Kill bobby 2.0 (#6023)
This commit is contained in:
@@ -1,5 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Body.Events;
|
||||
using Content.Shared.Body.Events;
|
||||
using Content.Shared.Body.Part;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -8,16 +7,13 @@ using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
namespace Content.Shared.Body.Components
|
||||
{
|
||||
public abstract class SharedMechanismComponent : Component, ISerializationHooks
|
||||
[RegisterComponent]
|
||||
public class MechanismComponent : Component, ISerializationHooks
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
|
||||
public override string Name => "Mechanism";
|
||||
|
||||
protected readonly Dictionary<int, object> OptionsCache = new();
|
||||
protected SharedBodyComponent? BodyCache;
|
||||
protected int IdHash;
|
||||
protected EntityUid? PerformerCache;
|
||||
private SharedBodyPartComponent? _part;
|
||||
|
||||
public SharedBodyComponent? Body => Part?.Body;
|
||||
@@ -74,13 +70,13 @@ namespace Content.Shared.Body.Components
|
||||
// TODO BODY OnSizeChanged
|
||||
/// <summary>
|
||||
/// Determines whether this
|
||||
/// <see cref="SharedMechanismComponent"/> can fit into a <see cref="SharedBodyPartComponent"/>.
|
||||
/// <see cref="MechanismComponent"/> can fit into a <see cref="SharedBodyPartComponent"/>.
|
||||
/// </summary>
|
||||
[DataField("size")] public int Size { get; set; } = 1;
|
||||
|
||||
/// <summary>
|
||||
/// What kind of <see cref="SharedBodyPartComponent"/> this
|
||||
/// <see cref="SharedMechanismComponent"/> can be easily installed into.
|
||||
/// <see cref="MechanismComponent"/> can be easily installed into.
|
||||
/// </summary>
|
||||
[DataField("compatibility")]
|
||||
public BodyPartCompatibility Compatibility { get; set; } = BodyPartCompatibility.Universal;
|
||||
@@ -22,7 +22,7 @@ namespace Content.Shared.Body.Components
|
||||
// TODO BODY Damage methods for collections of IDamageableComponents
|
||||
|
||||
[NetworkedComponent()]
|
||||
public abstract class SharedBodyComponent : Component, IBodyPartContainer, ISerializationHooks
|
||||
public abstract class SharedBodyComponent : Component, ISerializationHooks
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
|
||||
@@ -58,9 +58,6 @@ namespace Content.Shared.Body.Components
|
||||
[ViewVariables]
|
||||
public IEnumerable<KeyValuePair<SharedBodyPartComponent, BodyPartSlot>> Parts => SlotParts;
|
||||
|
||||
[ViewVariables]
|
||||
public IEnumerable<BodyPartSlot> EmptySlots => Slots.Where(slot => slot.Part == null);
|
||||
|
||||
public BodyPartSlot? CenterSlot =>
|
||||
Template?.CenterSlot is { } centerSlot
|
||||
? SlotIds.GetValueOrDefault(centerSlot)
|
||||
@@ -223,14 +220,6 @@ namespace Content.Shared.Body.Components
|
||||
slot.SetPart(part);
|
||||
}
|
||||
|
||||
public bool HasPart(string slotId)
|
||||
{
|
||||
DebugTools.AssertNotNull(slotId);
|
||||
|
||||
return SlotIds.TryGetValue(slotId, out var slot) &&
|
||||
slot.Part != null;
|
||||
}
|
||||
|
||||
public bool HasPart(SharedBodyPartComponent part)
|
||||
{
|
||||
DebugTools.AssertNotNull(part);
|
||||
@@ -246,34 +235,6 @@ namespace Content.Shared.Body.Components
|
||||
slot.RemovePart();
|
||||
}
|
||||
|
||||
public bool RemovePart(string slotId)
|
||||
{
|
||||
DebugTools.AssertNotNull(slotId);
|
||||
|
||||
return SlotIds.TryGetValue(slotId, out var slot) &&
|
||||
slot.RemovePart();
|
||||
}
|
||||
|
||||
public bool RemovePart(SharedBodyPartComponent part, [NotNullWhen(true)] out BodyPartSlot? slotId)
|
||||
{
|
||||
DebugTools.AssertNotNull(part);
|
||||
|
||||
if (!SlotParts.TryGetValue(part, out var slot))
|
||||
{
|
||||
slotId = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!slot.RemovePart())
|
||||
{
|
||||
