Rename SoundComponent and refactor its wrong usages. (#1036)

* Rename `SoundComponent` and refactor its wrong usages.

* Replace verbose IoC grabs with EntitySysetm.Get

* unused depend

Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
FL-OZ
2020-05-31 12:40:36 -05:00
committed by GitHub
parent 8db5adb387
commit 53900b79e9
30 changed files with 137 additions and 97 deletions

View File

@@ -6,6 +6,7 @@ using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Items;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Physics;
@@ -109,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if(OnHitEntities(hitEntities)) return;
var audioSystem = _entitySystemManager.GetEntitySystem<AudioSystem>();
var audioSystem = EntitySystem.Get<AudioSystem>();
var emitter = hitEntities.Count == 0 ? eventArgs.User : hitEntities[0];
audioSystem.Play(hitEntities.Count > 0 ? _hitSound : "/Audio/weapons/punchmiss.ogg", emitter);

View File

@@ -11,6 +11,7 @@ using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
@@ -86,7 +87,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (!Activated || entities.Count == 0 || cell == null || !cell.CanDeductCharge(EnergyPerUse))
return false;
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
foreach (var entity in entities)
{
@@ -101,7 +102,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
cell.DeductCharge(EnergyPerUse);
if(cell.Charge < EnergyPerUse)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
TurnOff();
}
@@ -132,7 +133,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
var sprite = Owner.GetComponent<SpriteComponent>();
var item = Owner.GetComponent<ItemComponent>();
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
item.EquippedPrefix = "off";
sprite.LayerSetState(0, "stunbaton_off");
@@ -152,7 +153,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (cell == null)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
return;
@@ -160,12 +161,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (cell.Charge < EnergyPerUse)
{
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
return;
}
_entitySystemManager.GetEntitySystem<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play(AudioHelpers.GetRandomFileFromSoundCollection("sparks"), Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
item.EquippedPrefix = "on";
sprite.LayerSetState(0, "stunbaton_on");
@@ -192,7 +193,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
return false;
}
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magin.ogg");
Dirty();
@@ -223,7 +224,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
}
_entitySystemManager.GetEntitySystem<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().Play("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
}
public void Examine(FormattedMessage message)