@@ -1,29 +0,0 @@
|
||||
using Content.Shared.Overlays;
|
||||
using Content.Shared.NukeOps;
|
||||
using Content.Shared.StatusIcon;
|
||||
using Content.Shared.StatusIcon.Components;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Overlays;
|
||||
|
||||
public sealed class ShowAntagonistIconsSystem : EquipmentHudSystem<ShowAntagonistIconsComponent>
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<NukeOperativeComponent, GetStatusIconsEvent>(OnGetStatusIconsEvent);
|
||||
}
|
||||
|
||||
private void OnGetStatusIconsEvent(EntityUid uid, NukeOperativeComponent component, ref GetStatusIconsEvent ev)
|
||||
{
|
||||
if (!IsActive || ev.InContainer)
|
||||
return;
|
||||
|
||||
if (_prototype.TryIndex<StatusIconPrototype>(component.SyndStatusIcon, out var iconPrototype))
|
||||
ev.StatusIcons.Add(iconPrototype);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user