Add supplies to restock vending machines. (#11506)
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@@ -0,0 +1,148 @@
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using System.Linq;
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using System.Threading;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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using Content.Server.Cargo.Systems;
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using Content.Server.DoAfter;
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using Content.Server.Wires;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.VendingMachines;
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namespace Content.Server.VendingMachines.Restock
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{
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public sealed class VendingMachineRestockSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly AudioSystem _audioSystem = default!;
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[Dependency] private readonly PricingSystem _pricingSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<VendingMachineRestockComponent, AfterInteractEvent>(OnAfterInteract);
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SubscribeLocalEvent<VendingMachineRestockComponent, PriceCalculationEvent>(OnPriceCalculation);
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SubscribeLocalEvent<VendingMachineRestockComponent, RestockCancelledEvent>(OnRestockCancelled);
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}
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public bool TryAccessMachine(EntityUid uid,
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VendingMachineRestockComponent component,
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VendingMachineComponent machineComponent,
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EntityUid user,
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EntityUid target)
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{
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if (!TryComp<WiresComponent>(target, out var wires) || !wires.IsPanelOpen) {
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_popupSystem.PopupCursor(Loc.GetString("vending-machine-restock-needs-panel-open",
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("this", uid),
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("user", user),
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("target", target)),
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user);
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return false;
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}
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return true;
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}
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public bool TryMatchPackageToMachine(EntityUid uid,
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VendingMachineRestockComponent component,
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VendingMachineComponent machineComponent,
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EntityUid user,
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EntityUid target)
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{
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if (!component.CanRestock.Contains(machineComponent.PackPrototypeId)) {
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_popupSystem.PopupCursor(Loc.GetString("vending-machine-restock-invalid-inventory",
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("this", uid),
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("user", user),
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("target", target)
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),
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user);
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return false;
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}
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return true;
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}
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private void OnAfterInteract(EntityUid uid, VendingMachineRestockComponent component, AfterInteractEvent args)
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{
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if (component.CancelToken != null || args.Target == null || !args.CanReach)
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return;
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if (!TryComp<VendingMachineComponent>(args.Target, out var machineComponent))
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return;
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if (!TryMatchPackageToMachine(uid, component, machineComponent, args.User, args.Target.Value))
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return;
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if (!TryAccessMachine(uid, component, machineComponent, args.User, args.Target.Value))
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return;
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component.CancelToken = new CancellationTokenSource();
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_doAfterSystem.DoAfter(new DoAfterEventArgs(
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args.User,
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(float) component.RestockDelay.TotalSeconds,
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component.CancelToken.Token,
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args.Target,
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args.Used)
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{
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TargetFinishedEvent = new VendingMachineRestockEvent(args.User, uid),
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UsedCancelledEvent = new RestockCancelledEvent(),
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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BreakOnStun = true,
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BreakOnDamage = true,
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NeedHand = true
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});
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_popupSystem.PopupEntity(Loc.GetString("vending-machine-restock-start",
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("this", uid),
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("user", args.User),
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("target", args.Target)
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),
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args.User,
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PopupType.Medium);
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_audioSystem.PlayPvs(component.SoundRestockStart, component.Owner,
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AudioParams.Default
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.WithVolume(-2f)
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.WithVariation(0.2f));
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}
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private void OnPriceCalculation(EntityUid uid, VendingMachineRestockComponent component, ref PriceCalculationEvent args)
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{
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List<double> priceSets = new();
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// Find the most expensive inventory and use that as the highest price.
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foreach (var vendingInventory in component.CanRestock)
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{
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double total = 0;
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if (_prototypeManager.TryIndex(vendingInventory, out VendingMachineInventoryPrototype? inventoryPrototype))
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{
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foreach (var (item, amount) in inventoryPrototype.StartingInventory)
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{
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if (_prototypeManager.TryIndex(item, out EntityPrototype? entity))
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total += _pricingSystem.GetEstimatedPrice(entity) * amount;
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}
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}
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priceSets.Add(total);
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}
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args.Price += priceSets.Max();
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}
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private void OnRestockCancelled(EntityUid uid, VendingMachineRestockComponent component, RestockCancelledEvent args)
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{
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component.CancelToken?.Cancel();
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component.CancelToken = null;
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}
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public readonly struct RestockCancelledEvent { }
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}
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}
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