slotId = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
slotId = slot;
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryDropPart(BodyPartSlot slot, [NotNullWhen(true)] out Dictionary<BodyPartSlot, SharedBodyPartComponent>? dropped)
|
||||
{
|
||||
DebugTools.AssertNotNull(slot);
|
||||
@@ -333,86 +294,16 @@ namespace Content.Shared.Body.Components
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasSlot(string slot)
|
||||
{
|
||||
return SlotIds.ContainsKey(slot);
|
||||
}
|
||||
|
||||
public IEnumerable<SharedBodyPartComponent> GetParts()
|
||||
{
|
||||
foreach (var slot in SlotIds.Values)
|
||||
{
|
||||
if (slot.Part != null)
|
||||
{
|
||||
yield return slot.Part;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetPart(string slotId, [NotNullWhen(true)] out SharedBodyPartComponent? result)
|
||||
{
|
||||
result = null;
|
||||
|
||||
return SlotIds.TryGetValue(slotId, out var slot) &&
|
||||
(result = slot.Part) != null;
|
||||
}
|
||||
|
||||
public BodyPartSlot? GetSlot(string id)
|
||||
{
|
||||
return SlotIds.GetValueOrDefault(id);
|
||||
}
|
||||
|
||||
public BodyPartSlot? GetSlot(SharedBodyPartComponent part)
|
||||
{
|
||||
return SlotParts.GetValueOrDefault(part);
|
||||
}
|
||||
|
||||
public bool TryGetSlot(string slotId, [NotNullWhen(true)] out BodyPartSlot? slot)
|
||||
{
|
||||
return (slot = GetSlot(slotId)) != null;
|
||||
}
|
||||
|
||||
public bool TryGetSlot(SharedBodyPartComponent part, [NotNullWhen(true)] out BodyPartSlot? slot)
|
||||
{
|
||||
return (slot = GetSlot(part)) != null;
|
||||
}
|
||||
|
||||
public bool TryGetPartConnections(string slotId, [NotNullWhen(true)] out List<SharedBodyPartComponent>? connections)
|
||||
{
|
||||
if (!SlotIds.TryGetValue(slotId, out var slot))
|
||||
{
|
||||
connections = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
connections = new List<SharedBodyPartComponent>();
|
||||
foreach (var connection in slot.Connections)
|
||||
{
|
||||
if (connection.Part != null)
|
||||
{
|
||||
connections.Add(connection.Part);
|
||||
}
|
||||
}
|
||||
|
||||
if (connections.Count <= 0)
|
||||
{
|
||||
connections = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool HasSlotOfType(BodyPartType type)
|
||||
{
|
||||
foreach (var _ in GetSlotsOfType(type))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public IEnumerable<BodyPartSlot> GetSlotsOfType(BodyPartType type)
|
||||
{
|
||||
foreach (var slot in SlotIds.Values)
|
||||
|
||||
@@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Shared.Body.Events;
|
||||
using Content.Shared.Body.Part;
|
||||
using Content.Shared.Body.Surgery;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -16,7 +15,7 @@ using Robust.Shared.ViewVariables;
|
||||
namespace Content.Shared.Body.Components
|
||||
{
|
||||
[NetworkedComponent()]
|
||||
public abstract class SharedBodyPartComponent : Component, IBodyPartContainer
|
||||
public abstract class SharedBodyPartComponent : Component
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
|
||||
@@ -30,7 +29,7 @@ namespace Content.Shared.Body.Components
|
||||
public IReadOnlyList<string> MechanismIds => _mechanismIds;
|
||||
|
||||
[ViewVariables]
|
||||
private readonly HashSet<SharedMechanismComponent> _mechanisms = new();
|
||||
private readonly HashSet<MechanismComponent> _mechanisms = new();
|
||||
|
||||
[ViewVariables]
|
||||
public SharedBodyComponent? Body
|
||||
@@ -58,12 +57,6 @@ namespace Content.Shared.Body.Components
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The string to show when displaying this part's name to players.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public string DisplayName => Name;
|
||||
|
||||
/// <summary>
|
||||
/// <see cref="BodyPartType"/> that this <see cref="IBodyPart"/> is considered
|
||||
/// to be.
