Login tips (#22234)

* Init coomit

* meh

* okay

* Revert "okay"

This reverts commit bb638aa4baa8dbd0e285c3435aabf83171a4806a.

* enable-d

* Update Content.Client/Launcher/LauncherConnectingGui.xaml.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* review

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Vigers Ray
2024-01-06 09:06:49 +03:00
committed by GitHub
parent 05866a267f
commit 5492cc5fd1
5 changed files with 65 additions and 4 deletions

View File

@@ -1,9 +1,12 @@
using System;
using Robust.Client;
using Robust.Client.UserInterface;
using Robust.Shared.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Network;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Client.Launcher
{
@@ -13,6 +16,9 @@ namespace Content.Client.Launcher
[Dependency] private readonly IClientNetManager _clientNetManager = default!;
[Dependency] private readonly IGameController _gameController = default!;
[Dependency] private readonly IBaseClient _baseClient = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
private LauncherConnectingGui? _control;
@@ -51,7 +57,7 @@ namespace Content.Client.Launcher
protected override void Startup()
{
_control = new LauncherConnectingGui(this);
_control = new LauncherConnectingGui(this, _random, _prototypeManager, _cfg);
_userInterfaceManager.StateRoot.AddChild(_control);