Singularity Shaders and a lot of Shader Stuff (#2517)
* Beginnings of singulo shader * LOTS of changes!! * Minor changes * Singulo stuff * Aesthetic changes to singulo * Combining singulo change * ShaderAura uses IEntities now, not IPlayerSession * Fixes? * Fixes draw order for atmos * using fix * Address reviews * nuget.config whaaa * nuget haha * nuget why are you so dum * happy now * Preparing for omegachange * Merge from seventh level of hell * woork * Ignorecomponents add * mmf * RobustToolbox? * Fixes * Fixes Robust? * adds sprite * Nullables * Crit overlay stuff * Commits Robust
This commit is contained in:
@@ -7,8 +7,23 @@
|
||||
id: GradientCircleMask
|
||||
kind: source
|
||||
path: "/Textures/Shaders/gradient_circle_mask.swsl"
|
||||
|
||||
- type: shader
|
||||
id: ColoredScreenBorder
|
||||
kind: source
|
||||
path: "/Textures/Shaders/colored_screen_border.swsl"
|
||||
|
||||
- type: shader
|
||||
id: FlashedEffect
|
||||
kind: source
|
||||
path: "/Textures/Shaders/flashed_effect.swsl"
|
||||
|
||||
- type: shader
|
||||
id: Singularity
|
||||
kind: source
|
||||
path: "/Textures/Shaders/singularity.swsl"
|
||||
|
||||
- type: shader
|
||||
id: Texture
|
||||
kind: source
|
||||
path: "/Textures/Shaders/texture.swsl"
|
||||
|
||||
Reference in New Issue
Block a user