMobs.Add(mover.Owner);
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HandleMobMovement(mover, physics, mobMover, xform);
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HandleMobMovement(mover, physics, mobMover, xform, frameTime);
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}
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HandleShuttleMovement(frameTime);
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