|
||||
@@ -91,11 +84,11 @@ namespace Content.Shared.Body.Components
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("compatibility")]
|
||||
public BodyPartCompatibility Compatibility { get; private set; } = BodyPartCompatibility.Universal;
|
||||
public BodyPartCompatibility Compatibility = BodyPartCompatibility.Universal;
|
||||
|
||||
// TODO BODY Mechanisms occupying different parts at the body level
|
||||
[ViewVariables]
|
||||
public IReadOnlyCollection<SharedMechanismComponent> Mechanisms => _mechanisms;
|
||||
public IReadOnlyCollection<MechanismComponent> Mechanisms => _mechanisms;
|
||||
|
||||
// TODO BODY Replace with a simulation of organs
|
||||
/// <summary>
|
||||
@@ -104,16 +97,13 @@ namespace Content.Shared.Body.Components
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("vital")]
|
||||
public bool IsVital { get; private set; } = false;
|
||||
public bool IsVital = false;
|
||||
|
||||
[ViewVariables]
|
||||
[DataField("symmetry")]
|
||||
public BodyPartSymmetry Symmetry { get; private set; } = BodyPartSymmetry.None;
|
||||
public BodyPartSymmetry Symmetry = BodyPartSymmetry.None;
|
||||
|
||||
[ViewVariables]
|
||||
public ISurgeryData? SurgeryDataComponent => _entMan.GetComponentOrNull<ISurgeryData>(Owner);
|
||||
|
||||
protected virtual void OnAddMechanism(SharedMechanismComponent mechanism)
|
||||
protected virtual void OnAddMechanism(MechanismComponent mechanism)
|
||||
{
|
||||
var prototypeId = _entMan.GetComponent<MetaDataComponent>(mechanism.Owner).EntityPrototype!.ID;
|
||||
|
||||
@@ -128,7 +118,7 @@ namespace Content.Shared.Body.Components
|
||||
Dirty();
|
||||
}
|
||||
|
||||
protected virtual void OnRemoveMechanism(SharedMechanismComponent mechanism)
|
||||
protected virtual void OnRemoveMechanism(MechanismComponent mechanism)
|
||||
{
|
||||
_mechanismIds.Remove(_entMan.GetComponent<MetaDataComponent>(mechanism.Owner).EntityPrototype!.ID);
|
||||
mechanism.Part = null;
|
||||
@@ -179,39 +169,13 @@ namespace Content.Shared.Body.Components
|
||||
}
|
||||
}
|
||||
|
||||
public bool SurgeryCheck(SurgeryType surgery)
|
||||
public virtual bool CanAddMechanism(MechanismComponent mechanism)
|
||||
{
|
||||
return SurgeryDataComponent?.CheckSurgery(surgery) ?? false;
|
||||
}
|
||||
|
||||
public bool AttemptSurgery(SurgeryType toolType, IBodyPartContainer target, ISurgeon surgeon, EntityUid performer)
|
||||
{
|
||||
DebugTools.AssertNotNull(toolType);
|
||||
DebugTools.AssertNotNull(target);
|
||||
DebugTools.AssertNotNull(surgeon);
|
||||
DebugTools.AssertNotNull(performer);
|
||||
|
||||
return SurgeryDataComponent?.PerformSurgery(toolType, target, surgeon, performer) ?? false;
|
||||
}
|
||||
|
||||
public bool CanAttachPart(SharedBodyPartComponent part)
|
||||
{
|
||||
DebugTools.AssertNotNull(part);
|
||||
|
||||
return SurgeryDataComponent?.CanAttachBodyPart(part) ?? false;
|
||||
}
|
||||
|
||||
public virtual bool CanAddMechanism(SharedMechanismComponent mechanism)
|
||||
{
|
||||
DebugTools.AssertNotNull(mechanism);
|
||||
|
||||
return SurgeryDataComponent != null &&
|
||||
SizeUsed + mechanism.Size <= Size &&
|
||||
SurgeryDataComponent.CanAddMechanism(mechanism);
|
||||
return SizeUsed + mechanism.Size <= Size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to add a <see cref="SharedMechanismComponent"/> to this part.
