Merge branch 'master' into replace-sounds-with-sound-specifier

# Conflicts:
#	Content.Server/Kitchen/Components/ReagentGrinderComponent.cs
#	Content.Server/Storage/Components/SecureEntityStorageComponent.cs
This commit is contained in:
Galactic Chimp
2021-07-30 20:26:22 +02:00
117 changed files with 1807 additions and 1851 deletions

View File

@@ -1,30 +0,0 @@
using System;
using Robust.Shared.Maths;
namespace Content.Server.Atmos
{
public static class EntityNetworkUtils
{
public static Vector2i CardinalToIntVec(this Direction dir)
{
switch (dir)
{
case Direction.North:
return new Vector2i(0, 1);
case Direction.East:
return new Vector2i(1, 0);
case Direction.South:
return new Vector2i(0, -1);
case Direction.West:
return new Vector2i(-1, 0);
default:
throw new ArgumentException($"Direction dir {dir} is not a cardinal direction", nameof(dir));
}
}
public static Vector2i Offset(this Vector2i pos, Direction dir)
{
return pos + (Vector2i) dir.CardinalToIntVec();
}
}
}

View File

@@ -12,6 +12,7 @@ namespace Content.Server.Atmos.EntitySystems
public class AirtightSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
@@ -42,7 +43,7 @@ namespace Content.Server.Atmos.EntitySystems
if (airtight.FixVacuum)
{
Get<AtmosphereSystem>().FixVacuum(airtight.LastPosition.Item1, airtight.LastPosition.Item2);
_atmosphereSystem.FixVacuum(airtight.LastPosition.Item1, airtight.LastPosition.Item2);
}
}
@@ -93,9 +94,8 @@ namespace Content.Server.Atmos.EntitySystems
if (!gridId.IsValid())
return;
var atmosphereSystem = Get<AtmosphereSystem>();
atmosphereSystem.UpdateAdjacent(gridId, pos);
atmosphereSystem.InvalidateTile(gridId, pos);
_atmosphereSystem.UpdateAdjacent(gridId, pos);
_atmosphereSystem.InvalidateTile(gridId, pos);
}
private AtmosDirection Rotate(AtmosDirection myDirection, Angle myAngle)

View File

@@ -21,6 +21,7 @@ namespace Content.Server.Atmos.EntitySystems
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
/// <summary>
/// Players allowed to see the atmos debug overlay.
@@ -127,7 +128,6 @@ namespace Content.Server.Atmos.EntitySystems
AccumulatedFrameTime -= _updateCooldown;
var currentTick = _gameTiming.CurTick;
var atmosphereSystem = Get<AtmosphereSystem>();
// Now we'll go through each player, then through each chunk in range of that player checking if the player is still in range
// If they are, check if they need the new data to send (i.e. if there's an overlay for the gas).
@@ -157,7 +157,7 @@ namespace Content.Server.Atmos.EntitySystems
for (var x = 0; x < LocalViewRange; x++)
{
var Vector2i = new Vector2i(baseTile.X + x, baseTile.Y + y);
debugOverlayContent[index++] = ConvertTileToData(atmosphereSystem.GetTileAtmosphereOrCreateSpace(grid, gam, Vector2i));
debugOverlayContent[index++] = ConvertTileToData(_atmosphereSystem.GetTileAtmosphereOrCreateSpace(grid, gam, Vector2i));
}
}

View File

@@ -15,6 +15,7 @@ namespace Content.Server.Atmos.EntitySystems
public bool MonstermosRipTiles { get; private set; }
public bool GridImpulse { get; private set; }
public bool Superconduction { get; private set; }
public bool ExcitedGroups { get; private set; }
public bool ExcitedGroupsSpaceIsAllConsuming { get; private set; }
public float AtmosMaxProcessTime { get; private set; }
public float AtmosTickRate { get; private set; }
@@ -31,6 +32,7 @@ namespace Content.Server.Atmos.EntitySystems
_cfg.OnValueChanged(CCVars.Superconduction, value => Superconduction = value, true);
_cfg.OnValueChanged(CCVars.AtmosMaxProcessTime, value => AtmosMaxProcessTime = value, true);
_cfg.OnValueChanged(CCVars.AtmosTickRate, value => AtmosTickRate = value, true);
_cfg.OnValueChanged(CCVars.ExcitedGroups, value => ExcitedGroups = value, true);
_cfg.OnValueChanged(CCVars.ExcitedGroupsSpaceIsAllConsuming, value => ExcitedGroupsSpaceIsAllConsuming = value, true);
}
}

