Adds the antimatter engine (#1905)
* adds antimatter engine * fixes some nullables * fixes ALL OF THE NULLABLES * adds explosions * adds fancy lighting * requested changes + license info Co-authored-by: ancientpower <ancientpowerer@gmail.com>
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@@ -18,6 +18,7 @@ using Content.Shared.GameObjects.Components.Chemistry.ChemMaster;
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using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
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using Content.Shared.GameObjects.Components.Gravity;
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using Content.Shared.GameObjects.Components.Markers;
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using Content.Shared.GameObjects.Components.Power.AME;
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using Content.Shared.GameObjects.Components.Research;
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using Content.Shared.GameObjects.Components.VendingMachines;
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using Content.Shared.Kitchen;
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@@ -72,6 +73,7 @@ namespace Content.Client
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factory.Register<SharedChemMasterComponent>();
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factory.Register<SharedMicrowaveComponent>();
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factory.Register<SharedGravityGeneratorComponent>();
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factory.Register<SharedAMEControllerComponent>();
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prototypes.RegisterIgnore("material");
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prototypes.RegisterIgnore("reaction"); //Chemical reactions only needed by server. Reactions checks are server-side.
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