Fix audio occlusion (#10538)

This commit is contained in:
metalgearsloth
2022-08-12 12:53:28 +10:00
committed by GitHub
parent 3f74141c93
commit 5449835bba
3 changed files with 30 additions and 0 deletions

View File

@@ -0,0 +1,14 @@
using Content.Shared.Physics;
namespace Content.Shared.Audio;
public abstract class SharedContentAudioSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
base.Initialize();
_audio.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
}
}