Fix sound crash when making foam (#4476)

This commit is contained in:
Ygg01
2021-08-16 04:44:35 +02:00
committed by GitHub
parent b3ac18863f
commit 56ad025c53

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@@ -113,6 +113,8 @@
reagentDilutionFactor: 1
reagentMaxConcentrationFactor: 2 #The reagents will get multiplied by this number if the range turns out to be 0
prototypeId: Foam
sound:
path: /Audio/Effects/extinguish.ogg
- type: reaction
id: IronMetalFoam
@@ -136,6 +138,8 @@
reagentDilutionFactor: 1
reagentMaxConcentrationFactor: 2
prototypeId: IronMetalFoam
sound:
path: /Audio/Effects/extinguish.ogg
- type: reaction
id: AluminiumMetalFoam
@@ -159,6 +163,8 @@
reagentDilutionFactor: 1
reagentMaxConcentrationFactor: 2
prototypeId: AluminiumMetalFoam
sound:
path: /Audio/Effects/extinguish.ogg
- type: reaction
id: TableSalt
@@ -227,7 +233,7 @@
amount: 1
products:
Fluorosurfactant: 5
- type: reaction
id: Meth
reactants:
@@ -241,7 +247,7 @@
amount: 1
products:
Meth: 4 #I kinda remember having to heat this up, and if you heated it up too much, it went boom, I can't remember the specific values tho.
- type: reaction
id: Ephedrine
reactants: