Login tips (#22234)
* Init coomit * meh * okay * Revert "okay" This reverts commit bb638aa4baa8dbd0e285c3435aabf83171a4806a. * enable-d * Update Content.Client/Launcher/LauncherConnectingGui.xaml.cs Co-authored-by: Kara <lunarautomaton6@gmail.com> * review --------- Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,12 +1,18 @@
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using System.Linq;
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using Content.Client.Stylesheets;
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using Content.Shared.CCVar;
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using Content.Shared.Dataset;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Configuration;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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using Robust.Shared.Localization;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Client.Launcher
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{
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@@ -15,11 +21,19 @@ namespace Content.Client.Launcher
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{
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private const float RedialWaitTimeSeconds = 15f;
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private readonly LauncherConnecting _state;
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private readonly IRobustRandom _random;
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private readonly IPrototypeManager _prototype;
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private readonly IConfigurationManager _cfg;
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private float _redialWaitTime = RedialWaitTimeSeconds;
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public LauncherConnectingGui(LauncherConnecting state)
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public LauncherConnectingGui(LauncherConnecting state, IRobustRandom random,
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IPrototypeManager prototype, IConfigurationManager config)
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{
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_state = state;
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_random = random;
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_prototype = prototype;
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_cfg = config;
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RobustXamlLoader.Load(this);
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@@ -27,6 +41,7 @@ namespace Content.Client.Launcher
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Stylesheet = IoCManager.Resolve<IStylesheetManager>().SheetSpace;
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ChangeLoginTip();
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ReconnectButton.OnPressed += _ => _state.RetryConnect();
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// Redial shouldn't fail, but if it does, try a reconnect (maybe we're being run from debug)
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RedialButton.OnPressed += _ =>
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@@ -67,6 +82,29 @@ namespace Content.Client.Launcher
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ReconnectButton.Visible = !redialFlag;
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}
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private void ChangeLoginTip()
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{
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var tipsDataset = _cfg.GetCVar(CCVars.LoginTipsDataset);
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var loginTipsEnabled = _prototype.TryIndex<DatasetPrototype>(tipsDataset, out var tips);
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LoginTips.Visible = loginTipsEnabled;
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if (!loginTipsEnabled)
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{
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return;
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}
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var tipList = tips!.Values;
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if (tipList.Count == 0)
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return;
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var randomIndex = _random.Next(tipList.Count);
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var tip = tipList[randomIndex];
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LoginTip.SetMessage(tip);
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LoginTipTitle.Text = Loc.GetString("connecting-window-tip", ("numberTip", randomIndex));
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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