Removal of TrySpawn* methods, update submodule.
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@@ -143,7 +143,7 @@ namespace Content.Server.GameObjects.EntitySystems
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else
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{
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stackComp.Use(1);
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throwEnt = throwEnt.EntityManager.ForceSpawnEntityAt(throwEnt.Prototype.ID, plyEnt.Transform.GridPosition);
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throwEnt = throwEnt.EntityManager.SpawnEntityAt(throwEnt.Prototype.ID, plyEnt.Transform.GridPosition);
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}
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if (!throwEnt.TryGetComponent(out CollidableComponent colComp))
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