From 56d4d2d332b8b3f382fa11203a54060f3e233b50 Mon Sep 17 00:00:00 2001 From: HitPanda <104197232+EnefFlow@users.noreply.github.com> Date: Tue, 17 Oct 2023 14:40:08 +0300 Subject: [PATCH] [Fix] Reputation respawn hotfix (#497) --- Content.Server/White/Reputation/ReputationManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/White/Reputation/ReputationManager.cs b/Content.Server/White/Reputation/ReputationManager.cs index 893b203351..af71155d93 100644 --- a/Content.Server/White/Reputation/ReputationManager.cs +++ b/Content.Server/White/Reputation/ReputationManager.cs @@ -44,7 +44,7 @@ public sealed class ReputationManager : EntitySystem private void OnPlayerSpawn(PlayerBeforeSpawnEvent ev) { - _playerConnectionTime.Add(ev.Player.UserId, DateTime.UtcNow); + _playerConnectionTime[ev.Player.UserId] = DateTime.UtcNow; } private void OnConnected(object? sender, NetChannelArgs e)