exterminator midround minor antag (#19946)

* terminator locale

* terminate objective

* terminator components and shared system

* terminator roles rules and system

* terminator events

* skeleton recolour

* terminator and endoskeleton

* ghost role spawn

* damage modifier sets

* :trollface:

* :trollface:

* add antag prototype

* ghost role locale

* skynet

* :trollface:

* :trollface:

* :trollface:

* add endoskeleton body prototype

* :trollface:

* :trollface:

* smite locale

* implement terminate smite

* :trollface:

* :trollface:

* implement PopupBehavior

* endoskeleton transform popup

* move stuff from shared to server since nothing actually used it

* recolour everything

* update parts

* :trollface:

* :trollface:

* ok fire was using the damage set, back to 1.0

* tweak

* :trollface:

* :trollface:

* simplemob ops

* 1 rule per pro

* :trollface:

* :trollface:

* update some sprites

* structural damage

* :trollface:

* :trollface:

* Revert "update some sprites"

This reverts commit 459196c6a8942c5412885d5fe2f1a83a48408ddc.

* offbrand, add die objective to maybe remove fear of murderbone

* add shut down objective to the list

* fix ghost role

* fix control mob

* :trollface:

* :trollface:

* please

* naming

* code changes for GenericAntag terminator

* yml changes for GenericAntag terminator

* :trollface:

* moved kill objective override to an objective component

* use kill objective override

* fix

* oh

* locale changes

* change burn to heat for skin melting gib

* change some endoskeleton stuff

* pro

* i already did this dementia ops

* objective

* fix

* pro

* swap out full sprite

* update parts

* forgor

* fix mind transfer

* type

* endoskeleton has 500 mass

* evil

* fishops

* warops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-12-25 03:16:56 +00:00
committed by GitHub
parent 2b25e00453
commit 52532e4075
39 changed files with 973 additions and 4 deletions

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@@ -0,0 +1,157 @@
- type: entity
abstract: true
parent: BaseItem
id: PartTerminator
name: nt-800 body part
components:
- type: Sprite
sprite: Mobs/Species/Terminator/parts.rsi
- type: Icon
sprite: Mobs/Species/Terminator/parts.rsi
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Cybernetic
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: StaticPrice
price: 200
- type: entity
parent: PartTerminator
id: TorsoTerminator
name: nt-800 torso
components:
- type: Sprite
state: torso_m
- type: Icon
state: torso_m
- type: BodyPart
partType: Torso
- type: entity
parent: PartTerminator
id: HeadTerminator
name: nt-800 skull
description: Its red eyes have powered down... for now.
components:
- type: Sprite
state: skull_icon
- type: Icon
state: skull_icon
- type: BodyPart
partType: Head
# killing a terminators worth big bucks
- type: StaticPrice
price: 2000
- type: Tag
tags:
- Head
- type: entity
parent: PartTerminator
id: LeftArmTerminator
name: left nt-800 arm
components:
- type: Sprite
state: l_arm
- type: Icon
state: l_arm
- type: BodyPart
partType: Arm
symmetry: Left
- type: entity
parent: PartTerminator
id: RightArmTerminator
name: right nt-800 arm
components:
- type: Sprite
state: r_arm
- type: Icon
state: r_arm
- type: BodyPart
partType: Arm
symmetry: Right
- type: entity
parent: PartTerminator
id: LeftHandTerminator
name: left nt-800 hand
components:
- type: Sprite
state: l_hand
- type: Icon
state: l_hand
- type: BodyPart
partType: Hand
symmetry: Left
- type: entity
parent: PartTerminator
id: RightHandTerminator
name: right nt-800 hand
components:
- type: Sprite
state: r_hand
- type: Icon
state: r_hand
- type: BodyPart
partType: Hand
symmetry: Right
- type: entity
parent: PartTerminator
id: LeftLegTerminator
name: left nt-800 leg
components:
- type: Sprite
state: l_leg
- type: Icon
state: l_leg
- type: BodyPart
partType: Leg
symmetry: Left
- type: MovementBodyPart
- type: entity
parent: PartTerminator
id: RightLegTerminator
name: right nt-800 leg
components:
- type: Sprite
state: r_leg
- type: Icon
state: r_leg
- type: BodyPart
partType: Leg
symmetry: Right
- type: MovementBodyPart
- type: entity
parent: PartTerminator
id: LeftFootTerminator
name: left nt-800 foot
components:
- type: Sprite
state: l_foot
- type: Icon
state: l_foot
- type: BodyPart
partType: Foot
symmetry: Left
- type: entity
parent: PartTerminator
id: RightFootTerminator
name: right nt-800 foot
components:
- type: Sprite
state: r_foot
- type: Icon
state: r_foot
- type: BodyPart
partType: Foot
symmetry: Right

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@@ -0,0 +1,85 @@
# not quite human...
- type: body
id: TerminatorFlesh
name: exterminator
root: torso
slots:
head:
part: HeadHuman
connections:
- torso
organs:
brain: MobTerminatorEndoskeleton
torso:
part: TorsoHuman
connections:
- left arm
- right arm
- left leg
- right leg
right arm:
part: RightArmHuman
connections:
- right hand
left arm:
part: LeftArmHuman
connections:
- left hand
right hand:
part: RightHandHuman
left hand:
part: LeftHandHuman
right leg:
part: RightLegHuman
connections:
- right foot
left leg:
part: LeftLegHuman
connections:
- left foot
right foot:
part: RightFootHuman
left foot:
part: LeftFootHuman
# TODO: terminator body parts
- type: body
id: TerminatorEndoskeleton
name: terminatorEndoskeleton
root: torso
slots:
head:
part: HeadTerminator
connections:
- torso
torso:
part: TorsoTerminator
connections:
- left arm
- right arm
- left leg
- right leg
right arm:
part: RightArmTerminator
connections:
- right hand
left arm:
part: LeftArmTerminator
connections:
- left hand
right hand:
part: RightHandTerminator
left hand:
part: LeftHandTerminator
right leg:
part: RightLegTerminator
connections:
- right foot
left leg:
part: LeftLegTerminator
connections:
- left foot
right foot:
part: RightFootTerminator
left foot:
part: LeftFootTerminator