View File

@@ -42,13 +42,6 @@ namespace Content.Server.Atmos.EntitySystems
return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
}
public float GetHeatCapacityArchived(GasMixture mixture)
{
Span<float> tmp = stackalloc float[mixture.Moles.Length];
NumericsHelpers.Multiply(mixture.MolesArchived, GasSpecificHeats, tmp);
return MathF.Max(NumericsHelpers.HorizontalAdd(tmp), Atmospherics.MinimumHeatCapacity);
}
public float GetThermalEnergy(GasMixture mixture)
{
return mixture.Temperature * GetHeatCapacity(mixture);
@@ -79,7 +72,7 @@ namespace Content.Server.Atmos.EntitySystems
public float Share(GasMixture receiver, GasMixture sharer, int atmosAdjacentTurfs)
{
var temperatureDelta = receiver.TemperatureArchived - sharer.TemperatureArchived;
var temperatureDelta = receiver.Temperature - sharer.Temperature;
var absTemperatureDelta = Math.Abs(temperatureDelta);
var oldHeatCapacity = 0f;
var oldSharerHeatCapacity = 0f;
@@ -130,12 +123,12 @@ namespace Content.Server.Atmos.EntitySystems
// Transfer of thermal energy (via changed heat capacity) between self and sharer.
if (!receiver.Immutable && newHeatCapacity > Atmospherics.MinimumHeatCapacity)
{
receiver.Temperature = ((oldHeatCapacity * receiver.Temperature) - (heatCapacityToSharer * receiver.TemperatureArchived) + (heatCapacitySharerToThis * sharer.TemperatureArchived)) / newHeatCapacity;
receiver.Temperature = ((oldHeatCapacity * receiver.Temperature) - (heatCapacityToSharer * receiver.Temperature) + (heatCapacitySharerToThis * sharer.Temperature)) / newHeatCapacity;
}
if (!sharer.Immutable && newSharerHeatCapacity > Atmospherics.MinimumHeatCapacity)
{
sharer.Temperature = ((oldSharerHeatCapacity * sharer.Temperature) - (heatCapacitySharerToThis * sharer.TemperatureArchived) + (heatCapacityToSharer*receiver.TemperatureArchived)) / newSharerHeatCapacity;
sharer.Temperature = ((oldSharerHeatCapacity * sharer.Temperature) - (heatCapacitySharerToThis * sharer.Temperature) + (heatCapacityToSharer*receiver.Temperature)) / newSharerHeatCapacity;
}
// Thermal energy of the system (self and sharer) is unchanged.
@@ -154,17 +147,17 @@ namespace Content.Server.Atmos.EntitySystems
var moles = receiver.TotalMoles;
var theirMoles = sharer.TotalMoles;
return (receiver.TemperatureArchived * (moles + movedMoles)) - (sharer.TemperatureArchived * (theirMoles - movedMoles)) * Atmospherics.R / receiver.Volume;
return (receiver.Temperature * (moles + movedMoles)) - (sharer.Temperature * (theirMoles - movedMoles)) * Atmospherics.R / receiver.Volume;
}
public float TemperatureShare(GasMixture receiver, GasMixture sharer, float conductionCoefficient)
{
var temperatureDelta = receiver.TemperatureArchived - sharer.TemperatureArchived;
var temperatureDelta = receiver.Temperature - sharer.Temperature;
if (MathF.Abs(temperatureDelta) > Atmospherics.MinimumTemperatureDeltaToConsider)
{
var heatCapacity = GetHeatCapacityArchived(receiver);
var sharerHeatCapacity = GetHeatCapacityArchived(sharer);
var heatCapacity = GetHeatCapacity(receiver);
var sharerHeatCapacity = GetHeatCapacity(sharer);
if (sharerHeatCapacity > Atmospherics.MinimumHeatCapacity && heatCapacity > Atmospherics.MinimumHeatCapacity)
{
@@ -183,10 +176,10 @@ namespace Content.Server.Atmos.EntitySystems
public float TemperatureShare(GasMixture receiver, float conductionCoefficient, float sharerTemperature, float sharerHeatCapacity)
{
var temperatureDelta = receiver.TemperatureArchived - sharerTemperature;
var temperatureDelta = receiver.Temperature - sharerTemperature;
if (MathF.Abs(temperatureDelta) > Atmospherics.MinimumTemperatureDeltaToConsider)
{
var heatCapacity = GetHeatCapacityArchived(receiver);
var heatCapacity = GetHeatCapacity(receiver);
if (sharerHeatCapacity > Atmospherics.MinimumHeatCapacity && heatCapacity > Atmospherics.MinimumHeatCapacity)
{

