From 56bbeb5edd7d7ac9daccca004711606ccf57378a Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Thu, 22 Jul 2021 20:22:59 +1000 Subject: [PATCH] Fix mobs colliding with each other (#4326) * Fix humans colliding with each other * This one too --- Resources/Prototypes/Entities/Mobs/Species/human.yml | 3 +-- .../Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml | 1 + 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/Entities/Mobs/Species/human.yml b/Resources/Prototypes/Entities/Mobs/Species/human.yml index cc7a12f952..915d97340a 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/human.yml @@ -151,7 +151,6 @@ - SmallImpassable layer: - Opaque - - MobImpassable - type: AtmosExposed - type: Flammable fireSpread: true @@ -341,7 +340,7 @@ - VaultImpassable - SmallImpassable layer: - - MobImpassable + - Opaque - type: HumanoidAppearance - type: Body template: HumanoidTemplate diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index a4f92cf195..db6c6803e9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -20,6 +20,7 @@ hard: false mask: - Impassable + layer: - MobImpassable linearDamping: 0 angularDamping: 0