Removal of TrySpawn* methods, update submodule.

This commit is contained in:
Pieter-Jan Briers
2019-07-07 22:24:44 +02:00
parent 8ff4c22f42
commit 558f6ab8a5
9 changed files with 11 additions and 11 deletions

View File

@@ -261,7 +261,7 @@ namespace Content.Server.GameTicking
private IEntity _spawnPlayerMob()
{
var entity = _entityManager.ForceSpawnEntityAt(PlayerPrototypeName, _getLateJoinSpawnPoint());
var entity = _entityManager.SpawnEntityAt(PlayerPrototypeName, _getLateJoinSpawnPoint());
var shoes = _entityManager.SpawnEntity("ShoesItem");
var uniform = _entityManager.SpawnEntity("UniformAssistant");
if (entity.TryGetComponent(out InventoryComponent inventory))
@@ -275,7 +275,7 @@ namespace Content.Server.GameTicking
private IEntity _spawnObserverMob()
{
return _entityManager.ForceSpawnEntityAt(ObserverPrototypeName, _getLateJoinSpawnPoint());
return _entityManager.SpawnEntityAt(ObserverPrototypeName, _getLateJoinSpawnPoint());
}
private GridCoordinates _getLateJoinSpawnPoint()