Mini bomb changes (#7454)

This commit is contained in:
Leon Friedrich
2022-04-09 09:07:02 +12:00
committed by GitHub
parent 8d885d7425
commit 53f5a283ca
4 changed files with 63 additions and 29 deletions

View File

@@ -80,7 +80,7 @@
- type: entity
name: Syndicate minibomb
description: A syndicate manufactured explosive used to sow destruction and chaos.
description: Creates a small but powerful explosion that is strong enough to break through walls.
parent: BaseItem
id: SyndieMiniBomb
components:
@@ -95,10 +95,11 @@
delay: 5
- type: Explosive
explosionType: Default
# About a 3-3.5 tile radius, strong enough to break reinforced walls near centre.
totalIntensity: 800
intensitySlope: 15
maxTileBreak: 1 # for destroying walls, not spacing the hallway
# About a 2.5 tile radius. If placed next to walls, will destroy a line of 3-normal walls and turn 3 reinforced walls into girders.
totalIntensity: 492
intensitySlope: 20.5
maxIntensity: 41
canCreateVacuum: false # for destroying walls, not spacing the hallway
- type: ExplodeOnTrigger
- type: Damageable
damageContainer: Inorganic