A bunch of AttachedEntity bullshit

This commit is contained in:
metalgearsloth
2021-12-06 15:39:46 +11:00
parent 215cae5655
commit 525297c5fe
58 changed files with 135 additions and 133 deletions

View File

@@ -72,7 +72,7 @@ namespace Content.Server.GameTicking.Presets
}
prefList.Add(player);
player.AttachedEntity?.EnsureComponent<SuspicionRoleComponent>();
player.AttachedEntity.EnsureComponent<SuspicionRoleComponent>();
}
var numTraitors = MathHelper.Clamp(readyPlayers.Count / PlayersPerTraitor,