Remove obsolete transform call (#24217)

* Remove obsolete transform call

Shrimple PR also fixed bad flatpack call that would break on non-standard tilesizes.

* Update calls

* weh
This commit is contained in:
metalgearsloth
2024-02-02 00:39:43 +11:00
committed by GitHub
parent d4185144dd
commit 52808694e0
6 changed files with 21 additions and 12 deletions

View File

@@ -100,7 +100,7 @@ namespace Content.Server.Atmos.EntitySystems
{
if(_spaceWindSoundCooldown == 0 && !string.IsNullOrEmpty(SpaceWindSound))
{
var coordinates = tile.GridIndices.ToEntityCoordinates(tile.GridIndex, _mapManager);
var coordinates = _mapSystem.ToCenterCoordinates(tile.GridIndex, tile.GridIndices);
_audio.PlayPvs(SpaceWindSound, coordinates, AudioParams.Default.WithVariation(0.125f).WithVolume(MathHelper.Clamp(tile.PressureDifference / 10, 10, 100)));
}
}
@@ -163,7 +163,7 @@ namespace Content.Server.Atmos.EntitySystems
gridAtmosphere.Comp.UpdateCounter,
tile.PressureDifference,
tile.PressureDirection, 0,
tile.PressureSpecificTarget?.GridIndices.ToEntityCoordinates(tile.GridIndex, _mapManager) ?? EntityCoordinates.Invalid,
tile.PressureSpecificTarget != null ? _mapSystem.ToCenterCoordinates(tile.GridIndex, tile.PressureSpecificTarget.GridIndices) : EntityCoordinates.Invalid,
gridWorldRotation,
xforms.GetComponent(entity),
body);

View File

@@ -11,8 +11,6 @@ namespace Content.Server.Atmos.EntitySystems
{
public sealed partial class AtmosphereSystem
{
[Dependency] private readonly EntityLookupSystem _lookup = default!;
private const int HotspotSoundCooldownCycles = 200;
private int _hotspotSoundCooldown = 0;
@@ -81,7 +79,8 @@ namespace Content.Server.Atmos.EntitySystems
if (_hotspotSoundCooldown++ == 0 && !string.IsNullOrEmpty(HotspotSound))
{
var coordinates = tile.GridIndices.ToEntityCoordinates(tile.GridIndex, _mapManager);
var coordinates = _mapSystem.ToCenterCoordinates(tile.GridIndex, tile.GridIndices);
// A few details on the audio parameters for fire.
// The greater the fire state, the lesser the pitch variation.
// The greater the fire state, the greater the volume.

View File

@@ -25,12 +25,14 @@ public sealed partial class AtmosphereSystem : SharedAtmosphereSystem
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly IAdminLogManager _adminLog = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly InternalsSystem _internals = default!;
[Dependency] private readonly SharedContainerSystem _containers = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly GasTileOverlaySystem _gasTileOverlaySystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
[Dependency] private readonly TileSystem _tile = default!;
[Dependency] private readonly MapSystem _map = default!;
[Dependency] public readonly PuddleSystem Puddle = default!;