Vending visualizer update (#9962)
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@@ -1,13 +1,18 @@
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using Content.Shared.Actions;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.VendingMachines
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{
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[Virtual]
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[NetworkedComponent()]
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public class SharedVendingMachineComponent : Component
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public abstract class SharedVendingMachineComponent : Component
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{
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[DataField("pack", customTypeSerializer: typeof(PrototypeIdSerializer<VendingMachineInventoryPrototype>))]
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public string PackPrototypeId = string.Empty;
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public TimeSpan AnimationDuration = TimeSpan.Zero;
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[ViewVariables] public List<VendingMachineInventoryEntry> Inventory = new();
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[ViewVariables] public List<VendingMachineInventoryEntry> EmaggedInventory = new();
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[ViewVariables] public List<VendingMachineInventoryEntry> ContrabandInventory = new();
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@@ -32,6 +37,7 @@ namespace Content.Shared.VendingMachines
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public enum VendingMachineVisuals
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{
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VisualState,
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Inventory,
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}
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[Serializable, NetSerializable]
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65
Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
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65
Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
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@@ -0,0 +1,65 @@
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using Robust.Shared.Prototypes;
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using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
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namespace Content.Shared.VendingMachines;
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public abstract class SharedVendingMachineSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SharedVendingMachineComponent, ComponentInit>(OnComponentInit);;
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}
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protected virtual void OnComponentInit(EntityUid uid, SharedVendingMachineComponent component, ComponentInit args)
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{
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if (!_prototypeManager.TryIndex(component.PackPrototypeId, out VendingMachineInventoryPrototype? packPrototype))
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return;
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MetaData(uid).EntityName = packPrototype.Name;
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component.AnimationDuration = TimeSpan.FromSeconds(packPrototype.AnimationDuration);
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if (TryComp(component.Owner, out AppearanceComponent? appearance))
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appearance.SetData(VendingMachineVisuals.Inventory, component.PackPrototypeId);
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AddInventoryFromPrototype(uid, packPrototype.StartingInventory, InventoryType.Regular, component);
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AddInventoryFromPrototype(uid, packPrototype.EmaggedInventory, InventoryType.Emagged, component);
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AddInventoryFromPrototype(uid, packPrototype.ContrabandInventory, InventoryType.Contraband, component);
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}
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private void AddInventoryFromPrototype(EntityUid uid, Dictionary<string, uint>? entries,
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InventoryType type,
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SharedVendingMachineComponent? component = null)
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{
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if (!Resolve(uid, ref component) || entries == null)
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{
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return;
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}
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var inventory = new List<VendingMachineInventoryEntry>();
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foreach (var (id, amount) in entries)
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{
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if (_prototypeManager.HasIndex<EntityPrototype>(id))
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{
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inventory.Add(new VendingMachineInventoryEntry(type, id, amount));
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}
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}
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switch (type)
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{
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case InventoryType.Regular:
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component.Inventory.AddRange(inventory);
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break;
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case InventoryType.Emagged:
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component.EmaggedInventory.AddRange(inventory);
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break;
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case InventoryType.Contraband:
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component.ContrabandInventory.AddRange(inventory);
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break;
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}
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}
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}
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@@ -16,6 +16,7 @@ namespace Content.Shared.VendingMachines
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[DataField("animationDuration")]
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public double AnimationDuration { get; }
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// TODO make this a proper sprite specifier for yaml linting.
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[DataField("spriteName")]
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public string SpriteName { get; } = string.Empty;
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