A bunch of AttachedEntity bullshit

This commit is contained in:
metalgearsloth
2021-12-06 15:39:46 +11:00
parent 215cae5655
commit 525297c5fe
58 changed files with 135 additions and 133 deletions

View File

@@ -143,7 +143,7 @@ namespace Content.Server.Chemistry.Components
_ => true,
};
if (!PlayerCanUseDispenser(obj.Session.AttachedEntity.Value, needsPower))
if (!PlayerCanUseDispenser(obj.Session.AttachedEntity, needsPower))
return;
switch (msg.Button)