Remove esword unneeded property
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@@ -38,7 +38,6 @@ namespace Content.Server.Weapon.Melee.EnergySword
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// Overrides basic blunt damage with burn+slash as set in yaml
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args.BonusDamage = comp.LitDamageBonus;
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args.HitSoundOverride = comp.HitSound;
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}
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private void OnUseInHand(EntityUid uid, EnergySwordComponent comp, UseInHandEvent args)
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