View File

@@ -23,13 +23,10 @@ namespace Content.Server.Atmos.EntitySystems
public partial class AtmosphereSystem
{
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
private GasTileOverlaySystem _gasTileOverlaySystem = default!;
[Dependency] private readonly GasTileOverlaySystem _gasTileOverlaySystem = default!;
private void InitializeGrid()
{
_gasTileOverlaySystem = Get<GasTileOverlaySystem>();
SubscribeLocalEvent<GridAtmosphereComponent, ComponentInit>(OnGridAtmosphereInit);
}

View File

@@ -108,10 +108,11 @@ namespace Content.Server.Atmos.EntitySystems
{
Volume = exposedVolume * 25f,
Temperature = exposedTemperature,
SkippedFirstProcess = tile.CurrentCycle > gridAtmosphere.UpdateCounter
SkippedFirstProcess = tile.CurrentCycle > gridAtmosphere.UpdateCounter,
Valid = true,
State = 1
};
tile.Hotspot.Start();
AddActiveTile(gridAtmosphere, tile);
gridAtmosphere.HotspotTiles.Add(tile);
@@ -139,7 +140,7 @@ namespace Content.Server.Atmos.EntitySystems
Merge(tile.Air, affected);
}
var tileRef = tile.GridIndices.GetTileRef(tile.GridIndex);
var tileRef = tile.GridIndices.GetTileRef(tile.GridIndex, _mapManager);
foreach (var entity in tileRef.GetEntitiesInTileFast())
{

View File

@@ -16,9 +16,6 @@ namespace Content.Server.Atmos.EntitySystems
return;
}
if (tile.ArchivedCycle < fireCount)
Archive(tile, fireCount);
tile.CurrentCycle = fireCount;
var adjacentTileLength = 0;
@@ -38,11 +35,10 @@ namespace Content.Server.Atmos.EntitySystems
// If the tile is null or has no air, we don't do anything for it.
if(enemyTile?.Air == null) continue;
if (fireCount <= enemyTile.CurrentCycle) continue;
Archive(enemyTile, fireCount);
var shouldShareAir = false;
if (tile.ExcitedGroup != null && enemyTile.ExcitedGroup != null)
if (ExcitedGroups && tile.ExcitedGroup != null && enemyTile.ExcitedGroup != null)
{
if (tile.ExcitedGroup != enemyTile.ExcitedGroup)
{
@@ -57,21 +53,24 @@ namespace Content.Server.Atmos.EntitySystems
AddActiveTile(gridAtmosphere, enemyTile);
}
var excitedGroup = tile.ExcitedGroup;
excitedGroup ??= enemyTile.ExcitedGroup;
if (excitedGroup == null)
if (ExcitedGroups)
{
excitedGroup = new ExcitedGroup();
gridAtmosphere.ExcitedGroups.Add(excitedGroup);
var excitedGroup = tile.ExcitedGroup;
excitedGroup ??= enemyTile.ExcitedGroup;
if (excitedGroup == null)
{
excitedGroup = new ExcitedGroup();
gridAtmosphere.ExcitedGroups.Add(excitedGroup);
}
if (tile.ExcitedGroup == null)
ExcitedGroupAddTile(excitedGroup, tile);
if(enemyTile.ExcitedGroup == null)
ExcitedGroupAddTile(excitedGroup, enemyTile);
}
if (tile.ExcitedGroup == null)
ExcitedGroupAddTile(excitedGroup, tile);
if(enemyTile.ExcitedGroup == null)
ExcitedGroupAddTile(excitedGroup, enemyTile);
shouldShareAir = true;
}
@@ -106,17 +105,10 @@ namespace Content.Server.Atmos.EntitySystems
if (ConsiderSuperconductivity(gridAtmosphere, tile, true))
remove = false;
if(tile.ExcitedGroup == null && remove)
if(ExcitedGroups && tile.ExcitedGroup == null && remove)
RemoveActiveTile(gridAtmosphere, tile);
}
private void Archive(TileAtmosphere tile, int fireCount)
{
tile.Air?.Archive();
tile.ArchivedCycle = fireCount;
tile.TemperatureArchived = tile.Temperature;
}
private void LastShareCheck(TileAtmosphere tile)
{
if (tile.Air == null || tile.ExcitedGroup == null)

