From 56627c1f534f2603e120264be5f7075e1bf41479 Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Thu, 31 Aug 2023 20:46:05 -0400 Subject: [PATCH] Suiciding no longer sends you to The Void (#19710) --- Content.Server/GameTicking/Rules/RespawnRuleSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/GameTicking/Rules/RespawnRuleSystem.cs b/Content.Server/GameTicking/Rules/RespawnRuleSystem.cs index 7c54bcddfa..a286808623 100644 --- a/Content.Server/GameTicking/Rules/RespawnRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/RespawnRuleSystem.cs @@ -41,9 +41,9 @@ public sealed class RespawnRuleSystem : GameRuleSystem var query = EntityQueryEnumerator(); while (query.MoveNext(out _, out var respawn)) { - respawn.Players.Remove(actor.PlayerSession.UserId); + if (respawn.Players.Remove(actor.PlayerSession.UserId)) + QueueDel(ev.Victim); } - QueueDel(ev.Victim); } private void OnMobStateChanged(MobStateChangedEvent args)