Movement acceleration (#8969)

This commit is contained in:
metalgearsloth
2022-06-23 12:13:22 +10:00
committed by GitHub
parent 25ae9015a5
commit 5169ade3fd
8 changed files with 192 additions and 39 deletions

View File

@@ -95,9 +95,6 @@ namespace Content.Server.AI.Components
[ViewVariables(VVAccess.ReadWrite)]
public float PushStrength { get; set; } = IMobMoverComponent.PushStrengthDefault;
[ViewVariables(VVAccess.ReadWrite)]
public float WeightlessStrength { get; set; } = IMobMoverComponent.WeightlessStrengthDefault;
/// <inheritdoc />
[ViewVariables(VVAccess.ReadWrite)]
public float GrabRange { get; set; } = IMobMoverComponent.GrabRangeDefault;

View File

@@ -42,7 +42,7 @@ namespace Content.Server.Physics.Controllers
foreach (var (mobMover, mover, physics, xform) in EntityManager.EntityQuery<IMobMoverComponent, IMoverComponent, PhysicsComponent, TransformComponent>())
{
_excludedMobs.Add(mover.Owner);
HandleMobMovement(mover, physics, mobMover, xform);
HandleMobMovement(mover, physics, mobMover, xform, frameTime);
}
HandleShuttleMovement(frameTime);