removed TryGetSound + made some SoundSpecifier datafields required
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@@ -104,8 +104,7 @@ namespace Content.Server.Body
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{
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base.Gib(gibParts);
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if(_gibSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.025f));
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SoundSystem.Play(Filter.Pvs(Owner), _gibSound.GetSound(), Owner.Transform.Coordinates, AudioHelpers.WithVariation(0.025f));
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if (Owner.TryGetComponent(out ContainerManagerComponent? container))
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{
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