View File

@@ -281,7 +281,8 @@ namespace Content.Server.Atmos.EntitySystems
}
atmosphere.ProcessingPaused = false;
atmosphere.State = AtmosphereProcessingState.ExcitedGroups;
// Next state depends on whether excited groups are enabled or not.
atmosphere.State = ExcitedGroups ? AtmosphereProcessingState.ExcitedGroups : AtmosphereProcessingState.HighPressureDelta;
continue;
case AtmosphereProcessingState.ExcitedGroups:
if (!ProcessExcitedGroups(atmosphere))

View File

@@ -21,9 +21,6 @@ namespace Content.Server.Atmos.EntitySystems
if (adjacent == null || adjacent.ThermalConductivity == 0f)
continue;
if(adjacent.ArchivedCycle < gridAtmosphere.UpdateCounter)
Archive(adjacent, gridAtmosphere.UpdateCounter);
NeighborConductWithSource(gridAtmosphere, adjacent, tile);
ConsiderSuperconductivity(gridAtmosphere, adjacent);
@@ -37,8 +34,6 @@ namespace Content.Server.Atmos.EntitySystems
{
if(tile.Air == null)
{
if(tile.ArchivedCycle < gridAtmosphere.UpdateCounter)
Archive(tile, gridAtmosphere.UpdateCounter);
return AtmosDirection.All;
}
@@ -128,7 +123,7 @@ namespace Content.Server.Atmos.EntitySystems
private void TemperatureShareMutualSolid(TileAtmosphere tile, TileAtmosphere other, float conductionCoefficient)
{
var deltaTemperature = (tile.TemperatureArchived - other.TemperatureArchived);
var deltaTemperature = (tile.Temperature - other.Temperature);
if (MathF.Abs(deltaTemperature) > Atmospherics.MinimumTemperatureDeltaToConsider
&& tile.HeatCapacity != 0f && other.HeatCapacity != 0f)
{
@@ -146,7 +141,7 @@ namespace Content.Server.Atmos.EntitySystems
if (tile.Temperature > Atmospherics.T0C)
{
// Hardcoded space temperature.
var deltaTemperature = (tile.TemperatureArchived - Atmospherics.TCMB);
var deltaTemperature = (tile.Temperature - Atmospherics.TCMB);
if ((tile.HeatCapacity > 0) && (MathF.Abs(deltaTemperature) > Atmospherics.MinimumTemperatureDeltaToConsider))
{
var heat = tile.ThermalConductivity * deltaTemperature * (tile.HeatCapacity *

View File

@@ -1,12 +1,15 @@
using Content.Server.Atmos.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.EntitySystems
{
[UsedImplicitly]
public class GasTankSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
private const float TimerDelay = 0.5f;
private float _timer = 0f;
@@ -19,11 +22,9 @@ namespace Content.Server.Atmos.EntitySystems
if (_timer < TimerDelay) return;
_timer -= TimerDelay;
var atmosphereSystem = Get<AtmosphereSystem>();
foreach (var gasTank in EntityManager.ComponentManager.EntityQuery<GasTankComponent>())
{
atmosphereSystem.React(gasTank.Air, gasTank);
_atmosphereSystem.React(gasTank.Air, gasTank);
gasTank.CheckStatus();
gasTank.UpdateUserInterface();
}

View File

@@ -29,6 +29,7 @@ namespace Content.Server.Atmos.EntitySystems
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
/// <summary>
/// The tiles that have had their atmos data updated since last tick
@@ -58,8 +59,6 @@ namespace Content.Server.Atmos.EntitySystems
/// </summary>
private float _updateCooldown;
private AtmosphereSystem _atmosphereSystem = default!;
private int _thresholds;
public override void Initialize()
@@ -68,7 +67,6 @@ namespace Content.Server.Atmos.EntitySystems
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
_atmosphereSystem = Get<AtmosphereSystem>();
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
_mapManager.OnGridRemoved += OnGridRemoved;
var configManager = IoCManager.Resolve<IConfigurationManager>();

