diff --git a/Resources/Prototypes/Entities/Mobs/Species/base.yml b/Resources/Prototypes/Entities/Mobs/Species/base.yml index 980c4d8865..49d4b49dd4 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/base.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/base.yml @@ -92,8 +92,8 @@ species: Human - type: SlowOnDamage speedModifierThresholds: - 60: 0.7 - 80: 0.5 + 60: 0.8 # WD + 80: 0.6 # WD - type: Fixtures fixtures: # TODO: This needs a second fixture just for mob collisions. fix1: @@ -246,7 +246,7 @@ attributes: proper: true - type: MobPrice - price: 1500 # Kidnapping a living person and selling them for cred is a good move. + price: 10000 # Kidnapping a living person and selling them for cred is a good move. deathPenalty: 0.01 # However they really ought to be living and intact, otherwise they're worth 100x less. - type: Tag tags: @@ -259,7 +259,7 @@ - type: ExaminableClothes - type: CharacterInformation - type: Penetrated - - type: Mood + - type: Mood # WD - type: OfferItem # WD-EDIT - type: entity diff --git a/Resources/Prototypes/Entities/Mobs/base.yml b/Resources/Prototypes/Entities/Mobs/base.yml index 41ece683df..bbc7b1e920 100644 --- a/Resources/Prototypes/Entities/Mobs/base.yml +++ b/Resources/Prototypes/Entities/Mobs/base.yml @@ -54,12 +54,6 @@ damageContainer: Biological - type: Destructible thresholds: - - trigger: - !type:DamageTypeTrigger - damageType: Blunt - damage: 400 - behaviors: - - !type:GibBehavior { } - trigger: !type:DamageTypeTrigger damageType: Heat