removed TryGetSound + made some SoundSpecifier datafields required
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@@ -420,8 +420,7 @@ namespace Content.Server.Chemistry.Components
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private void ClickSound()
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{
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if(_clickSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(Filter.Pvs(Owner), _clickSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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}
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[Verb]
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@@ -72,8 +72,7 @@ namespace Content.Server.Chemistry.Components
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meleeSys.SendLunge(angle, user);
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}
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if(_injectSound.TryGetSound(out var injectSound))
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SoundSystem.Play(Filter.Pvs(user), injectSound, user);
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SoundSystem.Play(Filter.Pvs(user), _injectSound.GetSound(), user);
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var targetSolution = target.GetComponent<SolutionContainerComponent>();
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@@ -23,7 +23,7 @@ namespace Content.Server.Chemistry.Components
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public override string Name => "Pill";
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[ViewVariables]
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[DataField("useSound")]
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[DataField("useSound", required: true)]
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protected override SoundSpecifier UseSound { get; set; } = default!;
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[ViewVariables]
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@@ -99,10 +99,7 @@ namespace Content.Server.Chemistry.Components
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firstStomach.TryTransferSolution(split);
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if (UseSound.TryGetSound(out var sound))
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{
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SoundSystem.Play(Filter.Pvs(trueTarget), sound, trueTarget, AudioParams.Default.WithVolume(-1f));
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}
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SoundSystem.Play(Filter.Pvs(trueTarget), UseSound.GetSound(), trueTarget, AudioParams.Default.WithVolume(-1f));
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trueTarget.PopupMessage(user, Loc.GetString("pill-component-swallow-success-message"));
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@@ -47,7 +47,8 @@ namespace Content.Server.Chemistry.Components
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[ViewVariables] private ContainerSlot _beakerContainer = default!;
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[ViewVariables] [DataField("pack")] private string _packPrototypeId = "";
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[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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[DataField("clickSound")]
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private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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[ViewVariables] private bool HasBeaker => _beakerContainer.ContainedEntity != null;
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[ViewVariables] private ReagentUnit _dispenseAmount = ReagentUnit.New(10);
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@@ -361,8 +362,7 @@ namespace Content.Server.Chemistry.Components
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private void ClickSound()
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{
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if(_clickSound.TryGetSound(out var sound))
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SoundSystem.Play(Filter.Pvs(Owner), sound, Owner, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(Filter.Pvs(Owner), _clickSound.GetSound(), Owner, AudioParams.Default.WithVolume(-2f));
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}
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[Verb]
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