View File

@@ -26,9 +26,6 @@ namespace Content.Server.Atmos
[DataField("moles")] [ViewVariables]
public float[] Moles = new float[Atmospherics.AdjustedNumberOfGases];
[DataField("molesArchived")] [ViewVariables]
public float[] MolesArchived = new float[Atmospherics.AdjustedNumberOfGases];
[DataField("temperature")] [ViewVariables]
private float _temperature = Atmospherics.TCMB;
@@ -73,9 +70,6 @@ namespace Content.Server.Atmos
}
}
[DataField("temperatureArchived")] [ViewVariables]
public float TemperatureArchived { get; private set; }
[DataField("volume")] [ViewVariables]
public float Volume { get; set; }
@@ -96,13 +90,6 @@ namespace Content.Server.Atmos
Immutable = true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Archive()
{
Moles.AsSpan().CopyTo(MolesArchived.AsSpan());
TemperatureArchived = Temperature;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public float GetMoles(int gasId)
{
@@ -253,7 +240,6 @@ namespace Content.Server.Atmos
{
// The arrays MUST have a specific length.
Array.Resize(ref Moles, Atmospherics.AdjustedNumberOfGases);
Array.Resize(ref MolesArchived, Atmospherics.AdjustedNumberOfGases);
}
public override bool Equals(object? obj)
@@ -268,12 +254,10 @@ namespace Content.Server.Atmos
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return Moles.SequenceEqual(other.Moles)
&& MolesArchived.SequenceEqual(other.MolesArchived)
&& _temperature.Equals(other._temperature)
&& ReactionResults.SequenceEqual(other.ReactionResults)
&& Immutable == other.Immutable
&& LastShare.Equals(other.LastShare)
&& TemperatureArchived.Equals(other.TemperatureArchived)
&& Volume.Equals(other.Volume);
}
@@ -284,13 +268,10 @@ namespace Content.Server.Atmos
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
{
var moles = Moles[i];
var molesArchived = MolesArchived[i];
hashCode.Add(moles);
hashCode.Add(molesArchived);
}
hashCode.Add(_temperature);
hashCode.Add(TemperatureArchived);
hashCode.Add(Immutable);
hashCode.Add(LastShare);
hashCode.Add(Volume);
@@ -303,11 +284,9 @@ namespace Content.Server.Atmos
var newMixture = new GasMixture()
{
Moles = (float[])Moles.Clone(),
MolesArchived = (float[])MolesArchived.Clone(),
_temperature = _temperature,
Immutable = Immutable,
LastShare = LastShare,
TemperatureArchived = TemperatureArchived,
Volume = Volume,
};
return newMixture;

View File

@@ -24,11 +24,5 @@ namespace Content.Server.Atmos
/// </summary>
[ViewVariables]
public byte State;
public void Start()
{
Valid = true;
State = 1;
}
}
}

View File

@@ -10,12 +10,15 @@ using Content.Shared.Atmos.Visuals;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Binary.EntitySystems
{
[UsedImplicitly]
public class GasDualPortVentPumpSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -34,24 +37,23 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
return;
}
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
if (!vent.Enabled)
return;
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(vent.InletName, out PipeNode? inlet)
if (!vent.Enabled
|| !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(vent.InletName, out PipeNode? inlet)
|| !nodeContainer.TryGetNode(vent.OutletName, out PipeNode? outlet))
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
return;
}
var atmosphereSystem = Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
var environment = _atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
// We're in an air-blocked tile... Do nothing.
if (environment == null)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
return;
}
if (vent.PumpDirection == VentPumpDirection.Releasing)
{
@@ -68,7 +70,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
{
var transferMoles = pressureDelta * environment.Volume / inlet.Air.Temperature * Atmospherics.R;
var removed = inlet.Air.Remove(transferMoles);
atmosphereSystem.Merge(environment, removed);
_atmosphereSystem.Merge(environment, removed);
}
}
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0f)
@@ -89,7 +91,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
{
var removed = environment.Remove(molesDelta);
Get<AtmosphereSystem>().Merge(outlet.Air, removed);
_atmosphereSystem.Merge(outlet.Air, removed);
}
}
}

View File

@@ -25,22 +25,23 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
private void OnPumpUpdated(EntityUid uid, GasPressurePumpComponent pump, AtmosDeviceUpdateEvent args)
{
var appearance = pump.Owner.GetComponentOrNull<AppearanceComponent>();
appearance?.SetData(PressurePumpVisuals.Enabled, false);
if (!pump.Enabled)
return;
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(pump.InletName, out PipeNode? inlet)
if (!pump.Enabled
|| !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(pump.InletName, out PipeNode? inlet)
|| !nodeContainer.TryGetNode(pump.OutletName, out PipeNode? outlet))
{
appearance?.SetData(PressurePumpVisuals.Enabled, false);
return;
}
var outputStartingPressure = outlet.Air.Pressure;
if (MathHelper.CloseTo(pump.TargetPressure, outputStartingPressure))
{
appearance?.SetData(PressurePumpVisuals.Enabled, false);
return; // No need to pump gas if target has been reached.
}
if (inlet.Air.TotalMoles > 0 && inlet.Air.Temperature > 0)
{

