Rename SoundComponent and refactor its wrong usages. (#1036)
* Rename `SoundComponent` and refactor its wrong usages. * Replace verbose IoC grabs with EntitySysetm.Get * unused depend Co-authored-by: FL-OZ <anotherscuffed@gmail.com> Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -6,6 +6,7 @@ using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.Items;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Physics;
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@@ -109,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if(OnHitEntities(hitEntities)) return;
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var audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
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var audioSystem = EntitySystem.Get<AudioSystem>();
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var emitter = hitEntities.Count == 0 ? eventArgs.User : hitEntities[0];
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audioSystem.Play(hitEntities.Count > 0 ? _hitSound : "/Audio/weapons/punchmiss.ogg", emitter);
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@@ -11,6 +11,7 @@ using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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@@ -86,7 +87,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (!Activated || entities.Count == 0 || cell == null || !cell.CanDeductCharge(EnergyPerUse))
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return false;
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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foreach (var entity in entities)
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{
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@@ -101,7 +102,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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cell.DeductCharge(EnergyPerUse);
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if(cell.Charge < EnergyPerUse)
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{
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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TurnOff();
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}
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@@ -132,7 +133,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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var sprite = Owner.GetComponent<SpriteComponent>();
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var item = Owner.GetComponent<ItemComponent>();
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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item.EquippedPrefix = "off";
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sprite.LayerSetState(0, "stunbaton_off");
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@@ -152,7 +153,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (cell == null)
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{
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
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return;
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@@ -160,12 +161,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (cell.Charge < EnergyPerUse)
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{
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
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return;
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}
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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item.EquippedPrefix = "on";
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sprite.LayerSetState(0, "stunbaton_on");
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@@ -192,7 +193,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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return false;
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}
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
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Dirty();
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@@ -223,7 +224,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
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}
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_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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}
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public void Examine(FormattedMessage message)
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@@ -27,6 +27,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
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[RegisterComponent]
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public class HitscanWeaponComponent : Component, IInteractUsing
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{
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#pragma warning disable 649
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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#pragma warning restore 649
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private const float MaxLength = 20;
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public override string Name => "HitscanWeapon";
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@@ -134,7 +137,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
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Shaded = false
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};
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EntitySystem.Get<EffectSystem>().CreateParticle(message);
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Owner.GetComponent<SoundComponent>().Play(_fireSound, AudioParams.Default.WithVolume(-5));
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EntitySystem.Get<AudioSystem>().Play(_fireSound, Owner, AudioParams.Default.WithVolume(-5));
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}
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}
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}
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@@ -8,9 +8,11 @@ using Content.Shared.GameObjects.Components.Weapons.Ranged;
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using Content.Shared.Interfaces;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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@@ -28,6 +30,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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[RegisterComponent]
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public class BallisticMagazineWeaponComponent : BallisticWeaponComponent, IUse, IInteractUsing, IMapInit
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{
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#pragma warning disable 649
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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#pragma warning restore 649
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private const float BulletOffset = 0.2f;
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public override string Name => "BallisticMagazineWeapon";
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@@ -105,7 +111,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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}
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if (_magInSound != null && playSound)
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{
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Owner.GetComponent<SoundComponent>().Play(_magInSound);
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EntitySystem.Get<AudioSystem>().Play(_magInSound, Owner);
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}
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magazinetype.OnAmmoCountChanged += MagazineAmmoCountChanged;
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if (GetChambered(0) == null)
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@@ -134,7 +140,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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entity.Transform.GridPosition = Owner.Transform.GridPosition;
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if (_magOutSound != null && playSound)
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{
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Owner.GetComponent<SoundComponent>().Play(_magOutSound, AudioParams.Default.WithVolume(20));
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EntitySystem.Get<AudioSystem>().Play(_magOutSound, Owner, AudioParams.Default.WithVolume(20));
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}
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UpdateAppearance();
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Dirty();
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@@ -160,7 +166,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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entity.Transform.GridPosition = Owner.Transform.GridPosition.Offset(offsetPos);
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entity.Transform.LocalRotation = _bulletDropRandom.Pick(RandomBulletDirs).ToAngle();
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var effect = $"/Audio/Guns/Casings/casingfall{_bulletDropRandom.Next(1, 4)}.ogg";
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Owner.GetComponent<SoundComponent>().Play(effect, AudioParams.Default.WithVolume(-3));
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EntitySystem.Get<AudioSystem>().Play(effect, Owner, AudioParams.Default.WithVolume(-3));
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if (Magazine != null)
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{
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@@ -191,7 +197,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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EjectMagazine();
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if (_autoEjectSound != null)
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{
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Owner.GetComponent<SoundComponent>().Play(_autoEjectSound, AudioParams.Default.WithVolume(-5));
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EntitySystem.Get<AudioSystem>().Play(_autoEjectSound, Owner, AudioParams.Default.WithVolume(-5));
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}
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Dirty();
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}
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@@ -5,6 +5,9 @@ using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using System;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.IoC;
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namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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{
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@@ -13,6 +16,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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/// </summary>
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public abstract class BallisticWeaponComponent : BaseProjectileWeaponComponent
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{
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#pragma warning disable 649
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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#pragma warning restore 649
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private Chamber[] _chambers;
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/// <summary>
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@@ -132,7 +139,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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return true;
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}
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private void PlayEmptySound() => Owner.GetComponent<SoundComponent>().Play(_soundGunEmpty);
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private void PlayEmptySound() => EntitySystem.Get<AudioSystem>().Play(_soundGunEmpty, Owner);
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protected sealed class Chamber
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{
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@@ -1,6 +1,5 @@
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.GameObjects.Components.Projectiles;
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using Content.Server.GameObjects.Components.Sound;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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@@ -12,6 +11,8 @@ using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using System.Collections.Generic;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Physics;
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namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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@@ -28,6 +29,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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#pragma warning disable 649
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[Dependency] private IRobustRandom _spreadRandom;
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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#pragma warning restore 649
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public override void ExposeData(ObjectSerializer serializer)
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@@ -75,7 +77,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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}
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}
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private void PlayFireSound() => Owner.GetComponent<SoundComponent>().Play(_soundGunshot);
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private void PlayFireSound() => EntitySystem.Get<AudioSystem>().Play(_soundGunshot, Owner);
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/// <summary>
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/// Gets the angle from an entity to a coordinate.
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