Removal of TrySpawn* methods, update submodule.
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@@ -261,7 +261,7 @@ namespace Content.Server.GameTicking
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private IEntity _spawnPlayerMob()
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{
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var entity = _entityManager.ForceSpawnEntityAt(PlayerPrototypeName, _getLateJoinSpawnPoint());
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var entity = _entityManager.SpawnEntityAt(PlayerPrototypeName, _getLateJoinSpawnPoint());
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var shoes = _entityManager.SpawnEntity("ShoesItem");
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var uniform = _entityManager.SpawnEntity("UniformAssistant");
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if (entity.TryGetComponent(out InventoryComponent inventory))
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@@ -275,7 +275,7 @@ namespace Content.Server.GameTicking
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private IEntity _spawnObserverMob()
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{
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return _entityManager.ForceSpawnEntityAt(ObserverPrototypeName, _getLateJoinSpawnPoint());
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return _entityManager.SpawnEntityAt(ObserverPrototypeName, _getLateJoinSpawnPoint());
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}
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private GridCoordinates _getLateJoinSpawnPoint()
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