View File

@@ -13,7 +13,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
[UsedImplicitly]
public class GasVolumePumpSystem : EntitySystem
{
[Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
@@ -56,13 +57,12 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
// Some of the gas from the mixture leaks when overclocked.
if (pump.Overclocked)
{
var atmosphereSystem = Get<AtmosphereSystem>();
var tile = atmosphereSystem.GetTileMixture(pump.Owner.Transform.Coordinates, true);
var tile = _atmosphereSystem.GetTileMixture(pump.Owner.Transform.Coordinates, true);
if (tile != null)
{
var leaked = removed.RemoveRatio(pump.LeakRatio);
atmosphereSystem.Merge(tile, leaked);
_atmosphereSystem.Merge(tile, leaked);
}
}

View File

@@ -13,6 +13,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
public class AtmosDeviceSystem : EntitySystem
{
[Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
@@ -35,7 +36,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
return;
// We try to add the device to a valid atmosphere.
if (!Get<AtmosphereSystem>().AddAtmosDevice(component))
if (!_atmosphereSystem.AddAtmosDevice(component))
return;
component.LastProcess = _gameTiming.CurTime;
@@ -45,7 +46,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
public void LeaveAtmosphere(AtmosDeviceComponent component)
{
if (!Get<AtmosphereSystem>().RemoveAtmosDevice(component))
if (!_atmosphereSystem.RemoveAtmosDevice(component))
return;
component.LastProcess = TimeSpan.Zero;

View File

@@ -8,6 +8,7 @@ using Content.Shared.Atmos;
using Content.Shared.Notification.Managers;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.Atmos.Piping.EntitySystems
@@ -15,6 +16,8 @@ namespace Content.Server.Atmos.Piping.EntitySystems
[UsedImplicitly]
public class AtmosUnsafeUnanchorSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<AtmosUnsafeUnanchorComponent, BeforeUnanchoredEvent>(OnBeforeUnanchored);
@@ -26,7 +29,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
if (!component.Enabled || !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodes))
return;
if (Get<AtmosphereSystem>().GetTileMixture(component.Owner.Transform.Coordinates) is not {} environment)
if (_atmosphereSystem.GetTileMixture(component.Owner.Transform.Coordinates) is not {} environment)
return;
foreach (var node in nodes.Nodes.Values)
@@ -47,9 +50,7 @@ namespace Content.Server.Atmos.Piping.EntitySystems
if (!component.Enabled || !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodes))
return;
var atmosphereSystem = Get<AtmosphereSystem>();
if (atmosphereSystem.GetTileMixture(component.Owner.Transform.Coordinates, true) is not {} environment)
if (_atmosphereSystem.GetTileMixture(component.Owner.Transform.Coordinates, true) is not {} environment)
environment = GasMixture.SpaceGas;
var lost = 0f;
@@ -71,10 +72,10 @@ namespace Content.Server.Atmos.Piping.EntitySystems
{
if (node is not PipeNode pipe) continue;
atmosphereSystem.Merge(buffer, pipe.Air.Remove(sharedLoss));
_atmosphereSystem.Merge(buffer, pipe.Air.Remove(sharedLoss));
}
atmosphereSystem.Merge(environment, buffer);
_atmosphereSystem.Merge(environment, buffer);
}
}
}