|
||||
/// Tries to add a <see cref="MechanismComponent"/> to this part.
|
||||
/// </summary>
|
||||
/// <param name="mechanism">The mechanism to add.</param>
|
||||
/// <param name="force">
|
||||
@@ -220,7 +184,7 @@ namespace Content.Shared.Body.Components
|
||||
/// it was already added before.
|
||||
/// </param>
|
||||
/// <returns>true if added, false otherwise even if it was already added.</returns>
|
||||
public bool TryAddMechanism(SharedMechanismComponent mechanism, bool force = false)
|
||||
public bool TryAddMechanism(MechanismComponent mechanism, bool force = false)
|
||||
{
|
||||
DebugTools.AssertNotNull(mechanism);
|
||||
|
||||
@@ -244,7 +208,7 @@ namespace Content.Shared.Body.Components
|
||||
/// </summary>
|
||||
/// <param name="mechanism">The mechanism to remove.</param>
|
||||
/// <returns>True if it was removed, false otherwise.</returns>
|
||||
public bool RemoveMechanism(SharedMechanismComponent mechanism)
|
||||
public bool RemoveMechanism(MechanismComponent mechanism)
|
||||
{
|
||||
DebugTools.AssertNotNull(mechanism);
|
||||
|
||||
@@ -265,7 +229,7 @@ namespace Content.Shared.Body.Components
|
||||
/// <param name="mechanism">The mechanism to remove.</param>
|
||||
/// <param name="coordinates">The coordinates to drop it at.</param>
|
||||
/// <returns>True if it was removed, false otherwise.</returns>
|
||||
public bool RemoveMechanism(SharedMechanismComponent mechanism, EntityCoordinates coordinates)
|
||||
public bool RemoveMechanism(MechanismComponent mechanism, EntityCoordinates coordinates)
|
||||
{
|
||||
if (RemoveMechanism(mechanism))
|
||||
{
|
||||
@@ -277,7 +241,7 @@ namespace Content.Shared.Body.Components
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to destroy the given <see cref="SharedMechanismComponent"/> from
|
||||
/// Tries to destroy the given <see cref="MechanismComponent"/> from
|
||||
/// this part.
|
||||
/// The mechanism won't be deleted if it is not in this body part.
|
||||
/// </summary>
|
||||
@@ -285,7 +249,7 @@ namespace Content.Shared.Body.Components
|
||||
/// True if the mechanism was in this body part and destroyed,
|
||||
/// false otherwise.