View File

@@ -6,12 +6,15 @@ using Content.Server.Atmos.Piping.Other.Components;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Other.EntitySystems
{
[UsedImplicitly]
public class GasMinerSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -21,9 +24,7 @@ namespace Content.Server.Atmos.Piping.Other.EntitySystems
private void OnMinerUpdated(EntityUid uid, GasMinerComponent miner, AtmosDeviceUpdateEvent args)
{
var atmosphereSystem = Get<AtmosphereSystem>();
if (!CheckMinerOperation(atmosphereSystem, miner, out var environment) || !miner.Enabled || !miner.SpawnGas.HasValue || miner.SpawnAmount <= 0f)
if (!CheckMinerOperation(miner, out var environment) || !miner.Enabled || !miner.SpawnGas.HasValue || miner.SpawnAmount <= 0f)
return;
// Time to mine some gas.
@@ -31,15 +32,15 @@ namespace Content.Server.Atmos.Piping.Other.EntitySystems
var merger = new GasMixture(1) { Temperature = miner.SpawnTemperature };
merger.SetMoles(miner.SpawnGas.Value, miner.SpawnAmount);
atmosphereSystem.Merge(environment, merger);
_atmosphereSystem.Merge(environment, merger);
}
private bool CheckMinerOperation(AtmosphereSystem atmosphereSystem, GasMinerComponent miner, [NotNullWhen(true)] out GasMixture? environment)
private bool CheckMinerOperation(GasMinerComponent miner, [NotNullWhen(true)] out GasMixture? environment)
{
environment = atmosphereSystem.GetTileMixture(miner.Owner.Transform.Coordinates, true);
environment = _atmosphereSystem.GetTileMixture(miner.Owner.Transform.Coordinates, true);
// Space.
if (atmosphereSystem.IsTileSpace(miner.Owner.Transform.Coordinates))
if (_atmosphereSystem.IsTileSpace(miner.Owner.Transform.Coordinates))
{
miner.Broken = true;
return false;

View File

@@ -19,6 +19,7 @@ using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
@@ -26,6 +27,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
[UsedImplicitly]
public class GasCanisterSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -131,23 +134,21 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (!nodeContainer.TryGetNode(canister.PortName, out PortablePipeNode? portNode))
return;
var atmosphereSystem = Get<AtmosphereSystem>();
atmosphereSystem.React(canister.Air, portNode);
_atmosphereSystem.React(canister.Air, portNode);
if (portNode.NodeGroup is PipeNet {NodeCount: > 1} net)
{
var buffer = new GasMixture(net.Air.Volume + canister.Air.Volume);
atmosphereSystem.Merge(buffer, net.Air);
atmosphereSystem.Merge(buffer, canister.Air);
_atmosphereSystem.Merge(buffer, net.Air);
_atmosphereSystem.Merge(buffer, canister.Air);
net.Air.Clear();
atmosphereSystem.Merge(net.Air, buffer);
_atmosphereSystem.Merge(net.Air, buffer);
net.Air.Multiply(net.Air.Volume / buffer.Volume);
canister.Air.Clear();
atmosphereSystem.Merge(canister.Air, buffer);
_atmosphereSystem.Merge(canister.Air, buffer);
canister.Air.Multiply(canister.Air.Volume / buffer.Volume);
}
@@ -161,12 +162,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (container.ContainedEntities.Count > 0)
{
var gasTank = container.ContainedEntities[0].GetComponent<GasTankComponent>();
atmosphereSystem.ReleaseGasTo(canister.Air, gasTank.Air, canister.ReleasePressure);
_atmosphereSystem.ReleaseGasTo(canister.Air, gasTank.Air, canister.ReleasePressure);
}
else
{
var environment = atmosphereSystem.GetTileMixture(canister.Owner.Transform.Coordinates, true);
atmosphereSystem.ReleaseGasTo(canister.Air, environment, canister.ReleasePressure);
var environment = _atmosphereSystem.GetTileMixture(canister.Owner.Transform.Coordinates, true);
_atmosphereSystem.ReleaseGasTo(canister.Air, environment, canister.ReleasePressure);
}
}

View File

@@ -6,12 +6,15 @@ using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public class GasOutletInjectorSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -32,8 +35,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (!nodeContainer.TryGetNode(injector.InletName, out PipeNode? inlet))
return;
var atmosphereSystem = Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(injector.Owner.Transform.Coordinates, true);
var environment = _atmosphereSystem.GetTileMixture(injector.Owner.Transform.Coordinates, true);
if (environment == null)
return;
@@ -44,7 +46,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
var removed = inlet.Air.Remove(transferMoles);
atmosphereSystem.Merge(environment, removed);
_atmosphereSystem.Merge(environment, removed);
}
}
}

View File

@@ -7,12 +7,15 @@ using Content.Server.NodeContainer.Nodes;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public class GasPassiveVentSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -22,8 +25,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void OnPassiveVentUpdated(EntityUid uid, GasPassiveVentComponent vent, AtmosDeviceUpdateEvent args)
{
var atmosphereSystem = Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
var environment = _atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
if (environment == null)
return;
@@ -44,7 +46,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
var airTemperature = environment.Temperature > 0 ? environment.Temperature : inlet.Air.Temperature;
var transferMoles = pressureDelta * environment.Volume / (airTemperature * Atmospherics.R);
var removed = inlet.Air.Remove(transferMoles);
atmosphereSystem.Merge(environment, removed);
_atmosphereSystem.Merge(environment, removed);
}
else
{