|
||||
/// </returns>
|
||||
public bool DeleteMechanism(SharedMechanismComponent mechanism)
|
||||
public bool DeleteMechanism(MechanismComponent mechanism)
|
||||
{
|
||||
DebugTools.AssertNotNull(mechanism);
|
||||
|
||||
@@ -344,7 +308,7 @@ namespace Content.Shared.Body.Components
|
||||
[Serializable, NetSerializable]
|
||||
public class BodyPartComponentState : ComponentState
|
||||
{
|
||||
[NonSerialized] private List<SharedMechanismComponent>? _mechanisms;
|
||||
[NonSerialized] private List<MechanismComponent>? _mechanisms;
|
||||
|
||||
public readonly EntityUid[] MechanismIds;
|
||||
|
||||
@@ -353,7 +317,7 @@ namespace Content.Shared.Body.Components
|
||||
MechanismIds = mechanismIds;
|
||||
}
|
||||
|
||||
public List<SharedMechanismComponent> Mechanisms(IEntityManager? entityManager = null)
|
||||
public List<MechanismComponent> Mechanisms(IEntityManager? entityManager = null)
|
||||
{
|
||||
if (_mechanisms != null)
|
||||
{
|
||||
@@ -362,7 +326,7 @@ namespace Content.Shared.Body.Components
|
||||
|
||||
IoCManager.Resolve(ref entityManager);
|
||||
|
||||
var mechanisms = new List<SharedMechanismComponent>(MechanismIds.Length);
|
||||
var mechanisms = new List<MechanismComponent>(MechanismIds.Length);
|
||||
|
||||
foreach (var id in MechanismIds)
|
||||
{
|
||||
@@ -371,7 +335,7 @@ namespace Content.Shared.Body.Components
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!entityManager.TryGetComponent(id, out SharedMechanismComponent? mechanism))
|
||||
if (!entityManager.TryGetComponent(id, out MechanismComponent? mechanism))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Part;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Shared.Body.Part
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
|
||||
namespace Content.Shared.Body.Part
|
||||
{
|
||||
/// <summary>
|
||||
/// Defines a component as being capable of containing parts.
|
||||
/// Used during surgery.
|
||||
/// </summary>
|
||||
// TODO BODY Remove
|
||||
public interface IBodyPartContainer
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Part;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.Body.Surgery
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface representing an entity capable of performing surgery,
|
||||
/// such as a circular saw.
|
||||
/// </summary>
|
||||
public interface ISurgeon
|
||||
{
|
||||
public delegate void MechanismRequestCallback(
|
||||
SharedMechanismComponent target,
|
||||
IBodyPartContainer container,
|
||||
ISurgeon surgeon,
|
||||
EntityUid performer);
|
||||
|
||||
/// <summary>
|
||||
/// How long it takes to perform a single surgery step in seconds.
|
||||
/// </summary>
|
||||
public float BaseOperationTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// When performing a surgery, the <see cref="SurgeryDataComponent"/>
|
||||
/// may sometimes require selecting from a set of
|
||||
/// <see cref="SharedMechanismComponent"/>s to operate on.
|
||||
/// This function is called in that scenario, and it is expected that you call
|
||||
/// the callback with one <see cref="SharedMechanismComponent"/> from the provided list.
|
||||
/// </summary>
|
||||
public void RequestMechanism(IEnumerable<SharedMechanismComponent> options, MechanismRequestCallback callback);
|
||||
}
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Part;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.Body.Surgery
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the current surgery state of a <see cref="SharedBodyPartComponent"/>.
|
||||
/// </summary>
|
||||
public interface ISurgeryData : IComponent
|
||||
{
|
||||
public delegate void SurgeryAction(IBodyPartContainer container, ISurgeon surgeon, EntityUid performer);
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="SharedBodyPartComponent"/> this
|
||||
/// <see cref="ISurgeryData"/> is attached to.
|
||||
/// </summary>
|
||||
public SharedBodyPartComponent? Parent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="BodyPartType"/> of the parent
|
||||
/// <see cref="SharedBodyPartComponent"/>.
|
||||
/// </summary>
|
||||
public BodyPartType? ParentType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns a description of this entity.
|
||||
/// </summary>
|
||||
/// <returns>The description shown upon observing this entity.</returns>
|
||||
public string GetDescription();
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether a <see cref="SharedMechanismComponent"/> can be added into the
|
||||
/// <see cref="SharedBodyPartComponent"/> this <see cref="ISurgeryData"/>
|
||||
/// represents.