View File

@@ -7,12 +7,15 @@ using Content.Shared.Atmos.Piping;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public class GasThermoMachineSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -24,18 +27,16 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, AtmosDeviceUpdateEvent args)
{
var appearance = thermoMachine.Owner.GetComponentOrNull<AppearanceComponent>();
appearance?.SetData(ThermoMachineVisuals.Enabled, false);
if (!thermoMachine.Enabled)
if (!thermoMachine.Enabled
|| !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(thermoMachine.InletName, out PipeNode? inlet))
{
appearance?.SetData(ThermoMachineVisuals.Enabled, false);
return;
}
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(thermoMachine.InletName, out PipeNode? inlet))
return;
var airHeatCapacity = Get<AtmosphereSystem>().GetHeatCapacity(inlet.Air);
var airHeatCapacity = _atmosphereSystem.GetHeatCapacity(inlet.Air);
var combinedHeatCapacity = airHeatCapacity + thermoMachine.HeatCapacity;
var oldTemperature = inlet.Air.Temperature;

View File

@@ -9,12 +9,15 @@ using Content.Shared.Atmos.Visuals;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
[UsedImplicitly]
public class GasVentPumpSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -33,23 +36,22 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
return;
}
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
if (!vent.Enabled)
if (!vent.Enabled
|| !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
return;
}
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
if (!nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
return;
var atmosphereSystem = Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
var environment = _atmosphereSystem.GetTileMixture(vent.Owner.Transform.Coordinates, true);
// We're in an air-blocked tile... Do nothing.
if (environment == null)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
return;
}
if (vent.PumpDirection == VentPumpDirection.Releasing)
{
@@ -66,7 +68,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
var transferMoles = pressureDelta * environment.Volume / (pipe.Air.Temperature * Atmospherics.R);
atmosphereSystem.Merge(environment, pipe.Air.Remove(transferMoles));
_atmosphereSystem.Merge(environment, pipe.Air.Remove(transferMoles));
}
}
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0)

View File

@@ -9,6 +9,7 @@ using Content.Shared.Atmos.Piping.Unary.Visuals;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.Atmos.Piping.Unary.EntitySystems
@@ -16,6 +17,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
[UsedImplicitly]
public class GasVentScrubberSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -34,28 +37,24 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
return;
}
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
if (!scrubber.Enabled)
if (!scrubber.Enabled
|| !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet))
{
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
return;
}
if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer))
return;
var environment = _atmosphereSystem.GetTileMixture(scrubber.Owner.Transform.Coordinates, true);
if (!nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet))
return;
var atmosphereSystem = Get<AtmosphereSystem>();
var environment = atmosphereSystem.GetTileMixture(scrubber.Owner.Transform.Coordinates, true);
Scrub(atmosphereSystem, scrubber, appearance, environment, outlet);
Scrub(_atmosphereSystem, scrubber, appearance, environment, outlet);
if (!scrubber.WideNet) return;
// Scrub adjacent tiles too.
foreach (var adjacent in atmosphereSystem.GetAdjacentTileMixtures(scrubber.Owner.Transform.Coordinates, false, true))
foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(scrubber.Owner.Transform.Coordinates, false, true))
{
Scrub(atmosphereSystem, scrubber, null, adjacent, outlet);
Scrub(_atmosphereSystem, scrubber, null, adjacent, outlet);
}
}
@@ -70,12 +69,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void Scrub(AtmosphereSystem atmosphereSystem, GasVentScrubberComponent scrubber, AppearanceComponent? appearance, GasMixture? tile, PipeNode outlet)
{
// Cannot scrub if tile is null or air-blocked.
if (tile == null)
return;
// Cannot scrub if pressure too high.
if (outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere)
if (tile == null
|| outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high.
{
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
return;
}
if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
{

View File

@@ -13,18 +13,12 @@ namespace Content.Server.Atmos
/// </summary>
public class TileAtmosphere : IGasMixtureHolder
{
[ViewVariables]
public int ArchivedCycle;
[ViewVariables]
public int CurrentCycle;
[ViewVariables]
public float Temperature { get; set; } = Atmospherics.T20C;
[ViewVariables]
public float TemperatureArchived { get; set; } = Atmospherics.T20C;
[ViewVariables]
public TileAtmosphere? PressureSpecificTarget { get; set; }