|
||||
/// </summary>
|
||||
public bool CanAddMechanism(SharedMechanismComponent mechanism);
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether the given <see cref="SharedBodyPartComponent"/> can be connected
|
||||
/// to the <see cref="SharedBodyPartComponent"/> this <see cref="ISurgeryData"/>
|
||||
/// represents.
|
||||
/// </summary>
|
||||
public bool CanAttachBodyPart(SharedBodyPartComponent part);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the delegate corresponding to the surgery step using the given
|
||||
/// <see cref="SurgeryType"/>.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The corresponding surgery action or null if no step can be
|
||||
/// performed.
|
||||
/// </returns>
|
||||
public SurgeryAction? GetSurgeryStep(SurgeryType toolType);
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether the given <see cref="SurgeryType"/> can be used to
|
||||
/// perform a surgery on the <see cref="SharedBodyPartComponent"/> this
|
||||
/// <see cref="ISurgeryData"/> represents.
|
||||
/// </summary>
|
||||
public bool CheckSurgery(SurgeryType toolType)
|
||||
{
|
||||
return GetSurgeryStep(toolType) != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to perform surgery of the given <see cref="SurgeryType"/>.
|
||||
/// </summary>
|
||||
/// <param name="surgeryType">
|
||||
/// The <see cref="SurgeryType"/> used for this surgery.
|
||||
/// </param>
|
||||
/// <param name="container">
|
||||
/// The container where the surgery is being done.
|
||||
/// </param>
|
||||
/// <param name="surgeon">
|
||||
/// The entity being used to perform the surgery.
|
||||
/// </param>
|
||||
/// <param name="performer">The entity performing the surgery.</param>
|
||||
/// <returns>True if successful, false otherwise.</returns>
|
||||
public bool PerformSurgery(SurgeryType surgeryType, IBodyPartContainer container, ISurgeon surgeon,
|
||||
EntityUid performer);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
using System;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Body.Surgery
|
||||
{
|
||||
/// <summary>
|
||||
/// Types of surgery operations that can be performed.
|
||||
/// </summary>
|
||||
// TODO BODY Move this to YAML?
|
||||
[Serializable, NetSerializable]
|
||||
public enum SurgeryType
|
||||
{
|
||||
None = 0,
|
||||
Incision,
|
||||
Retraction,
|
||||
Cauterization,
|
||||
VesselCompression,
|
||||
Drilling,
|
||||
Amputation
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
using System;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Body.Surgery
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public enum SurgeryUIKey
|
||||
{
|
||||
Key
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Body.Surgery
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public class RequestBodyPartSurgeryUIMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public Dictionary<string, int> Targets;
|
||||
|
||||
public RequestBodyPartSurgeryUIMessage(Dictionary<string, int> targets)
|
||||
{
|
||||
Targets = targets;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class RequestMechanismSurgeryUIMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public Dictionary<string, int> Targets;
|
||||
|
||||
public RequestMechanismSurgeryUIMessage(Dictionary<string, int> targets)
|
||||
{
|
||||
Targets = targets;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class RequestBodyPartSlotSurgeryUIMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public Dictionary<string, int> Targets;
|
||||
|
||||
public RequestBodyPartSlotSurgeryUIMessage(Dictionary<string, int> targets)
|
||||
{
|
||||
Targets = targets;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class ReceiveBodyPartSurgeryUIMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public int SelectedOptionId;
|
||||
|
||||
public ReceiveBodyPartSurgeryUIMessage(int selectedOptionId)
|
||||
{
|
||||
SelectedOptionId = selectedOptionId;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class ReceiveMechanismSurgeryUIMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public int SelectedOptionId;
|
||||
|
||||
public ReceiveMechanismSurgeryUIMessage(int selectedOptionId)
|
||||
{
|
||||
SelectedOptionId = selectedOptionId;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class ReceiveBodyPartSlotSurgeryUIMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public int SelectedOptionId;
|
||||
|
||||
public ReceiveBodyPartSlotSurgeryUIMessage(int selectedOptionId)
|
||||
{
|
||||
SelectedOptionId = selectedOptionId;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user